Player Matchup

Neith
Neith
LuganBakugan
Neith
Level 27
God Stats
3W - 2L
1,497 SR
Queue Stats
3W - 3L
1,548 Elo+
Party 1
Osiris
Osiris
TymbaWalk
Osiris
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,548 Elo+
Party 1
Bacchus
Bacchus
duhblackguy17
Bacchus
Level 46
God Stats
6W - 6L
1,655 SR
Queue Stats
9W - 11L
1,548 Elo+
Party 1
Chang'e
Chang'e
kayjay1771
Chang'e
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 26L
1,548 Elo+
Party 1
Cupid
Cupid
salsaman64
Cupid
Level 35
God Stats
1W - 0L
1,569 SR
Queue Stats
26W - 31L
1,469 Elo+
Party 1
Team Averages
Level 54
1,544 SR
1,532 Elo+

VS

Team Averages
Level 37
1,536 SR
1,415 Elo+
Bellona
Bellona
ElvenPanda
Bellona
Level 21
God Stats
3W - 6L
1,639 SR
Queue Stats
19W - 21L
1,392 Elo+
Solo
Athena
Athena
MrsTrych
Athena
Level 84
God Stats
7W - 6L
1,587 SR
Queue Stats
36W - 46L
1,356 Elo+
Party 2
Anhur
Anhur
Riv360
Anhur
Level 27
God Stats
0W - 1L
1,318 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Tamerelechat
Baron Samedi
Level 28
God Stats
2W - 2L
1,664 SR
Queue Stats
14W - 17L
1,391 Elo+
Party 2
Cerberus
Cerberus
genesimon
Cerberus
Level 27
God Stats
3W - 4L
1,474 SR
Queue Stats
10W - 12L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 15
10,006
770
13,639
6,847
2,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
TymbaWalk
Osiris
17
7 / 0 / 12
10,942
842
12,133
13,184
7,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
15
4 / 2 / 13
10,112
778
11,088
13,005
16,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
kayjay1771
Chang'e
16
4 / 2 / 16
10,042
772
10,886
11,837
4,903
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cupid
18
10 / 2 / 10
11,784
906
21,106
9,544
4,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ElvenPanda
Bellona
15
2 / 5 / 2
8,969
690
6,368
12,379
10,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
MrsTrych
Athena
14
1 / 4 / 2
8,102
623
5,952
23,539
14,672
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
Riv360
Anhur
14
0 / 7 / 3
7,791
599
4,940
10,678
4,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Tamerelechat
Baron Samedi
14
1 / 7 / 1
8,154
627
8,650
10,409
5,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
genesimon
Cerberus
14
1 / 5 / 2
7,907
608
6,492
20,223
12,344
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
15
28
Kills
5
7
Deaths
28
66
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
ElvenPanda
Bellona
2
5
2
0.6
W
3
1
15
10.5
L
Athena
MrsTrych
Athena
1
4
2
0.5
L
Anhur
Riv360
Anhur
0
7
3
0.21
L
Baron Samedi
Tamerelechat
Baron Samedi
1
7
1
0.21
W
Osiris
TymbaWalk
Osiris
7
0
12
13
W
Bacchus
4
2
13
5.25
L
Cerberus
genesimon
Cerberus
1
5
2
0.4
W
Chang'e
kayjay1771
Chang'e
4
2
16
6
W
Cupid
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,852
Damage
32,402
54,417
Taken
77,228
35,687
Mitigated
47,235
13,819
Healing
13,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ElvenPanda
Bellona
6,368
1,728
243
373
12,379
10,810
198
2,914
9,465
0
17,829
W
13,639
5,767
0
1,398
6,847
2,800
1,162
1,653
5,168
0
35,117
L
Athena
MrsTrych
Athena
5,952
1,587
0
3,526
23,539
14,672
182
7,405
16,134
12,910
0
L
Anhur
Riv360
Anhur
4,940
3,457
0
660
10,678
4,128
0
2,933
7,745
0
28,996
L
Baron Samedi
Tamerelechat
Baron Samedi
8,650
883
1,366
824
10,409
5,281
148
3,348
7,061
29,619
0
W
Osiris
TymbaWalk
Osiris
12,133
5,828
0
146
13,184
7,854
1,993
6,464
5,641
0
36,688
W
Bacchus
11,088
1,178
0
1,113
13,005
16,029
642
4,899
7,961
20,101
0
L
Cerberus
genesimon
Cerberus
6,492
272
877
5,540
20,223
12,344
83
5,374
14,849
14,454
0
W
Chang'e
kayjay1771
Chang'e
10,886
2,145
4,891
4,371
11,837
4,903
906
4,378
7,315
38,293
0
W
Cupid
21,106
14,855
1,159
741
9,544
4,101
0
3,391
6,010
0
42,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,886
Gold Earned
40,923
257
Minions Killed
200
11
Camps Cleared
1
1,217,848
Distance Traveled
1,033,156
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,969
690
29
2
0
234,059
3
W
Neith
10,006
770
48
4
2
227,211
0
L
Athena
8,102
623
20
2
1
226,440
1
L
Anhur
7,791
599
65
5
0
188,875
0
L
Baron Samedi
8,154
627
65
5
0
180,217
2
W
Osiris
10,942
842
56
4
4
264,128
0
W
Bacchus
10,112
778
20
2
0
248,455
0
L
Cerberus
7,907
608
21
2
0
203,565
0
W
Chang'e
10,042
772
65
5
4
235,855
0
W
Cupid
11,784
906
68
5
1
242,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role