Player Matchup

Janus
Janus
AYEYUHSKEET
Janus
Level 111
God Stats
9W - 7L
1,690 SR
Queue Stats
105W - 105L
1,566 Elo+
Party 3
Khepri
Khepri
AtivaSeuWindows
Khepri
Level 61
God Stats
65W - 59L
1,345 SR
Queue Stats
286W - 247L
1,566 Elo+
Solo
Achilles
Achilles
SOUTHEASTSTAR
Achilles
Level 105
God Stats
43W - 27L
1,708 SR
Queue Stats
962W - 865L
1,561 Elo+
Party 2
Danzaburou
Danzaburou
WarTheDemented
Danzaburou
Level 88
God Stats
11W - 8L
1,593 SR
Queue Stats
196W - 203L
1,462 Elo+
Party 2
Neith
Neith
WetLikeWater301
Neith
Level 78
God Stats
6W - 2L
1,644 SR
Queue Stats
101W - 109L
1,551 Elo+
Party 3
Team Averages
Level 89
1,596 SR
1,541 Elo+

VS

Team Averages
Level 132
1,639 SR
1,527 Elo+
King Arthur
King Arthur
DirtNapDan
King Arthur
Level 147
God Stats
9W - 20L
1,354 SR
Queue Stats
842W - 865L
1,513 Elo+
Party 1
Tiamat
Tiamat
LadyRegalBeagle
Tiamat
Level 157
God Stats
21W - 22L
1,484 SR
Queue Stats
938W - 957L
1,536 Elo+
Party 1
Ne Zha
Ne Zha
MuricanZombie
Ne Zha
Level 147
God Stats
17W - 13L
1,684 SR
Queue Stats
468W - 512L
1,509 Elo+
Party 1
Khepri
Khepri
PkSlAyEr44
Khepri
Level 84
God Stats
2W - 3L
1,817 SR
Queue Stats
210W - 178L
1,525 Elo+
Party 4
Ullr
Ullr
Th3Skipper
Ullr
Level 123
God Stats
5W - 3L
1,854 SR
Queue Stats
276W - 236L
1,552 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
8,282
518
6,878
8,946
2,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
1 / 2 / 13
8,274
517
4,810
8,703
6,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
SOUTHEASTSTAR
Achilles
16
4 / 1 / 3
9,234
577
14,557
16,213
12,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
WarTheDemented
Danzaburou
14
8 / 3 / 6
9,169
573
11,040
12,053
4,622
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 4 / 3
7,911
494
5,664
9,257
3,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DirtNapDan
King Arthur
15
2 / 4 / 1
8,354
522
8,394
13,875
11,025
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
4 / 2 / 2
8,342
521
9,214
11,505
6,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 5
7,521
470
6,872
11,069
5,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Khepri
PkSlAyEr44
Khepri
10
0 / 9 / 4
6,680
418
4,013
13,053
8,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
5 / 3 / 0
7,942
496
5,980
9,681
3,551
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
20
Kills
12
12
Deaths
20
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
W
1
2
13
3.75
L
King Arthur
DirtNapDan
King Arthur
2
4
1
0.63
L
4
2
2
2.5
L
1
2
5
1.75
L
Khepri
PkSlAyEr44
Khepri
0
9
4
0.22
W
Achilles
SOUTHEASTSTAR
Achilles
4
1
3
5.5
L
5
3
0
1.67
W
Danzaburou
WarTheDemented
Danzaburou
8
3
6
3.67
W
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,949
Damage
34,473
55,172
Taken
59,183
30,135
Mitigated
35,021
19,416
Healing
14,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,878
520
0
3,983
8,946
2,718
272
1,183
7,763
54,112
0
W
4,810
775
0
2,771
8,703
6,325
358
2,116
6,587
20,309
0
L
King Arthur
DirtNapDan
King Arthur
8,394
1,058
0
3,405
13,875
11,025
0
1,160
12,715
0
55,606
L
9,214
1,532
0
3,234
11,505
6,565
48
2,908
8,597
55,985
0
L
6,872
1,198
0
3,717
11,069
5,003
0
2,691
8,378
0
43,163
L
Khepri
PkSlAyEr44
Khepri
4,013
552
0
424
13,053
8,877
0
1,678
11,375
18,196
0
W
Achilles
SOUTHEASTSTAR
Achilles
14,557
3,722
0
5,528
16,213
12,805
33
2,411
13,802
0
59,127
L
5,980
2,540
0
3,435
9,681
3,551
210
3,251
6,430
0
38,912
W
Danzaburou
WarTheDemented
Danzaburou
11,040
6,756
0
4,815
12,053
4,622
0
2,968
9,085
0
58,382
W
5,664
1,917
0
2,319
9,257
3,665
1,116
4,549
4,708
0
40,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,870
Gold Earned
38,839
429
Minions Killed
412
0
Camps Cleared
0
1,455,918
Distance Traveled
1,524,240
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,282
518
97
6
0
311,404
1
W
Khepri
8,274
517
37
2
0
302,552
2
L
King Arthur
8,354
522
123
8
0
309,774
5
L
Tiamat
8,342
521
104
7
0
300,296
7
L
Ne Zha
7,521
470
84
5
0
326,883
0
L
Khepri
6,680
418
25
2
0
302,962
1
W
Achilles
9,234
577
110
7
0
315,613
1
L
Ullr
7,942
496
76
5
0
284,325
1
W
Danzaburou
9,169
573
101
6
0
263,072
2
W
Neith
7,911
494
84
5
0
263,277
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role