Player Matchup

Gilgamesh
Gilgamesh
Smack
Gilgamesh
Level 152
God Stats
13W - 5L
1,919 SR
Queue Stats
38W - 12L
1,904 Elo+
Party 1
Scylla
Scylla
StormDaCapitol
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,385 Elo+
Party 1
Athena
Athena
TheLargeRat
Athena
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 14L
1,918 Elo+
Party 1
Team Averages
Level 89
1,640 SR
1,736 Elo+

VS

Team Averages
Level 66
1,598 SR
1,737 Elo+
Vulcan
Vulcan
IAmIzzi
Vulcan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,622 Elo+
Solo
Bacchus
Bacchus
Matarfornow
Bacchus
Level 151
God Stats
22W - 8L
1,795 SR
Queue Stats
118W - 67L
1,718 Elo+
Party 2
Cupid
Cupid
UnPainPsychopat
Cupid
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 15L
1,870 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Smack
Gilgamesh
9
0 / 2 / 1
6,465
647
2,243
5,395
2,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
1 / 2 / 0
6,123
612
1,897
2,715
864
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Athena
9
0 / 1 / 1
6,475
648
2,187
6,382
3,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
IAmIzzi
Vulcan
11
1 / 0 / 4
7,148
715
3,771
1,613
528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Matarfornow
Bacchus
10
0 / 1 / 5
7,513
751
2,463
4,708
4,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
4 / 0 / 1
7,878
788
4,441
4,845
1,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
5
5
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vulcan
IAmIzzi
Vulcan
1
0
4
3
W
Bacchus
Matarfornow
Bacchus
0
1
5
2.5
L
Gilgamesh
Smack
Gilgamesh
0
2
1
0.25
L
1
2
0
0.5
L
Athena
0
1
1
0.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,327
Damage
10,675
14,492
Taken
11,166
7,709
Mitigated
6,903
2,913
Healing
6,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
IAmIzzi
Vulcan
3,771
1,586
0
487
1,613
528
255
748
865
28,255
0
W
Bacchus
Matarfornow
Bacchus
2,463
397
0
2,314
4,708
4,678
235
1,010
3,698
14,604
0
L
Gilgamesh
Smack
Gilgamesh
2,243
893
0
1,540
5,395
2,897
0
2,203
3,028
0
15,142
L
1,897
103
0
50
2,715
864
0
1,599
1,006
18,560
0
L
Athena
2,187
583
0
1,323
6,382
3,948
0
2,080
4,192
13,946
0
W
4,441
2,245
580
3,090
4,845
1,697
522
2,351
2,494
0
46,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,063
Gold Earned
22,539
98
Minions Killed
149
0
Camps Cleared
0
596,991
Distance Traveled
561,441
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,148
715
49
5
0
195,879
5
W
Bacchus
7,513
751
17
2
0
192,470
2
L
Gilgamesh
6,465
647
21
2
0
216,507
1
L
Scylla
6,123
612
48
5
0
169,138
4
L
Athena
6,475
648
29
3
0
211,346
2
W
Cupid
7,878
788
83
8
0
173,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role