Player Matchup

Bellona
Bellona
Migneauly
Bellona
Level 20
God Stats
38W - 35L
1,668 SR
Queue Stats
59W - 80L
1,347 Elo+
Solo
Cupid
Cupid
So May It Be
Cupid
Level 119
God Stats
5W - 5L
1,592 SR
Queue Stats
277W - 273L
1,521 Elo+
Party 2
Chang'e
Chang'e
XXMrsKittyCatXX
Chang'e
Level 14
God Stats
5W - 9L
1,530 SR
Queue Stats
6W - 9L
1,406 Elo+
Party 2
Team Averages
Level 51
1,597 SR
1,425 Elo+

VS

Team Averages
Level 41
1,731 SR
1,588 Elo+
Chaac
Chaac
JUSTIN2NYCE
Chaac
Level 69
God Stats
1W - 2L
1,725 SR
Queue Stats
42W - 39L
1,542 Elo+
Party 1
Artemis
Artemis
StepBroChill797
Artemis
Level 29
God Stats
1W - 0L
1,689 SR
Queue Stats
28W - 9L
1,785 Elo+
Party 1
Agni
Agni
cheesebomber
Agni
Level 26
God Stats
3W - 2L
1,781 SR
Queue Stats
70W - 75L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Migneauly
Bellona
11
1 / 5 / 2
9,187
656
5,278
14,023
7,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 4 / 2
8,738
624
5,045
12,036
4,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 3 / 3
8,389
599
3,779
8,193
2,539
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 6
9,331
667
8,630
7,566
10,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

14
5 / 3 / 5
10,102
722
9,257
6,883
2,532
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 1 / 7
9,482
677
8,819
6,538
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
4
Kills
12
12
Deaths
4
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
Bellona
Migneauly
Bellona
1
5
2
0.4
L
2
4
2
0.75
W
5
3
5
2.5
L
1
3
3
0.83
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,102
Damage
26,706
34,252
Taken
20,987
14,582
Mitigated
15,362
8,069
Healing
3,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,630
1,011
0
1,656
7,566
10,648
449
1,386
6,180
0
23,889
L
Bellona
Migneauly
Bellona
5,278
1,475
0
244
14,023
7,873
0
3,131
10,397
0
22,542
L
5,045
2,819
331
3,711
12,036
4,170
0
2,502
9,138
0
39,864
W
9,257
4,773
0
1,503
6,883
2,532
2,077
251
6,632
0
49,927
L
3,779
93
2,017
1,766
8,193
2,539
0
2,558
5,345
18,102
0
W
8,819
479
0
698
6,538
2,182
498
2,186
4,352
45,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,314
Gold Earned
28,915
130
Minions Killed
172
0
Camps Cleared
0
709,601
Distance Traveled
770,915
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,331
667
24
2
0
275,092
1
L
Bellona
9,187
656
30
2
0
250,652
0
L
Cupid
8,738
624
66
5
0
219,397
2
W
Artemis
10,102
722
80
6
0
240,863
1
L
Chang'e
8,389
599
34
2
0
239,552
0
W
Agni
9,482
677
68
5
0
254,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role