Player Matchup

Heimdallr
Heimdallr
AlexDuty12
Heimdallr
Level 149
God Stats
5W - 2L
1,745 SR
Queue Stats
50W - 42L
1,624 Elo+
Party 1
Tiamat
Tiamat
Chinuwu
Tiamat
Level 156
God Stats
5W - 10L
1,167 SR
Queue Stats
132W - 123L
1,528 Elo+
Party 2
Ratatoskr
Ratatoskr
dYYLan3
Ratatoskr
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 278L
1,585 Elo+
Party 1
Gilgamesh
Gilgamesh
s boo11
Gilgamesh
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,904 Elo+
Party 2
Kuzenbo
Kuzenbo
zIEduardoIz
Kuzenbo
Level 158
God Stats
5W - 2L
1,610 SR
Queue Stats
401W - 369L
1,617 Elo+
Party 1
Team Averages
Level 157
1,504 SR
1,652 Elo+

VS

Team Averages
Level 136
1,725 SR
1,604 Elo+
Izanami
Izanami
Deah7
Izanami
Level 129
God Stats
19W - 4L
1,890 SR
Queue Stats
111W - 96L
1,680 Elo+
Party 3
Nemesis
Nemesis
Ilovethailand
Nemesis
Level 95
God Stats
51W - 36L
1,687 SR
Queue Stats
301W - 262L
1,661 Elo+
Party 3
Ganesha
Ganesha
STR8 B3ASTMODE
Ganesha
Level 153
God Stats
5W - 4L
1,703 SR
Queue Stats
124W - 129L
1,577 Elo+
Party 3
Cthulhu
Cthulhu
aTagHasNoName
Cthulhu
Level 157
God Stats
37W - 29L
1,653 SR
Queue Stats
218W - 192L
1,596 Elo+
Party 3
Thoth
Thoth
dutchclutch42
Thoth
Level 145
God Stats
2W - 1L
1,692 SR
Queue Stats
174W - 155L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlexDuty12
Heimdallr
12
3 / 1 / 4
7,463
622
5,001
6,206
1,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Chinuwu
Tiamat
11
1 / 0 / 3
6,734
561
4,700
5,757
2,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
dYYLan3
Ratatoskr
11
2 / 1 / 2
6,445
537
1,967
6,492
1,941
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
s boo11
Gilgamesh
12
3 / 1 / 1
6,257
521
5,387
7,587
3,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
zIEduardoIz
Kuzenbo
11
2 / 0 / 5
6,595
550
4,039
6,854
3,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Deah7
Izanami
11
0 / 4 / 1
6,410
534
3,088
6,080
1,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
12
1 / 1 / 0
6,503
542
3,392
7,205
2,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 2
5,772
481
1,579
7,497
3,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
12
1 / 0 / 0
6,807
567
5,013
5,940
3,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 1
5,726
477
4,322
4,762
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
11
Kills
3
3
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AlexDuty12
Heimdallr
3
1
4
5
W
Tiamat
Chinuwu
Tiamat
1
0
3
2.5
L
Izanami
Deah7
Izanami
0
4
1
0.13
L
Nemesis
1
1
0
1
L
0
4
2
0.25
L
Cthulhu
1
0
0
1
W
Ratatoskr
dYYLan3
Ratatoskr
2
1
2
3
L
1
2
1
0.75
W
Gilgamesh
s boo11
Gilgamesh
3
1
1
3.5
W
Kuzenbo
zIEduardoIz
Kuzenbo
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,094
Damage
17,394
32,896
Taken
31,484
13,898
Mitigated
12,475
8,519
Healing
6,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AlexDuty12
Heimdallr
5,001
2,689
0
1,945
6,206
1,984
0
33
6,173
0
47,985
W
Tiamat
Chinuwu
Tiamat
4,700
382
0
1,610
5,757
2,676
0
2,529
3,011
32,225
0
L
Izanami
Deah7
Izanami
3,088
2,625
0
790
6,080
1,553
0
1,131
4,949
0
39,103
L
Nemesis
3,392
1,500
0
814
7,205
2,409
0
1,423
5,757
0
40,632
L
1,579
75
0
1,322
7,497
3,114
0
2,077
5,345
15,982
0
L
Cthulhu
5,013
446
150
3,160
5,940
3,899
0
1,338
4,422
38,904
0
W
Ratatoskr
dYYLan3
Ratatoskr
1,967
499
0
552
6,492
1,941
0
698
5,752
0
40,559
L
4,322
217
0
0
4,762
1,500
170
2,770
1,967
25,636
0
W
Gilgamesh
s boo11
Gilgamesh
5,387
1,258
0
3,133
7,587
3,432
0
5,313
1,852
0
27,367
W
Kuzenbo
zIEduardoIz
Kuzenbo
4,039
1,657
0
1,279
6,854
3,865
0
1,544
5,194
17,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,494
Gold Earned
31,218
337
Minions Killed
338
0
Camps Cleared
0
1,163,122
Distance Traveled
1,131,431
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,463
622
82
7
0
209,776
6
W
Tiamat
6,734
561
79
7
0
221,309
2
L
Izanami
6,410
534
99
8
0
204,137
1
L
Nemesis
6,503
542
83
7
0
256,945
0
L
Ganesha
5,772
481
12
1
0
236,577
4
L
Cthulhu
6,807
567
86
7
0
224,940
5
W
Ratatoskr
6,445
537
95
8
0
244,457
5
L
Thoth
5,726
477
58
5
0
208,832
6
W
Gilgamesh
6,257
521
56
5
0
228,197
0
W
Kuzenbo
6,595
550
25
2
0
259,383
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role