Player Matchup

Fenrir
Fenrir
CaveWorms
Fenrir
Level 122
God Stats
11W - 3L
1,735 SR
Queue Stats
28W - 16L
1,547 Elo+
Party 1
Izanami
Izanami
Nlumps
Izanami
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 31L
1,483 Elo+
Party 1
Cerberus
Cerberus
ProfWR
Cerberus
Level 89
God Stats
1W - 0L
1,714 SR
Queue Stats
8W - 6L
1,493 Elo+
Party 1
Team Averages
Level 113
1,650 SR
1,508 Elo+

VS

Team Averages
Level 65
1,568 SR
1,489 Elo+
Danzaburou
Danzaburou
BluWC
Danzaburou
Level 109
God Stats
20W - 12L
1,629 SR
Queue Stats
99W - 64L
1,603 Elo+
Party 2
Ravana
Ravana
Shmegul
Ravana
Level 4
God Stats
0W - 1L
1,496 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Poseidon
Poseidon
thesangamer
Poseidon
Level 83
God Stats
1W - 6L
1,580 SR
Queue Stats
85W - 135L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CaveWorms
Fenrir
16
7 / 8 / 12
13,846
814
12,622
19,177
12,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
Nlumps
Izanami
17
5 / 7 / 9
12,816
754
9,659
13,955
5,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
ProfWR
Cerberus
17
9 / 3 / 9
14,238
838
9,567
16,824
16,189
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BluWC
Danzaburou
17
12 / 6 / 6
13,984
823
23,276
17,434
6,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ravana
Shmegul
Ravana
14
2 / 9 / 8
10,965
645
12,376
12,587
4,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
thesangamer
Poseidon
15
4 / 6 / 9
11,635
684
8,212
11,770
3,454
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
41
21
Kills
18
18
Deaths
21
30
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BluWC
Danzaburou
12
6
6
2.5
W
Fenrir
CaveWorms
Fenrir
7
8
12
1.63
W
Izanami
Nlumps
Izanami
5
7
9
1.36
W
Cerberus
ProfWR
Cerberus
9
3
9
4.5
L
Ravana
Shmegul
Ravana
2
9
8
0.67
L
Poseidon
thesangamer
Poseidon
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,848
Damage
43,864
49,956
Taken
41,791
34,771
Mitigated
14,639
8,703
Healing
4,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BluWC
Danzaburou
23,276
10,031
0
1,767
17,434
6,410
984
3,635
13,799
0
80,803
W
Fenrir
CaveWorms
Fenrir
12,622
2,485
0
3,446
19,177
12,974
1,769
2,560
16,617
0
34,818
W
Izanami
Nlumps
Izanami
9,659
4,680
0
3,086
13,955
5,608
717
2,754
11,201
0
70,159
W
Cerberus
ProfWR
Cerberus
9,567
575
0
2,171
16,824
16,189
434
3,004
13,820
44,162
0
L
Ravana
Shmegul
Ravana
12,376
3,773
0
824
12,587
4,775
0
4,701
7,886
0
36,270
L
Poseidon
thesangamer
Poseidon
8,212
910
0
2,196
11,770
3,454
0
1,510
10,260
31,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,900
Gold Earned
36,584
245
Minions Killed
194
0
Camps Cleared
0
863,652
Distance Traveled
819,825
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,984
823
97
6
0
273,115
4
W
Fenrir
13,846
814
37
2
0
278,733
2
W
Izanami
12,816
754
137
8
0
270,498
4
W
Cerberus
14,238
838
71
4
0
314,421
4
L
Ravana
10,965
645
48
3
0
290,716
4
L
Poseidon
11,635
684
49
3
0
255,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role