Player Matchup

Sun Wukong
Sun Wukong
A1109CE
Sun Wukong
Level 28
God Stats
4W - 9L
1,380 SR
Queue Stats
76W - 59L
1,518 Elo+
Party 4
Erlang Shen
Erlang Shen
BIGBOIMAD
Erlang Shen
Level 26
God Stats
3W - 4L
1,615 SR
Queue Stats
72W - 55L
1,556 Elo+
Party 4
Ra
Ra
LiLKane333
Ra
Level 27
God Stats
0W - 2L
1,285 SR
Queue Stats
51W - 64L
1,459 Elo+
Solo
Ares
Ares
Pravus696
Ares
Level 12
God Stats
0W - 2L
1,374 SR
Queue Stats
2W - 4L
1,483 Elo+
Party 3
Heimdallr
Heimdallr
URthe0nly1left
Heimdallr
Level 9
God Stats
0W - 3L
1,608 SR
Queue Stats
4W - 5L
1,483 Elo+
Party 3
Team Averages
Level 20
1,452 SR
1,500 Elo+

VS

Team Averages
Level 39
1,599 SR
1,534 Elo+
Ra
Ra
CabooseSama
Ra
Level 14
God Stats
3W - 0L
1,715 SR
Queue Stats
7W - 5L
1,401 Elo+
Party 1
Serqet
Serqet
Chadwicked444
Serqet
Level 156
God Stats
2W - 3L
1,437 SR
Queue Stats
166W - 161L
1,536 Elo+
Party 2
Gilgamesh
Gilgamesh
EmmetTheGreat
Gilgamesh
Level 11
God Stats
11W - 11L
1,449 SR
Queue Stats
13W - 16L
1,463 Elo+
Solo
Bacchus
Bacchus
Pandorazv
Bacchus
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
164W - 132L
1,693 Elo+
Party 1
Heimdallr
Heimdallr
TheSmuttyBunny
Heimdallr
Level 5
God Stats
4W - 0L
1,894 SR
Queue Stats
4W - 3L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
A1109CE
Sun Wukong
11
2 / 4 / 2
7,002
539
4,596
10,478
4,615
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
BIGBOIMAD
Erlang Shen
13
3 / 2 / 1
7,679
591
4,370
8,609
4,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 5 / 2
6,839
526
2,115
6,341
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ares
8
1 / 5 / 3
6,070
467
2,230
8,682
4,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
URthe0nly1left
Heimdallr
11
3 / 3 / 2
7,220
555
4,521
7,114
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 1
7,671
590
7,440
6,528
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 3 / 2
8,087
622
5,728
8,836
3,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
EmmetTheGreat
Gilgamesh
11
2 / 1 / 3
6,533
503
4,677
7,415
3,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Pandorazv
Bacchus
11
3 / 2 / 4
6,997
538
6,402
7,985
8,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
TheSmuttyBunny
Heimdallr
12
3 / 1 / 2
7,468
574
4,624
6,966
2,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
9
Kills
19
19
Deaths
9
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
A1109CE
Sun Wukong
2
4
2
0.75
L
Erlang Shen
BIGBOIMAD
Erlang Shen
3
2
1
1.75
W
5
2
1
2.75
W
6
3
2
2.33
W
Gilgamesh
EmmetTheGreat
Gilgamesh
2
1
3
3.5
L
0
5
2
0.2
W
Bacchus
Pandorazv
Bacchus
3
2
4
2.5
L
Ares
1
5
3
0.5
W
Heimdallr
TheSmuttyBunny
Heimdallr
3
1
2
4
L
Heimdallr
URthe0nly1left
Heimdallr
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,832
Damage
28,871
41,224
Taken
37,730
18,197
Mitigated
20,467
5,461
Healing
10,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
A1109CE
Sun Wukong
4,596
1,222
0
1,631
10,478
4,615
296
3,393
6,947
0
32,623
L
Erlang Shen
BIGBOIMAD
Erlang Shen
4,370
1,874
0
1,421
8,609
4,566
0
2,117
6,295
0
48,492
W
7,440
1,145
598
2,612
6,528
2,549
1,099
1,232
5,186
54,393
0
W
5,728
1,785
0
2,624
8,836
3,020
0
509
8,283
0
36,448
W
Gilgamesh
EmmetTheGreat
Gilgamesh
4,677
1,368
0
525
7,415
3,904
350
182
7,233
2,704
29,817
L
2,115
533
129
741
6,341
2,286
1,159
3,286
2,791
33,084
0
W
Bacchus
Pandorazv
Bacchus
6,402
782
0
1,156
7,985
8,525
585
587
7,357
18,829
0
L
Ares
2,230
121
0
383
8,682
4,143
0
3,082
5,201
11,740
0
W
Heimdallr
TheSmuttyBunny
Heimdallr
4,624
2,702
0
3,180
6,966
2,469
105
1,598
5,322
0
45,073
L
Heimdallr
URthe0nly1left
Heimdallr
4,521
1,934
0
1,156
7,114
2,587
0
1,958
5,140
0
23,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,810
Gold Earned
36,756
272
Minions Killed
323
0
Camps Cleared
0
1,170,627
Distance Traveled
1,299,488
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,002
539
53
4
0
222,541
0
L
Erlang Shen
7,679
591
92
7
0
295,033
1
W
Ra
7,671
590
86
7
0
260,862
5
W
Serqet
8,087
622
75
6
0
290,878
0
W
Gilgamesh
6,533
503
53
4
0
252,864
0
L
Ra
6,839
526
69
5
0
229,997
1
W
Bacchus
6,997
538
27
2
0
252,344
3
L
Ares
6,070
467
14
1
0
202,761
0
W
Heimdallr
7,468
574
82
6
0
242,540
5
L
Heimdallr
7,220
555
44
3
0
220,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role