Player Matchup

Medusa
Medusa
Dead Shot 9817
Medusa
Level 29
God Stats
31W - 41L
1,204 SR
Queue Stats
42W - 54L
1,271 Elo+
Party 1
Neith
Neith
Dilpickle1589
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Ripperlol2193
Kukulkan
Level 23
God Stats
47W - 53L
1,396 SR
Queue Stats
157W - 185L
1,353 Elo+
Solo
Hercules
Hercules
Z Bakasura Z
Hercules
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 134L
1,415 Elo+
Solo
Nox
Nox
lilafpro1221
Nox
Level 18
God Stats
2W - 2L
937 SR
Queue Stats
14W - 18L
1,128 Elo+
Party 1
Team Averages
Level 21
1,307 SR
1,333 Elo+

VS

Team Averages
Level 24
1,538 SR
1,359 Elo+
Scylla
Scylla
Venox_Max_
Scylla
Level 27
God Stats
7W - 16L
1,304 SR
Queue Stats
67W - 65L
1,403 Elo+
Party 2
Nemesis
Nemesis
VordtKs
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,373 Elo+
Solo
Hades
Hades
justAnoob3017
Hades
Level 14
God Stats
1W - 1L
1,490 SR
Queue Stats
5W - 10L
1,342 Elo+
Solo
Bakasura
Bakasura
liam_supr3me232
Bakasura
Level 26
God Stats
4W - 1L
1,897 SR
Queue Stats
53W - 48L
1,417 Elo+
Party 2
Ullr
Ullr
molgician
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 112L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 5
8,237
412
6,727
11,625
3,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

2
0 / 2 / 0
5,546
277
44
1,073
250
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
Ripperlol2193
Kukulkan
17
10 / 6 / 7
10,764
538
10,558
11,244
3,988
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Z Bakasura Z
Hercules
18
11 / 0 / 5
11,424
571
12,386
12,274
8,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
5 / 4 / 9
9,564
478
7,498
9,721
6,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Venox_Max_
Scylla
12
3 / 7 / 4
7,893
395
9,098
11,011
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
VordtKs
Nemesis
13
1 / 6 / 1
7,330
367
2,247
10,487
4,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 5 / 6
7,420
371
4,356
8,409
4,307
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
17
9 / 3 / 1
10,419
521
9,454
12,234
6,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
11
1 / 9 / 3
7,325
366
2,478
15,132
6,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
29
Kills
15
17
Deaths
30
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
5
5
1.1
W
0
2
0
0
W
Kukulkan
Ripperlol2193
Kukulkan
10
6
7
2.25
L
Scylla
Venox_Max_
Scylla
3
7
4
0.71
L
Nemesis
VordtKs
Nemesis
1
6
1
0.25
W
Hercules
Z Bakasura Z
Hercules
11
0
5
13.5
L
1
5
6
0.8
L
Bakasura
9
3
1
3.17
W
5
4
9
2.38
L
Ullr
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,213
Damage
27,633
45,937
Taken
57,273
21,829
Mitigated
24,598
10,535
Healing
10,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,727
4,166
399
2,331
11,625
3,085
1,721
3,876
6,959
0
32,899
W
44
44
0
27
1,073
250
0
434
615
0
621
W
Kukulkan
Ripperlol2193
Kukulkan
10,558
568
0
889
11,244
3,988
744
3,646
7,296
56,017
0
L
Scylla
Venox_Max_
Scylla
9,098
636
0
840
11,011
3,267
255
4,234
6,723
35,096
0
L
Nemesis
VordtKs
Nemesis
2,247
546
0
1,660
10,487
4,045
115
3,087
7,322
0
18,176
W
Hercules
Z Bakasura Z
Hercules
12,386
3,463
0
4,624
12,274
8,117
0
1,946
10,170
0
85,875
L
4,356
406
192
626
8,409
4,307
391
3,299
5,027
19,697
0
L
Bakasura
9,454
6,783
0
3,331
12,234
6,112
0
2,894
9,280
0
62,225
W
7,498
959
423
1,842
9,721
6,389
869
2,734
6,459
24,580
0
L
Ullr
2,478
1,796
0
3,553
15,132
6,867
641
4,157
10,865
0
26,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,535
Gold Earned
40,387
353
Minions Killed
273
0
Camps Cleared
0
1,431,971
Distance Traveled
1,680,302
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,237
412
53
3
0
291,664
0
W
Neith
5,546
277
1
0
0
38,918
0
W
Kukulkan
10,764
538
106
5
0
378,067
4
L
Scylla
7,893
395
50
3
0
328,185
2
L
Nemesis
7,330
367
34
2
0
404,551
0
W
Hercules
11,424
571
154
8
0
378,091
0
L
Hades
7,420
371
33
2
0
243,884
0
L
Bakasura
10,419
521
120
6
0
410,098
0
W
Nox
9,564
478
39
2
0
345,231
1
L
Ullr
7,325
366
36
2
0
293,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role