Player Matchup

Nemesis
Nemesis
OG_DIKHERDOWN
Nemesis
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,224 Elo+
Party 2
Cthulhu
Cthulhu
adopted-plateau0
Cthulhu
Level 10
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 24L
1,290 Elo+
Party 2
Artemis
Artemis
aellis1717
Artemis
Level 26
God Stats
12W - 10L
1,524 SR
Queue Stats
23W - 32L
1,246 Elo+
Party 2
Ymir
Ymir
jonster900
Ymir
Level 15
God Stats
16W - 18L
1,337 SR
Queue Stats
16W - 21L
1,239 Elo+
Party 2
He Bo
He Bo
x_OG_x123
He Bo
Level 28
God Stats
11W - 16L
1,372 SR
Queue Stats
23W - 31L
1,262 Elo+
Party 2
Team Averages
Level 17
1,447 SR
1,252 Elo+

VS

Team Averages
Level 12
1,482 SR
1,319 Elo+
Artio
Artio
Aristalk
Artio
Level 34
God Stats
0W - 1L
1,542 SR
Queue Stats
9W - 11L
1,352 Elo+
Party 1
Thor
Thor
CowTheJimmy
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,244 Elo+
Solo
Gilgamesh
Gilgamesh
Jokester4203284
Gilgamesh
Level 6
God Stats
10W - 8L
1,371 SR
Queue Stats
10W - 13L
1,331 Elo+
Party 1
Ra
Ra
SquadkillaYGLT
Ra
Level 12
God Stats
7W - 6L
1,497 SR
Queue Stats
129W - 166L
1,316 Elo+
Solo
Raijin
Raijin
stonedwitch4847
Raijin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
12 / 9 / 22
16,663
1,041
26,630
29,632
16,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
6 / 1 / 31
16,927
1,058
17,700
28,181
25,296
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
aellis1717
Artemis
20
15 / 10 / 26
18,574
1,161
48,427
29,751
11,824
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 5 / 29
15,300
956
14,317
22,260
19,996
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
x_OG_x123
He Bo
20
14 / 11 / 22
17,977
1,124
40,631
23,131
8,553
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

61

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Aristalk
Artio
20
10 / 10 / 22
17,245
1,078
30,579
45,390
32,067
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
9 / 7 / 13
15,950
997
15,824
24,332
9,505
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
Jokester4203284
Gilgamesh
20
4 / 12 / 24
16,163
1,010
26,645
35,585
25,355
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
2 / 10 / 19
14,709
919
16,554
22,216
19,888
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
11 / 11 / 17
17,293
1,081
34,104
30,352
12,778

Match Insights

Player Kills, Deaths, and Assists

180
Kill Participation
131
50
Kills
36
36
Deaths
50
130
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Artio
Aristalk
Artio
10
10
22
2.1
L
9
7
13
2.21
L
Gilgamesh
Jokester4203284
Gilgamesh
4
12
24
1.33
W
Nemesis
12
9
22
2.56
L
2
10
19
1.15
W
6
1
31
21.5
W
Artemis
aellis1717
Artemis
15
10
26
2.8
W
3
5
29
3.5
L
11
11
17
1.77
W
He Bo
x_OG_x123
He Bo
14
11
22
2.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,705
Damage
123,706
132,955
Taken
157,875
81,741
Mitigated
99,593
17,485
Healing
34,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Aristalk
Artio
30,579
2,184
6,053
16,769
45,390
32,067
0
23,602
21,377
41,186
0
L
15,824
3,884
0
0
24,332
9,505
0
7,272
17,060
0
23,341
L
Gilgamesh
Jokester4203284
Gilgamesh
26,645
9,585
0
1,770
35,585
25,355
0
16,380
19,205
0
44,880
W
Nemesis
26,630
16,476
30
3,491
29,632
16,072
0
17,192
12,210
0
32,568
L
16,554
2,018
3,162
3,952
22,216
19,888
0
9,079
12,928
45,267
0
W
17,700
1,676
317
7,490
28,181
25,296
0
16,018
11,769
39,403
0
W
Artemis
aellis1717
Artemis
48,427
33,994
534
1,227
29,751
11,824
0
17,218
12,259
0
68,254
W
14,317
2,737
541
907
22,260
19,996
0
13,786
8,177
20,624
0
L
34,104
3,486
0
2,584
30,352
12,778
0
15,695
14,657
59,565
0
W
He Bo
x_OG_x123
He Bo
40,631
808
778
2,170
23,131
8,553
0
15,633
7,303
72,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,441
Gold Earned
81,360
189
Minions Killed
187
4
Camps Cleared
6
1,392,732
Distance Traveled
1,351,400
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
17,245
1,078
26
2
2
284,723
0
L
Thor
15,950
997
7
0
1
293,544
0
L
Gilgamesh
16,163
1,010
28
2
1
308,721
0
W
Nemesis
16,663
1,041
6
0
1
292,796
1
L
Ra
14,709
919
70
4
2
226,280
0
W
Cthulhu
16,927
1,058
49
3
0
320,211
0
W
Artemis
18,574
1,161
37
2
2
265,886
0
W
Ymir
15,300
956
13
1
1
244,811
0
L
Raijin
17,293
1,081
56
4
0
238,132
0
W
He Bo
17,977
1,124
84
5
0
269,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role