Player Matchup

Pele
Pele
De Simbaa
Pele
Level 144
God Stats
2W - 0L
1,568 SR
Queue Stats
123W - 71L
1,629 Elo+
Party 1
Sylvanus
Sylvanus
LasT SiRE
Sylvanus
Level 28
God Stats
11W - 2L
1,646 SR
Queue Stats
99W - 58L
1,608 Elo+
Party 1
Tiamat
Tiamat
The3mths
Tiamat
Level 128
God Stats
3W - 8L
1,145 SR
Queue Stats
617W - 704L
1,465 Elo+
Solo
Team Averages
Level 100
1,453 SR
1,567 Elo+

VS

Team Averages
Level 72
1,656 SR
1,517 Elo+
Apollo
Apollo
krazzyymann226
Apollo
Level 88
God Stats
1W - 1L
1,789 SR
Queue Stats
4W - 3L
1,645 Elo+
Party 2
Hel
Hel
lexi9613
Hel
Level 102
God Stats
2W - 5L
1,544 SR
Queue Stats
29W - 27L
1,479 Elo+
Party 2
Gilgamesh
Gilgamesh
parkmeskew1077
Gilgamesh
Level 25
God Stats
4W - 4L
1,636 SR
Queue Stats
14W - 19L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
14 / 2 / 2
16,847
702
25,684
25,793
12,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
LasT SiRE
Sylvanus
17
1 / 1 / 13
13,624
568
9,044
14,198
16,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
The3mths
Tiamat
19
2 / 2 / 13
14,431
601
16,388
12,643
15,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 4
12,761
532
18,733
23,463
12,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
2 / 6 / 3
13,337
556
5,628
15,920
11,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
parkmeskew1077
Gilgamesh
17
2 / 4 / 3
13,792
575
10,316
20,201
22,111
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
17
Kills
5
5
Deaths
17
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Pele
14
2
2
7.5
W
Sylvanus
LasT SiRE
Sylvanus
1
1
13
7.5
W
Tiamat
The3mths
Tiamat
2
2
13
4.25
L
1
7
4
0.43
L
2
6
3
0.58
L
Gilgamesh
parkmeskew1077
Gilgamesh
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,116
Damage
34,677
52,634
Taken
59,584
44,260
Mitigated
46,447
30,385
Healing
19,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
25,684
7,384
0
16,274
25,793
12,251
911
3,170
22,421
0
161,395
W
Sylvanus
LasT SiRE
Sylvanus
9,044
1,041
3,902
4,114
14,198
16,601
20
1,332
12,706
25,419
0
W
Tiamat
The3mths
Tiamat
16,388
980
1,436
4,659
12,643
15,408
1,031
1,377
11,127
66,694
0
L
18,733
11,951
0
4,183
23,463
12,729
0
12,367
11,096
0
61,973
L
5,628
260
8,803
6,093
15,920
11,607
79
5,490
10,430
59,171
0
L
Gilgamesh
parkmeskew1077
Gilgamesh
10,316
2,452
0
204
20,201
22,111
360
7,771
12,430
0
38,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,902
Gold Earned
39,890
270
Minions Killed
221
0
Camps Cleared
0
1,344,667
Distance Traveled
1,231,603
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
16,847
702
174
7
0
482,880
7
W
Sylvanus
13,624
568
30
1
0
396,621
0
W
Tiamat
14,431
601
66
3
0
465,166
2
L
Apollo
12,761
532
97
4
0
351,273
3
L
Hel
13,337
556
84
4
0
410,477
0
L
Gilgamesh
13,792
575
40
2
0
469,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role