Player Matchup

King Arthur
King Arthur
DanteKingJ
King Arthur
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
131W - 145L
1,384 Elo+
Solo
Artio
Artio
NaraShika
Artio
Level 31
God Stats
2W - 2L
1,731 SR
Queue Stats
64W - 98L
1,427 Elo+
Party 1
Awilix
Awilix
ZombiePrey
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 90L
1,439 Elo+
Party 1
Izanami
Izanami
antagone07
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,274 Elo+
Solo
Chang'e
Chang'e
drimax2010
Chang'e
Level 28
God Stats
8W - 15L
1,494 SR
Queue Stats
446W - 443L
1,418 Elo+
Solo
Team Averages
Level 23
1,545 SR
1,388 Elo+

VS

Team Averages
Level 19
1,487 SR
1,430 Elo+
Danzaburou
Danzaburou
Cybear723
Danzaburou
Level 29
God Stats
14W - 12L
1,485 SR
Queue Stats
130W - 128L
1,425 Elo+
Solo
Fenrir
Fenrir
Dabstronomy
Fenrir
Level 10
God Stats
1W - 2L
1,207 SR
Queue Stats
31W - 28L
1,453 Elo+
Solo
Guan Yu
Guan Yu
Densify1x
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,369 Elo+
Party 2
Sylvanus
Sylvanus
Firstpowerpat
Sylvanus
Level 27
God Stats
12W - 11L
1,593 SR
Queue Stats
222W - 226L
1,489 Elo+
Party 2
Sol
Sol
ensutance
Sol
Level 26
God Stats
7W - 3L
1,650 SR
Queue Stats
123W - 142L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DanteKingJ
King Arthur
7
1 / 1 / 2
4,792
479
1,804
6,508
3,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
NaraShika
Artio
7
0 / 6 / 3
4,175
418
2,347
10,115
3,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
ZombiePrey
Awilix
9
3 / 4 / 2
5,632
563
2,689
8,336
2,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
antagone07
Izanami
6
0 / 4 / 2
4,332
433
4,174
4,720
1,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
drimax2010
Chang'e
10
4 / 3 / 2
5,806
581
5,313
7,977
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cybear723
Danzaburou
10
6 / 1 / 4
6,300
630
5,625
6,122
1,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
10
2 / 2 / 0
5,936
594
3,738
6,725
2,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
Densify1x
Guan Yu
9
3 / 2 / 0
5,650
565
4,548
5,586
3,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
Firstpowerpat
Sylvanus
10
5 / 1 / 6
6,213
621
6,575
4,512
2,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 2 / 1
6,154
615
3,480
5,253
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
8
Kills
18
18
Deaths
8
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Cybear723
Danzaburou
6
1
4
8
W
Fenrir
2
2
0
1
L
King Arthur
DanteKingJ
King Arthur
1
1
2
2
W
Guan Yu
Densify1x
Guan Yu
3
2
0
1.5
W
Sylvanus
Firstpowerpat
Sylvanus
5
1
6
8
L
Artio
NaraShika
Artio
0
6
3
0.25
L
Awilix
ZombiePrey
Awilix
3
4
2
1
L
Izanami
antagone07
Izanami
0
4
2
0.25
L
Chang'e
drimax2010
Chang'e
4
3
2
1.67
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,327
Damage
23,966
37,656
Taken
28,198
13,426
Mitigated
10,903
14,345
Healing
8,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Cybear723
Danzaburou
5,625
3,041
0
2,157
6,122
1,641
669
1,181
4,909
0
21,137
W
Fenrir
3,738
1,245
0
688
6,725
2,025
0
1,588
4,985
0
31,858
L
King Arthur
DanteKingJ
King Arthur
1,804
882
0
2,780
6,508
3,282
138
7
6,205
0
9,432
W
Guan Yu
Densify1x
Guan Yu
4,548
1,661
85
1,258
5,586
3,048
0
294
5,073
76
20,001
W
Sylvanus
Firstpowerpat
Sylvanus
6,575
2,787
702
1,093
4,512
2,695
567
1,048
3,458
20,604
3,059
L
Artio
NaraShika
Artio
2,347
405
525
3,209
10,115
3,865
0
3,799
6,272
8,024
0
L
Awilix
ZombiePrey
Awilix
2,689
1,379
0
3,492
8,336
2,242
0
1,974
6,282
0
22,769
L
Izanami
antagone07
Izanami
4,174
2,494
0
365
4,720
1,507
53
1,378
3,298
0
23,894
L
Chang'e
drimax2010
Chang'e
5,313
357
671
3,303
7,977
2,530
0
2,099
5,665
23,157
0
W
3,480
699
0
2,315
5,253
1,494
944
3,011
1,888
28,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,737
Gold Earned
30,253
168
Minions Killed
244
0
Camps Cleared
0
876,310
Distance Traveled
890,906
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,300
630
37
4
0
176,839
4
W
Fenrir
5,936
594
57
6
0
193,155
2
L
King Arthur
4,792
479
19
2
0
176,275
0
W
Guan Yu
5,650
565
34
3
0
195,628
1
W
Sylvanus
6,213
621
49
5
0
153,741
0
L
Artio
4,175
418
8
1
0
189,585
4
L
Awilix
5,632
563
47
5
0
189,087
2
L
Izanami
4,332
433
54
5
0
145,709
2
L
Chang'e
5,806
581
40
4
0
175,654
3
W
Sol
6,154
615
67
7
0
171,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role