Player Matchup

Neith
Neith
Eliasneto
Neith
Level 6
God Stats
0W - 2L
1,253 SR
Queue Stats
1W - 3L
1,220 Elo+
Solo
Medusa
Medusa
Isayanna
Medusa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
SvThanos
Gilgamesh
Level 28
God Stats
4W - 14L
1,500 SR
Queue Stats
62W - 88L
1,403 Elo+
Solo
Bacchus
Bacchus
Victorock
Bacchus
Level 8
God Stats
2W - 5L
1,306 SR
Queue Stats
3W - 9L
1,300 Elo+
Party 2
Discordia
Discordia
konopain
Discordia
Level 28
God Stats
0W - 2L
1,290 SR
Queue Stats
19W - 18L
1,392 Elo+
Solo
Team Averages
Level 18
1,370 SR
1,363 Elo+

VS

Team Averages
Level 9
1,450 SR
1,496 Elo+
King Arthur
King Arthur
Akriiel
King Arthur
Level 8
God Stats
1W - 4L
1,276 SR
Queue Stats
79W - 69L
1,483 Elo+
Party 1
Loki
Loki
Carlin_Cg07
Loki
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Geb
Geb
IndianaDiones
Geb
Level 12
God Stats
4W - 2L
1,472 SR
Queue Stats
25W - 26L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
Xifrudinho
Danzaburou
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 70L
1,491 Elo+
Party 1
Thor
Thor
morfetico13
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Eliasneto
Neith
15
5 / 6 / 3
10,109
440
13,434
15,141
5,502
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Isayanna
Medusa
16
4 / 7 / 1
10,194
443
10,184
15,926
6,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
SvThanos
Gilgamesh
17
11 / 4 / 4
11,625
505
18,759
20,174
14,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Victorock
Bacchus
10
0 / 6 / 2
7,361
320
5,911
11,147
10,038
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
konopain
Discordia
3
1 / 1 / 0
6,580
286
516
958
103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Akriiel
King Arthur
15
4 / 4 / 8
10,624
462
8,482
24,171
21,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
3 / 3 / 3
11,137
484
6,441
13,272
4,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 1 / 17
12,167
529
11,912
17,061
20,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Xifrudinho
Danzaburou
18
12 / 2 / 8
12,919
562
16,667
13,337
6,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 13 / 5
9,002
391
4,251
16,665
6,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
64
21
Kills
23
24
Deaths
23
10
Assists
41
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Akriiel
King Arthur
4
4
8
2
W
3
3
3
1.5
L
Neith
Eliasneto
Neith
5
6
3
1.08
W
4
1
17
12.5
L
Medusa
Isayanna
Medusa
4
7
1
0.64
L
Gilgamesh
SvThanos
Gilgamesh
11
4
4
3.25
L
Bacchus
Victorock
Bacchus
0
6
2
0.17
W
Danzaburou
Xifrudinho
Danzaburou
12
2
8
8
L
Discordia
konopain
Discordia
1
1
0
1
W
0
13
5
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,804
Damage
47,753
63,346
Taken
84,506
36,105
Mitigated
59,124
10,248
Healing
14,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Akriiel
King Arthur
8,482
1,532
0
6,966
24,171
21,091
326
825
23,346
0
36,398
W
6,441
2,718
0
1,550
13,272
4,602
2,834
482
12,790
0
66,408
L
Neith
Eliasneto
Neith
13,434
7,199
46
3,743
15,141
5,502
1,213
2,638
12,053
0
57,272
W
11,912
1,703
0
1,957
17,061
20,971
802
3,012
14,049
43,726
0
L
Medusa
Isayanna
Medusa
10,184
5,608
0
1,458
15,926
6,053
1,103
3,262
12,664
0
57,510
L
Gilgamesh
SvThanos
Gilgamesh
18,759
5,565
0
4,751
20,174
14,409
574
2,946
17,028
0
70,147
L
Bacchus
Victorock
Bacchus
5,911
473
0
250
11,147
10,038
105
3,066
8,012
16,373
0
W
Danzaburou
Xifrudinho
Danzaburou
16,667
10,364
0
3,183
13,337
6,136
5,225
1,523
11,814
0
80,830
L
Discordia
konopain
Discordia
516
33
0
0
958
103
72
0
958
2,412
0
W
4,251
1,148
0
733
16,665
6,324
400
481
16,080
0
28,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,869
Gold Earned
55,849
354
Minions Killed
369
0
Camps Cleared
0
1,538,521
Distance Traveled
2,022,998
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,624
462
49
2
0
434,080
0
W
Loki
11,137
484
112
5
0
383,018
0
L
Neith
10,109
440
91
4
0
306,678
0
W
Geb
12,167
529
46
2
0
492,894
1
L
Medusa
10,194
443
123
5
0
400,173
1
L
Gilgamesh
11,625
505
121
5
0
415,475
0
L
Bacchus
7,361
320
14
1
0
386,680
2
W
Danzaburou
12,919
562
128
6
0
386,502
0
L
Discordia
6,580
286
5
0
0
29,515
1
W
Thor
9,002
391
34
1
0
326,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role