Player Matchup

Kumbhakarna
Kumbhakarna
ATiltedSupport
Kumbhakarna
Level 120
God Stats
8W - 5L
1,643 SR
Queue Stats
354W - 360L
1,532 Elo+
Party 3
King Arthur
King Arthur
BigStu1217
King Arthur
Level 46
God Stats
162W - 111L
1,675 SR
Queue Stats
688W - 666L
1,531 Elo+
Party 3
Izanami
Izanami
EmpressSinSRB
Izanami
Level 38
God Stats
31W - 25L
1,518 SR
Queue Stats
146W - 171L
1,428 Elo+
Party 2
Baron Samedi
Baron Samedi
JungusMungus
Baron Samedi
Level 17
God Stats
78W - 59L
1,494 SR
Queue Stats
204W - 234L
1,431 Elo+
Party 3
Arachne
Arachne
d3adlykansas
Arachne
Level 24
God Stats
17W - 16L
1,535 SR
Queue Stats
27W - 26L
1,463 Elo+
Party 2
Team Averages
Level 49
1,573 SR
1,477 Elo+

VS

Team Averages
Level 38
1,577 SR
1,442 Elo+
Tsukuyomi
Tsukuyomi
Atiloss
Tsukuyomi
Level 78
God Stats
2W - 1L
1,703 SR
Queue Stats
166W - 202L
1,415 Elo+
Party 1
Sol
Sol
BiAGi
Sol
Level 39
God Stats
3W - 4L
1,682 SR
Queue Stats
86W - 70L
1,572 Elo+
Solo
Fafnir
Fafnir
Demondotexe
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,443 Elo+
Party 1
Sun Wukong
Sun Wukong
Sticks24
Sun Wukong
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 237L
1,467 Elo+
Party 1
Nu Wa
Nu Wa
Thunder69S
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 168L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ATiltedSupport
Kumbhakarna
14
0 / 3 / 9
9,384
427
5,059
18,909
18,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
BigStu1217
King Arthur
20
12 / 1 / 2
13,406
609
26,200
29,011
29,196
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
18
0 / 5 / 4
10,876
494
6,567
12,727
4,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
JungusMungus
Baron Samedi
17
4 / 5 / 7
10,972
499
8,956
12,333
4,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
d3adlykansas
Arachne
17
13 / 8 / 1
11,953
543
16,121
26,406
11,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Atiloss
Tsukuyomi
18
13 / 9 / 2
11,831
538
23,544
19,155
8,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
BiAGi
Sol
17
5 / 3 / 5
10,213
464
21,994
19,880
7,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
14
1 / 4 / 8
9,419
428
4,984
15,770
15,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Sticks24
Sun Wukong
15
1 / 6 / 1
9,055
412
10,091
19,257
11,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
15
2 / 8 / 5
9,623
437
9,618
13,061
4,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
43
29
Kills
22
22
Deaths
30
23
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
ATiltedSupport
Kumbhakarna
0
3
9
1.5
L
Tsukuyomi
Atiloss
Tsukuyomi
13
9
2
1.56
L
Sol
BiAGi
Sol
5
3
5
2.5
W
King Arthur
BigStu1217
King Arthur
12
1
2
13
L
Fafnir
1
4
8
1.25
W
Izanami
0
5
4
0.4
W
Baron Samedi
JungusMungus
Baron Samedi
4
5
7
1.5
L
Sun Wukong
Sticks24
Sun Wukong
1
6
1
0.25
L
Nu Wa
2
8
5
0.56
W
Arachne
d3adlykansas
Arachne
13
8
1
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,903
Damage
70,231
99,386
Taken
87,123
68,424
Mitigated
46,391
35,281
Healing
23,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
ATiltedSupport
Kumbhakarna
5,059
291
0
2,363
18,909
18,461
0
8,149
10,596
32,007
0
L
Tsukuyomi
Atiloss
Tsukuyomi
23,544
6,646
0
3,142
19,155
8,214
0
4,609
14,546
0
86,549
L
Sol
BiAGi
Sol
21,994
7,710
0
11,792
19,880
7,231
361
1,524
18,356
93,144
0
W
King Arthur
BigStu1217
King Arthur
26,200
3,092
0
13,772
29,011
29,196
0
8,466
20,444
0
98,625
L
Fafnir
4,984
1,294
0
3,661
15,770
15,170
330
2,820
12,950
19,565
0
W
Izanami
6,567
3,348
0
2,965
12,727
4,661
1,457
7,017
5,646
0
83,309
W
Baron Samedi
JungusMungus
Baron Samedi
8,956
532
2,766
2,894
12,333
4,840
0
3,422
8,669
60,294
0
L
Sun Wukong
Sticks24
Sun Wukong
10,091
1,565
0
4,828
19,257
11,227
0
1,842
17,415
0
57,676
L
Nu Wa
9,618
2,579
0
470
13,061
4,549
56
3,220
9,841
42,792
0
W
Arachne
d3adlykansas
Arachne
16,121
10,404
0
10,521
26,406
11,266
20
8,854
17,435
0
87,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,591
Gold Earned
50,141
550
Minions Killed
511
0
Camps Cleared
0
1,968,349
Distance Traveled
1,953,461
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,384
427
16
1
0
399,108
3
L
Tsukuyomi
11,831
538
120
5
0
418,424
0
L
Sol
10,213
464
152
7
0
393,564
3
W
King Arthur
13,406
609
167
8
0
454,134
1
L
Fafnir
9,419
428
32
1
0
375,763
8
W
Izanami
10,876
494
158
7
0
370,308
7
W
Baron Samedi
10,972
499
110
5
0
327,202
6
L
Sun Wukong
9,055
412
115
5
0
412,427
1
L
Nu Wa
9,623
437
92
4
0
353,283
0
W
Arachne
11,953
543
99
5
0
417,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role