Player Matchup

Danzaburou
Danzaburou
KingMayhem2
Danzaburou
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,411 Elo+
Party 1
Bacchus
Bacchus
Slash-RedRose
Bacchus
Level 106
God Stats
1W - 2L
1,717 SR
Queue Stats
56W - 83L
1,422 Elo+
Party 1
Scylla
Scylla
XxDEVineDEVilXx
Scylla
Level 32
God Stats
0W - 1L
1,306 SR
Queue Stats
26W - 34L
1,468 Elo+
Party 1
Ra
Ra
dizbell
Ra
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,458 Elo+
Party 1
Achilles
Achilles
shadowwarrior954
Achilles
Level 69
God Stats
14W - 15L
1,549 SR
Queue Stats
55W - 64L
1,472 Elo+
Party 1
Team Averages
Level 74
1,515 SR
1,446 Elo+

VS

Team Averages
Level 73
1,705 SR
1,578 Elo+
Apollo
Apollo
Go1denSword7
Apollo
Level 148
God Stats
8W - 1L
1,866 SR
Queue Stats
150W - 99L
1,657 Elo+
Party 2
Awilix
Awilix
Hay Clyde
Awilix
Level 89
God Stats
16W - 12L
1,613 SR
Queue Stats
1,214W - 882L
1,625 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kahuna VI
Tsukuyomi
Level 39
God Stats
48W - 21L
1,941 SR
Queue Stats
609W - 474L
1,600 Elo+
Party 2
Khepri
Khepri
WhatWrongwithU
Khepri
Level 45
God Stats
59W - 44L
1,627 SR
Queue Stats
673W - 573L
1,565 Elo+
Solo
Zeus
Zeus
lukemaster64339
Zeus
Level 43
God Stats
4W - 3L
1,476 SR
Queue Stats
34W - 37L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KingMayhem2
Danzaburou
11
0 / 11 / 0
6,748
397
5,166
16,989
4,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
12
2 / 2 / 0
7,524
443
3,553
9,355
5,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 5 / 0
7,334
431
4,338
11,238
3,843
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 9 / 1
6,535
384
2,732
11,805
3,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
3 / 3 / 1
8,014
471
10,045
16,515
11,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
19 / 1 / 0
12,855
756
20,993
15,907
6,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
Hay Clyde
Awilix
18
5 / 0 / 4
10,480
616
9,080
8,418
3,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tsukuyomi
Kahuna VI
Tsukuyomi
14
2 / 4 / 0
8,839
520
8,410
12,363
6,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 0 / 12
9,507
559
3,631
7,704
6,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 0 / 3
8,985
529
7,413
3,147
1,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
5
Kills
30
30
Deaths
5
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Apollo
19
1
0
19
W
Awilix
Hay Clyde
Awilix
5
0
4
7
W
Tsukuyomi
Kahuna VI
Tsukuyomi
2
4
0
0.5
L
Danzaburou
KingMayhem2
Danzaburou
0
11
0
0
L
Bacchus
2
2
0
1
W
1
0
12
7
L
0
5
0
0
L
0
9
1
0.06
W
3
0
3
4.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,834
Damage
49,527
65,902
Taken
47,539
28,653
Mitigated
25,498
12,315
Healing
21,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
20,993
16,627
0
10,355
15,907
6,965
2,708
3,929
11,978
0
111,721
W
Awilix
Hay Clyde
Awilix
9,080
4,225
0
4,910
8,418
3,732
0
1,063
7,355
0
89,929
W
Tsukuyomi
Kahuna VI
Tsukuyomi
8,410
2,068
0
2,557
12,363
6,876
0
1,168
11,195
0
48,984
L
Danzaburou
KingMayhem2
Danzaburou
5,166
1,328
0
1,919
16,989
4,857
92
1,149
15,840
0
36,306
L
Bacchus
3,553
203
0
817
9,355
5,241
0
45
9,310
33,425
0
W
3,631
194
0
2,279
7,704
6,687
0
3,151
4,553
24,096
0
L
4,338
258
0
1,093
11,238
3,843
144
5,799
5,439
35,550
0
L
2,732
207
1,104
2,788
11,805
3,661
0
3,991
7,814
32,242
0
W
7,413
358
84
828
3,147
1,238
0
1,312
1,835
51,048
0
L
10,045
2,049
0
4,594
16,515
11,051
492
60
16,455
0
38,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,155
Gold Earned
50,666
329
Minions Killed
552
0
Camps Cleared
0
1,486,167
Distance Traveled
1,651,455
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,855
756
174
10
0
303,112
6
W
Awilix
10,480
616
143
8
0
384,859
3
W
Tsukuyomi
8,839
520
90
5
0
309,010
1
L
Danzaburou
6,748
397
74
4
0
290,935
1
L
Bacchus
7,524
443
59
3
0
290,005
2
W
Khepri
9,507
559
33
2
0
356,085
0
L
Scylla
7,334
431
77
5
0
258,659
0
L
Ra
6,535
384
59
3
0
303,025
0
W
Zeus
8,985
529
112
7
0
298,389
0
L
Achilles
8,014
471
60
4
0
343,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role