Player Matchup

Neith
Neith
Bergamali
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Damicarter
Kukulkan
Level 29
God Stats
10W - 7L
1,605 SR
Queue Stats
166W - 245L
1,342 Elo+
Solo
Cerberus
Cerberus
Daprophet1
Cerberus
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 22L
1,061 Elo+
Solo
Medusa
Medusa
KiraraKira
Medusa
Level 25
God Stats
0W - 1L
1,342 SR
Queue Stats
13W - 19L
1,325 Elo+
Party 2
Chaac
Chaac
TrickDesch
Chaac
Level 26
God Stats
10W - 12L
1,673 SR
Queue Stats
13W - 19L
1,325 Elo+
Party 2
Team Averages
Level 18
1,524 SR
1,311 Elo+

VS

Team Averages
Level 24
1,361 SR
1,228 Elo+
Cthulhu
Cthulhu
DaveMartini
Cthulhu
Level 17
God Stats
11W - 19L
1,317 SR
Queue Stats
16W - 32L
1,182 Elo+
Party 1
Xbalanque
Xbalanque
ICEEYceoX
Xbalanque
Level 26
God Stats
16W - 16L
1,467 SR
Queue Stats
97W - 114L
1,329 Elo+
Party 3
Hun Batz
Hun Batz
ItzTrb19
Hun Batz
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 47L
1,131 Elo+
Solo
Sylvanus
Sylvanus
MRBurnham115
Sylvanus
Level 27
God Stats
6W - 9L
1,355 SR
Queue Stats
111W - 143L
1,329 Elo+
Party 3
Anubis
Anubis
Malekhor
Anubis
Level 43
God Stats
16W - 33L
1,169 SR
Queue Stats
16W - 33L
1,171 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bergamali
Neith
10
0 / 11 / 3
6,690
352
4,113
12,011
1,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Damicarter
Kukulkan
13
2 / 9 / 1
8,187
431
7,725
12,735
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Daprophet1
Cerberus
14
4 / 4 / 5
9,672
509
13,043
16,519
14,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
KiraraKira
Medusa
14
3 / 6 / 0
8,670
456
5,891
13,366
4,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
14
3 / 4 / 0
8,407
442
9,704
11,488
9,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaveMartini
Cthulhu
16
0 / 3 / 2
9,139
481
2,569
7,911
4,209
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
ICEEYceoX
Xbalanque
15
7 / 1 / 5
9,951
524
13,369
9,256
2,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
ItzTrb19
Hun Batz
15
4 / 3 / 6
9,100
479
7,416
17,172
6,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
MRBurnham115
Sylvanus
14
3 / 3 / 8
8,462
445
5,070
13,122
5,025
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
Malekhor
Anubis
18
20 / 2 / 1
11,742
618
19,041
12,444
5,684
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
12
Kills
34
34
Deaths
12
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
Bergamali
Neith
0
11
3
0.14
L
Kukulkan
Damicarter
Kukulkan
2
9
1
0.28
L
Cerberus
Daprophet1
Cerberus
4
4
5
1.63
W
Cthulhu
DaveMartini
Cthulhu
0
3
2
0.33
W
Xbalanque
ICEEYceoX
Xbalanque
7
1
5
9.5
W
Hun Batz
ItzTrb19
Hun Batz
4
3
6
2.33
L
Medusa
KiraraKira
Medusa
3
6
0
0.5
W
Sylvanus
MRBurnham115
Sylvanus
3
3
8
2.33
W
Anubis
Malekhor
Anubis
20
2
1
10.25
L
Chaac
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,476
Damage
47,465
66,119
Taken
59,905
33,064
Mitigated
23,988
8,817
Healing
22,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bergamali
Neith
4,113
2,036
0
656
12,011
1,805
285
7,412
4,599
0
20,065
L
Kukulkan
Damicarter
Kukulkan
7,725
1,840
0
290
12,735
2,870
138
8,710
4,025
41,275
0
L
Cerberus
Daprophet1
Cerberus
13,043
1,416
0
5,099
16,519
14,633
427
3,203
13,316
41,376
0
W
Cthulhu
DaveMartini
Cthulhu
2,569
153
0
935
7,911
4,209
766
2,517
5,369
37,131
0
W
Xbalanque
ICEEYceoX
Xbalanque
13,369
7,903
293
3,770
9,256
2,976
1,508
3,708
5,398
0
56,720
W
Hun Batz
ItzTrb19
Hun Batz
7,416
2,519
0
4,788
17,172
6,094
0
3,975
13,122
0
54,756
L
Medusa
KiraraKira
Medusa
5,891
3,126
0
0
13,366
4,010
1,109
4,193
9,173
0
44,808
W
Sylvanus
MRBurnham115
Sylvanus
5,070
1,545
2,365
4,025
13,122
5,025
460
5,070
7,777
24,728
0
W
Anubis
Malekhor
Anubis
19,041
667
0
6,293
12,444
5,684
1,663
5,498
6,921
78,257
0
L
Chaac
9,704
1,547
0
2,772
11,488
9,746
0
3,162
8,326
0
51,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,626
Gold Earned
48,394
369
Minions Killed
458
0
Camps Cleared
0
1,673,307
Distance Traveled
1,492,873
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,690
352
39
2
0
342,202
1
L
Kukulkan
8,187
431
85
4
0
245,373
4
L
Cerberus
9,672
509
83
4
0
378,495
0
W
Cthulhu
9,139
481
93
5
0
236,929
3
W
Xbalanque
9,951
524
102
5
0
323,088
3
W
Hun Batz
9,100
479
87
5
0
377,867
2
L
Medusa
8,670
456
87
5
0
300,988
3
W
Sylvanus
8,462
445
42
2
0
279,641
2
W
Anubis
11,742
618
134
7
0
275,348
2
L
Chaac
8,407
442
75
4
0
406,249
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role