Player Matchup

Cthulhu
Cthulhu
Before Abram
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,611 Elo+
Party 1
Gilgamesh
Gilgamesh
QuickKitten1931
Gilgamesh
Level 28
God Stats
20W - 10L
1,650 SR
Queue Stats
163W - 160L
1,417 Elo+
Party 2
Sun Wukong
Sun Wukong
ShortBusQ
Sun Wukong
Level 27
God Stats
1W - 11L
1,500 SR
Queue Stats
180W - 210L
1,397 Elo+
Party 2
Cupid
Cupid
SnickerLickerTM
Cupid
Level 23
God Stats
8W - 4L
1,477 SR
Queue Stats
79W - 81L
1,310 Elo+
Party 2
Kukulkan
Kukulkan
mrCLUTCH33
Kukulkan
Level 49
God Stats
2W - 0L
1,471 SR
Queue Stats
2W - 1L
1,611 Elo+
Party 1
Team Averages
Level 27
1,520 SR
1,469 Elo+

VS

Team Averages
Level 10
1,440 SR
1,401 Elo+
Bellona
Bellona
Cabriani
Bellona
Level 4
God Stats
1W - 3L
1,407 SR
Queue Stats
4W - 7L
1,456 Elo+
Party 3
Yemoja
Yemoja
Dios Worldx
Yemoja
Level 3
God Stats
2W - 2L
1,545 SR
Queue Stats
2W - 3L
1,404 Elo+
Party 3
Anhur
Anhur
Gundamz1001
Anhur
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
41W - 38L
1,417 Elo+
Solo
Nemesis
Nemesis
ItsMarcBih
Nemesis
Level 3
God Stats
0W - 2L
1,250 SR
Queue Stats
2W - 3L
1,404 Elo+
Party 3
Jormungandr
Jormungandr
ONE-_-GREAT
Jormungandr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Before Abram
Cthulhu
15
10 / 3 / 6
10,391
520
14,370
19,961
22,770
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
QuickKitten1931
Gilgamesh
18
4 / 2 / 4
10,990
550
8,006
13,630
12,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
ShortBusQ
Sun Wukong
15
0 / 1 / 3
9,356
468
1,188
6,586
3,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
10 / 2 / 1
11,465
573
11,258
8,057
2,616
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
mrCLUTCH33
Kukulkan
15
4 / 3 / 7
10,446
522
14,610
8,465
3,673
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cabriani
Bellona
14
3 / 5 / 2
8,232
412
5,885
15,364
13,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
13
0 / 6 / 1
7,615
381
1,398
10,782
6,231
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 5 / 3
7,188
359
3,613
10,192
3,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
ItsMarcBih
Nemesis
12
3 / 5 / 4
8,325
416
5,571
14,062
4,443
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
ONE-_-GREAT
Jormungandr
11
3 / 8 / 2
7,769
388
5,552
16,944
6,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
28
Kills
10
11
Deaths
29
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Before Abram
Cthulhu
10
3
6
4.33
L
Bellona
Cabriani
Bellona
3
5
2
0.8
L
Yemoja
0
6
1
0.08
L
1
5
3
0.5
L
Nemesis
ItsMarcBih
Nemesis
3
5
4
1
L
Jormungandr
ONE-_-GREAT
Jormungandr
3
8
2
0.5
W
Gilgamesh
QuickKitten1931
Gilgamesh
4
2
4
3
W
Sun Wukong
ShortBusQ
Sun Wukong
0
1
3
1.5
W
10
2
1
5.25
W
Kukulkan
mrCLUTCH33
Kukulkan
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,432
Damage
22,019
56,699
Taken
67,344
44,993
Mitigated
32,932
6,943
Healing
9,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Before Abram
Cthulhu
14,370
613
759
1,075
19,961
22,770
338
3,491
16,470
33,522
0
L
Bellona
Cabriani
Bellona
5,885
2,253
0
2,235
15,364
13,196
752
5,699
9,665
0
26,096
L
Yemoja
1,398
504
403
830
10,782
6,231
23
552
10,230
24,287
0
L
3,613
1,114
0
1,670
10,192
3,039
333
1,828
8,364
0
27,668
L
Nemesis
ItsMarcBih
Nemesis
5,571
2,394
0
3,478
14,062
4,443
0
8,914
5,059
0
24,705
L
Jormungandr
ONE-_-GREAT
Jormungandr
5,552
880
78
758
16,944
6,023
0
11,898
5,046
27,024
0
W
Gilgamesh
QuickKitten1931
Gilgamesh
8,006
2,263
0
575
13,630
12,012
486
628
13,002
0
90,316
W
Sun Wukong
ShortBusQ
Sun Wukong
1,188
397
0
1,881
6,586
3,922
2,163
0
6,586
0
41,735
W
11,258
6,108
920
896
8,057
2,616
4,031
956
7,101
0
64,971
W
Kukulkan
mrCLUTCH33
Kukulkan
14,610
1,649
0
837
8,465
3,673
2,182
1,875
6,590
65,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,648
Gold Earned
39,129
466
Minions Killed
209
0
Camps Cleared
0
1,761,879
Distance Traveled
1,418,704
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,391
520
33
2
0
375,178
2
L
Bellona
8,232
412
55
3
0
321,093
0
L
Yemoja
7,615
381
47
2
0
286,761
1
L
Anhur
7,188
359
41
2
0
252,410
1
L
Nemesis
8,325
416
36
2
0
319,307
0
L
Jormungandr
7,769
388
30
2
0
239,133
2
W
Gilgamesh
10,990
550
131
7
0
359,907
8
W
Sun Wukong
9,356
468
73
4
0
297,141
3
W
Cupid
11,465
573
112
6
0
349,812
0
W
Kukulkan
10,446
522
117
6
0
379,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role