Player Matchup

Danzaburou
Danzaburou
AntBonales95
Danzaburou
Level 23
God Stats
7W - 10L
1,309 SR
Queue Stats
33W - 44L
1,374 Elo+
Party 2
Ymir
Ymir
IDKYourFriend
Ymir
Level 28
God Stats
10W - 6L
1,688 SR
Queue Stats
53W - 55L
1,445 Elo+
Party 2
Set
Set
MrFudge116
Set
Level 35
God Stats
6W - 5L
1,632 SR
Queue Stats
89W - 98L
1,471 Elo+
Party 2
Persephone
Persephone
Nexigent
Persephone
Level 28
God Stats
0W - 2L
1,308 SR
Queue Stats
6W - 9L
1,450 Elo+
Solo
Gilgamesh
Gilgamesh
SirRadish001
Gilgamesh
Level 27
God Stats
0W - 2L
1,269 SR
Queue Stats
54W - 67L
1,430 Elo+
Party 2
Team Averages
Level 28
1,441 SR
1,434 Elo+

VS

Team Averages
Level 19
1,480 SR
1,524 Elo+
Cupid
Cupid
AbrahamDuende
Cupid
Level 24
God Stats
7W - 8L
1,530 SR
Queue Stats
11W - 16L
1,470 Elo+
Solo
Horus
Horus
ItzYukiArashi
Horus
Level 60
God Stats
16W - 20L
1,370 SR
Queue Stats
718W - 716L
1,472 Elo+
Party 1
Gilgamesh
Gilgamesh
TH0T-ELIMINATED
Gilgamesh
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 9L
1,575 Elo+
Party 1
Cerberus
Cerberus
W1982W
Cerberus
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Hades
Hades
W4812W
Hades
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,603 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AntBonales95
Danzaburou
8
1 / 0 / 1
5,325
444
3,941
4,215
1,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 2 / 1
5,482
457
4,483
11,214
6,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
3 / 2 / 0
6,340
528
5,399
7,398
2,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Persephone
Nexigent
Persephone
10
0 / 5 / 1
5,752
479
3,212
5,402
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
SirRadish001
Gilgamesh
8
1 / 5 / 0
5,361
447
2,149
7,025
2,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
5,091
424
5,208
6,259
1,807
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 2 / 0
5,592
466
3,729
10,434
5,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gilgamesh
TH0T-ELIMINATED
Gilgamesh
9
0 / 1 / 1
5,557
463
3,006
6,004
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
W1982W
Cerberus
13
7 / 1 / 1
7,692
641
6,922
8,112
4,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
W4812W
Hades
13
5 / 1 / 1
7,635
636
4,381
6,096
2,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
14
14
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Danzaburou
AntBonales95
Danzaburou
1
0
1
1.5
L
0
2
1
0.25
W
2
2
0
1
L
3
2
0
1.5
L
Persephone
Nexigent
Persephone
0
5
1
0.1
L
Gilgamesh
SirRadish001
Gilgamesh
1
5
0
0.2
W
Gilgamesh
TH0T-ELIMINATED
Gilgamesh
0
1
1
0.5
W
Cerberus
W1982W
Cerberus
7
1
1
7.5
W
Hades
W4812W
Hades
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,184
Damage
23,246
35,254
Taken
36,905
14,516
Mitigated
16,752
8,502
Healing
21,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,208
2,188
211
1,714
6,259
1,807
0
1,390
4,829
0
27,513
L
Danzaburou
AntBonales95
Danzaburou
3,941
2,255
0
1,861
4,215
1,156
0
0
4,215
0
24,259
L
4,483
1,347
0
2,915
11,214
6,671
203
0
11,214
13,587
0
W
3,729
2,412
1,790
5,593
10,434
5,681
0
2,723
7,671
0
13,960
L
5,399
1,995
0
2,378
7,398
2,380
1,007
2,231
5,167
0
33,835
L
Persephone
Nexigent
Persephone
3,212
300
0
820
5,402
1,587
0
4,063
1,336
23,485
0
L
Gilgamesh
SirRadish001
Gilgamesh
2,149
573
0
528
7,025
2,722
0
5,006
2,019
0
11,352
W
Gilgamesh
TH0T-ELIMINATED
Gilgamesh
3,006
1,360
0
2,744
6,004
2,516
0
690
5,274
0
30,952
W
Cerberus
W1982W
Cerberus
6,922
753
0
5,319
8,112
4,127
12
44
8,060
42,936
0
W
Hades
W4812W
Hades
4,381
543
22
3,784
6,096
2,621
0
2,334
3,376
41,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,260
Gold Earned
31,567
190
Minions Killed
379
0
Camps Cleared
0
1,020,894
Distance Traveled
1,118,788
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,091
424
50
4
0
214,639
1
L
Danzaburou
5,325
444
35
3
0
173,047
1
L
Ymir
5,482
457
25
2
0
209,811
4
W
Horus
5,592
466
29
2
0
223,242
1
L
Set
6,340
528
65
5
0
217,695
1
L
Persephone
5,752
479
48
4
0
226,340
1
L
Gilgamesh
5,361
447
17
1
0
194,001
1
W
Gilgamesh
5,557
463
67
6
0
238,817
0
W
Cerberus
7,692
641
136
11
0
209,879
4
W
Hades
7,635
636
97
8
0
232,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role