Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ComanderWoof
Ra
Level 155
God Stats
0W - 2L
1,465 SR
Queue Stats
121W - 99L
1,513 Elo+
Party 1
Fafnir
Fafnir
Ducky93switch
Fafnir
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 55L
1,440 Elo+
Party 1
Chernobog
Chernobog
coochisimo
Chernobog
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,453 Elo+
Party 1
Vamana
Vamana
whyme16
Vamana
Level 109
God Stats
6W - 5L
1,504 SR
Queue Stats
339W - 240L
1,597 Elo+
Party 1
Team Averages
Level 100
1,494 SR
1,501 Elo+

VS

Team Averages
Level 113
1,508 SR
1,502 Elo+
Neith
Neith
AndersoncX
Neith
Level 147
God Stats
2W - 2L
1,266 SR
Queue Stats
128W - 121L
1,510 Elo+
Solo
Skadi
Skadi
Navienerschnitz
Skadi
Level 117
God Stats
6W - 2L
1,736 SR
Queue Stats
375W - 372L
1,516 Elo+
Party 2
Achilles
Achilles
SeeNinetyThree
Achilles
Level 106
God Stats
13W - 11L
1,500 SR
Queue Stats
371W - 361L
1,533 Elo+
Party 2
Cerberus
Cerberus
Vittrawr
Cerberus
Level 48
God Stats
3W - 0L
1,540 SR
Queue Stats
23W - 25L
1,449 Elo+
Solo
Ra
Ra
thecheatcode1
Ra
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 41L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
6 / 7 / 11
9,509
864
13,288
16,765
8,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
4 / 4 / 13
9,369
852
20,196
12,788
5,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
3 / 6 / 11
8,904
809
4,924
19,311
18,918
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
coochisimo
Chernobog
15
3 / 6 / 11
8,874
807
7,238
13,831
6,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vamana
whyme16
Vamana
15
4 / 5 / 11
9,289
844
13,380
16,931
15,948
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
7 / 3 / 16
10,937
994
17,814
11,077
5,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 3 / 16
9,370
852
10,925
13,797
6,378
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
15
6 / 7 / 13
10,083
917
12,505
16,240
12,592
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
Vittrawr
Cerberus
16
6 / 5 / 15
10,207
928
14,648
21,822
20,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 2 / 18
10,145
922
15,606
9,891
7,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
106
20
Kills
28
28
Deaths
20
57
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
6
7
11
1.64
W
Neith
7
3
16
5
L
4
4
13
2.63
L
3
6
11
1.42
W
4
3
16
4
W
Achilles
6
7
13
1.79
W
Cerberus
Vittrawr
Cerberus
6
5
15
2.7
L
Chernobog
coochisimo
Chernobog
3
6
11
1.42
W
5
2
18
7
L
Vamana
whyme16
Vamana
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,026
Damage
71,498
79,626
Taken
72,827
55,372
Mitigated
51,504
29,968
Healing
39,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
13,288
1,677
729
3,965
16,765
8,535
796
6,326
10,439
20,787
0
W
Neith
17,814
6,981
1,253
2,392
11,077
5,160
1,640
5,704
5,373
0
40,395
L
20,196
2,273
4,545
4,791
12,788
5,214
938
6,231
6,557
37,248
0
L
4,924
1,159
2,103
2,884
19,311
18,918
314
7,131
12,180
6,337
0
W
10,925
5,480
1,602
2,743
13,797
6,378
1,955
8,796
5,001
0
21,440
W
Achilles
12,505
3,026
1,752
2,778
16,240
12,592
655
6,116
10,124
0
17,428
W
Cerberus
Vittrawr
Cerberus
14,648
1,069
2,156
9,304
21,822
20,187
588
11,894
9,928
21,597
0
L
Chernobog
coochisimo
Chernobog
7,238
5,687
1,114
2,130
13,831
6,757
1,808
3,577
10,254
0
16,783
W
15,606
1,299
10,647
5,247
9,891
7,187
366
5,898
3,993
30,739
0
L
Vamana
whyme16
Vamana
13,380
6,307
1,874
5,833
16,931
15,948
834
6,989
9,942
0
23,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,945
Gold Earned
50,742
94
Minions Killed
119
0
Camps Cleared
0
907,602
Distance Traveled
1,002,722
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,509
864
26
2
0
182,094
0
W
Neith
10,937
994
48
4
0
198,018
2
L
Ra
9,369
852
35
3
0
203,873
2
L
Fafnir
8,904
809
4
0
0
180,033
0
W
Skadi
9,370
852
12
1
0
177,183
0
W
Achilles
10,083
917
7
1
0
212,750
0
W
Cerberus
10,207
928
13
1
0
207,645
0
L
Chernobog
8,874
807
17
2
0
136,263
0
W
Ra
10,145
922
39
4
0
207,126
0
L
Vamana
9,289
844
12
1
0
205,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role