Player Matchup

Agni
Agni
Silver I
BigRilla
Agni
Silver I
Level 67
God Stats
3W - 2L
1,779 SR
Queue Stats
30W - 23L
1,633 MMR
Party 2
Cthulhu
Cthulhu
Gold II
Squitoo
Cthulhu
Gold II
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Silver I
Trentyy
Anhur
Silver I
Level 66
God Stats
0W - 3L
1,516 SR
Queue Stats
29W - 23L
1,633 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 58
1,598 SR
1,589 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 99
1,646 SR
1,807 MMR
Aphrodite
Aphrodite
Platinum I
Graycool27
Aphrodite
Platinum I
Level 67
God Stats
2W - 0L
1,731 SR
Queue Stats
41W - 30L
1,943 MMR
Party 1
Guan Yu
Guan Yu
Platinum I
Natnic2031
Guan Yu
Platinum I
Level 103
God Stats
6W - 3L
1,708 SR
Queue Stats
35W - 26L
1,972 MMR
Party 1
Serqet
Serqet
Gold IV
alexgelk345
Serqet
Gold IV
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 56L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
0 / 5 / 2
7,995
615
11,962
8,760
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Squitoo
Cthulhu
11
0 / 3 / 1
8,491
653
9,390
12,148
8,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Trentyy
Anhur
11
2 / 4 / 0
8,706
670
8,756
11,349
2,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
ScyllaPersephoneZeusTiamatNox

VS

Bans
AthenaCupidThothDanzaburouChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Graycool27
Aphrodite
14
5 / 0 / 7
9,981
768
10,768
13,278
9,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
Natnic2031
Guan Yu
14
6 / 1 / 6
11,035
849
10,875
18,136
16,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Serqet
13
1 / 1 / 10
10,034
772
5,270
12,699
8,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
12
12
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Agni
0
5
2
0.2
W
Aphrodite
Graycool27
Aphrodite
5
0
7
8.5
W
Guan Yu
Natnic2031
Guan Yu
6
1
6
9
L
Cthulhu
Squitoo
Cthulhu
0
3
1
0.17
L
Anhur
Trentyy
Anhur
2
4
0
0.5
W
Serqet
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,108
Damage
26,913
32,257
Taken
44,113
12,830
Mitigated
33,627
6,015
Healing
27,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
11,962
1,145
0
1,937
8,760
2,028
0
2,555
6,019
39,097
0
W
Aphrodite
Graycool27
Aphrodite
10,768
1,723
11,167
9,628
13,278
9,346
1,095
7,970
5,308
68,096
0
W
Guan Yu
Natnic2031
Guan Yu
10,875
1,517
2,157
3,953
18,136
16,214
1,125
7,642
10,494
0
40,659
L
Cthulhu
Squitoo
Cthulhu
9,390
164
279
1,602
12,148
8,315
0
3,912
8,056
32,156
0
L
Anhur
Trentyy
Anhur
8,756
4,576
0
2,197
11,349
2,487
0
4,349
6,133
0
37,172
W
Serqet
5,270
748
0
656
12,699
8,067
1,056
5,934
6,765
0
26,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,192
Gold Earned
31,050
158
Minions Killed
204
0
Camps Cleared
0
729,904
Distance Traveled
872,437
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,995
615
49
4
0
239,809
3
W
Aphrodite
9,981
768
121
9
0
245,660
2
W
Guan Yu
11,035
849
53
4
0
307,611
4
L
Cthulhu
8,491
653
28
2
0
266,137
4
L
Anhur
8,706
670
81
6
0
223,958
3
W
Serqet
10,034
772
30
2
0
319,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role