Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Crystalizer-ksa
Danzaburou
Level 128
God Stats
65W - 63L
1,550 SR
Queue Stats
1,195W - 1,227L
1,524 Elo+
Solo
Scylla
Scylla
Jhawk301
Scylla
Level 87
God Stats
294W - 307L
1,602 SR
Queue Stats
1,004W - 958L
1,528 Elo+
Solo
Achilles
Achilles
Scaryted
Achilles
Level 115
God Stats
6W - 10L
1,535 SR
Queue Stats
159W - 158L
1,581 Elo+
Solo
Chang'e
Chang'e
iTzKida
Chang'e
Level 149
God Stats
6W - 3L
1,578 SR
Queue Stats
142W - 126L
1,649 Elo+
Solo
Team Averages
Level 113
1,553 SR
1,556 Elo+

VS

Team Averages
Level 97
1,550 SR
1,546 Elo+
Ah Puch
Ah Puch
Not Xtrever
Ah Puch
Level 129
God Stats
2W - 2L
1,315 SR
Queue Stats
18W - 14L
1,587 Elo+
Solo
Chang'e
Chang'e
PNV IQ
Chang'e
Level 64
God Stats
18W - 13L
1,486 SR
Queue Stats
232W - 225L
1,472 Elo+
Party 1
Khepri
Khepri
ScaryJoey964389
Khepri
Level 87
God Stats
86W - 37L
1,735 SR
Queue Stats
447W - 356L
1,535 Elo+
Solo
Hun Batz
Hun Batz
Shadofish
Hun Batz
Level 56
God Stats
1W - 1L
1,603 SR
Queue Stats
90W - 120L
1,471 Elo+
Party 1
King Arthur
King Arthur
XxTYROxX
King Arthur
Level 148
God Stats
27W - 28L
1,611 SR
Queue Stats
165W - 152L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
0 / 4 / 1
8,630
785
3,372
12,796
6,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Crystalizer-ksa
Danzaburou
17
1 / 7 / 8
11,280
1,025
11,896
17,867
6,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Jhawk301
Scylla
16
2 / 0 / 9
10,517
956
12,070
3,322
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Scaryted
Achilles
17
5 / 5 / 6
11,173
1,016
13,399
17,208
17,877
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
iTzKida
Chang'e
16
5 / 10 / 5
10,844
986
16,705
19,237
7,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

105

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Not Xtrever
Ah Puch
18
1 / 0 / 16
10,689
972
11,526
8,642
3,818
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
PNV IQ
Chang'e
17
9 / 3 / 14
12,326
1,121
21,002
11,553
4,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 3 / 17
10,600
964
5,018
13,223
14,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
Shadofish
Hun Batz
17
2 / 5 / 15
10,505
955
8,127
11,487
4,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
XxTYROxX
King Arthur
18
14 / 2 / 10
13,180
1,198
21,464
17,436
17,032
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
98
13
Kills
26
26
Deaths
13
29
Assists
72
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
1
0.13
L
Danzaburou
Crystalizer-ksa
Danzaburou
1
7
8
0.71
L
Scylla
Jhawk301
Scylla
2
0
9
6.5
W
Ah Puch
Not Xtrever
Ah Puch
1
0
16
9
W
Chang'e
PNV IQ
Chang'e
9
3
14
5.33
W
0
3
17
2.83
L
Achilles
Scaryted
Achilles
5
5
6
1.6
W
Hun Batz
Shadofish
Hun Batz
2
5
15
1.9
W
King Arthur
XxTYROxX
King Arthur
14
2
10
9.5
L
Chang'e
iTzKida
Chang'e
5
10
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,442
Damage
67,137
70,430
Taken
62,341
38,895
Mitigated
44,967
12,125
Healing
17,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,372
366
0
1,089
12,796
6,133
0
6,510
6,286
0
7,803
L
Danzaburou
Crystalizer-ksa
Danzaburou
11,896
3,566
517
2,278
17,867
6,552
0
9,494
8,373
0
54,712
L
Scylla
Jhawk301
Scylla
12,070
177
0
462
3,322
1,009
0
1,327
1,995
25,250
0
W
Ah Puch
Not Xtrever
Ah Puch
11,526
971
360
4,459
8,642
3,818
0
3,139
5,417
50,462
0
W
Chang'e
PNV IQ
Chang'e
21,002
1,975
5,226
4,562
11,553
4,633
0
5,261
6,191
41,990
0
W
5,018
265
0
637
13,223
14,884
0
5,621
7,316
9,795
0
L
Achilles
Scaryted
Achilles
13,399
3,610
0
3,435
17,208
17,877
0
10,976
6,232
0
21,259
W
Hun Batz
Shadofish
Hun Batz
8,127
531
0
0
11,487
4,600
0
5,439
5,886
0
21,536
W
King Arthur
XxTYROxX
King Arthur
21,464
3,837
462
1,795
17,436
17,032
0
8,391
8,756
0
33,935
L
Chang'e
iTzKida
Chang'e
16,705
1,610
1,706
2,638
19,237
7,324
0
9,239
9,998
32,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,444
Gold Earned
57,300
197
Minions Killed
207
8
Camps Cleared
9
895,043
Distance Traveled
1,005,262
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,630
785
6
1
0
132,777
0
L
Danzaburou
11,280
1,025
110
10
2
168,400
2
L
Scylla
10,517
956
34
3
3
189,221
0
W
Ah Puch
10,689
972
93
8
1
186,009
0
W
Chang'e
12,326
1,121
36
3
3
207,705
2
W
Khepri
10,600
964
8
1
0
193,596
0
L
Achilles
11,173
1,016
17
2
1
207,255
2
W
Hun Batz
10,505
955
36
3
4
193,173
2
W
King Arthur
13,180
1,198
34
3
1
224,779
2
L
Chang'e
10,844
986
30
3
2
197,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role