Player Matchup

Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Shankz6161
Ullr
Level 80
God Stats
4W - 0L
1,463 SR
Queue Stats
49W - 20L
1,761 Elo+
Party 2
Ra
Ra
xChidorIx
Ra
Level 17
God Stats
2W - 0L
1,716 SR
Queue Stats
27W - 2L
1,941 Elo+
Party 2
Team Averages
Level 86
1,560 SR
1,734 Elo+

VS

Team Averages
Level 104
1,738 SR
1,731 Elo+
Scylla
Scylla
K_o_L_o_K_o_
Scylla
Level 154
God Stats
52W - 32L
1,680 SR
Queue Stats
634W - 328L
1,852 Elo+
Party 1
Medusa
Medusa
imStillDrunkAF
Medusa
Level 29
God Stats
8W - 3L
2,034 SR
Queue Stats
194W - 74L
1,721 Elo+
Party 1
Hercules
Hercules
mj_alarcon
Hercules
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 56L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
2 / 2 / 13
9,637
741
8,680
12,736
9,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
10 / 1 / 5
10,719
825
16,831
10,463
4,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 5 / 9
10,100
777
7,600
10,055
3,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 5 / 5
8,392
646
8,091
8,474
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 8 / 4
9,370
721
11,832
13,905
4,851
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
mj_alarcon
Hercules
12
3 / 4 / 3
9,318
717
5,925
15,721
13,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
17
Kills
8
8
Deaths
17
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
2
13
4.25
L
Scylla
1
5
5
0.7
W
10
1
5
12.5
L
4
8
4
0.75
L
Hercules
mj_alarcon
Hercules
3
4
3
1.13
W
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,111
Damage
25,848
33,254
Taken
38,100
16,722
Mitigated
20,613
11,176
Healing
7,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,680
1,944
795
4,409
12,736
9,036
0
3,661
8,809
0
33,461
L
Scylla
8,091
272
0
1,741
8,474
2,568
0
2,273
6,051
38,544
0
W
16,831
8,954
0
466
10,463
4,005
1,788
2,372
7,963
0
50,158
L
11,832
5,602
0
2,395
13,905
4,851
0
1,796
11,934
0
43,232
L
Hercules
mj_alarcon
Hercules
5,925
1,821
0
3,304
15,721
13,194
0
3,627
11,894
0
18,375
W
7,600
410
1,882
3,624
10,055
3,681
590
1,602
8,333
50,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,456
Gold Earned
27,080
178
Minions Killed
144
0
Camps Cleared
0
691,765
Distance Traveled
638,256
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,637
741
44
3
0
236,875
6
L
Scylla
8,392
646
56
4
0
212,090
2
W
Ullr
10,719
825
53
4
0
228,337
2
L
Medusa
9,370
721
61
5
0
193,699
2
L
Hercules
9,318
717
27
2
0
232,467
2
W
Ra
10,100
777
81
6
0
226,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role