Player Matchup

Terra
Terra
NexusAce2486
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 50L
1,603 Elo+
Solo
Nu Wa
Nu Wa
Subjektive
Nu Wa
Level 28
God Stats
16W - 18L
1,542 SR
Queue Stats
75W - 68L
1,616 Elo+
Solo
Nike
Nike
kwèEmunah
Nike
Level 6
God Stats
2W - 4L
1,374 SR
Queue Stats
41W - 45L
1,575 Elo+
Solo
Bakasura
Bakasura
maChad
Bakasura
Level 29
God Stats
2W - 1L
1,742 SR
Queue Stats
233W - 188L
1,652 Elo+
Solo
Izanami
Izanami
ÜWÜW
Izanami
Level 26
God Stats
6W - 5L
1,519 SR
Queue Stats
34W - 41L
1,474 Elo+
Solo
Team Averages
Level 23
1,536 SR
1,584 Elo+

VS

Team Averages
Level 19
1,559 SR
1,648 Elo+
Hades
Hades
DaddyAndYou
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 147L
1,699 Elo+
Solo
Tsukuyomi
Tsukuyomi
GMETOTHEMOON13
Tsukuyomi
Level 12
God Stats
7W - 6L
1,846 SR
Queue Stats
45W - 34L
1,595 Elo+
Party 1
Hel
Hel
VanadiumVlad
Hel
Level 19
God Stats
1W - 1L
1,698 SR
Queue Stats
22W - 20L
1,931 Elo+
Party 1
Neith
Neith
belsbelsbels
Neith
Level 23
God Stats
1W - 13L
1,404 SR
Queue Stats
270W - 260L
1,523 Elo+
Party 1
Aphrodite
Aphrodite
zBrencis
Aphrodite
Level 12
God Stats
0W - 2L
1,349 SR
Queue Stats
16W - 16L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
8,262
551
1,047
11,449
7,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
14
3 / 2 / 2
8,543
570
7,720
7,297
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 2 / 0
7,989
533
5,261
9,958
7,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
maChad
Bakasura
19
8 / 0 / 2
11,282
752
9,893
13,085
5,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
ÜWÜW
Izanami
15
1 / 0 / 5
9,292
619
6,589
6,794
2,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 2
8,732
582
7,809
10,421
4,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
GMETOTHEMOON13
Tsukuyomi
14
1 / 3 / 4
7,783
519
12,230
11,584
4,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 3 / 0
7,564
504
5,142
10,881
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 0
7,303
487
3,062
9,057
2,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
zBrencis
Aphrodite
3
0 / 1 / 0
4,908
327
1,023
2,783
853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
14
Kills
7
7
Deaths
14
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
L
Tsukuyomi
GMETOTHEMOON13
Tsukuyomi
1
3
4
1
W
1
3
4
1
W
Nu Wa
3
2
2
2
L
2
3
0
0.67
L
0
4
0
0
W
1
2
0
0.5
W
Bakasura
maChad
Bakasura
8
0
2
9
L
Aphrodite
zBrencis
Aphrodite
0
1
0
0
W
Izanami
ÜWÜW
Izanami
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,510
Damage
29,266
48,583
Taken
44,726
24,537
Mitigated
16,048
12,317
Healing
15,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,809
672
307
4,521
10,421
4,617
0
4,601
5,112
66,182
0
L
Tsukuyomi
GMETOTHEMOON13
Tsukuyomi
12,230
3,204
0
1,637
11,584
4,852
0
2,191
8,617
0
60,295
W
1,047
842
232
2,411
11,449
7,125
206
2,863
8,436
12,818
0
W
Nu Wa
7,720
1,940
0
1,144
7,297
2,257
743
3,221
3,802
41,723
0
L
5,142
807
965
4,905
10,881
3,424
568
431
9,517
42,070
0
L
3,062
837
0
2,234
9,057
2,302
0
244
8,494
0
49,477
W
5,261
797
0
2,084
9,958
7,284
0
4,771
4,785
0
39,675
W
Bakasura
maChad
Bakasura
9,893
6,996
0
3,773
13,085
5,655
626
1,756
11,197
0
90,435
L
Aphrodite
zBrencis
Aphrodite
1,023
483
228
839
2,783
853
0
704
2,035
6,036
0
W
Izanami
ÜWÜW
Izanami
6,589
3,688
0
2,673
6,794
2,216
2,881
401
6,389
0
70,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,368
Gold Earned
36,290
527
Minions Killed
432
0
Camps Cleared
0
1,443,467
Distance Traveled
1,129,386
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,732
582
137
9
0
265,525
2
L
Tsukuyomi
7,783
519
99
7
0
322,605
1
W
Terra
8,262
551
27
2
0
282,427
2
W
Nu Wa
8,543
570
90
6
0
262,709
4
L
Hel
7,564
504
89
6
0
217,909
1
L
Neith
7,303
487
94
6
0
263,550
3
W
Nike
7,989
533
81
5
0
250,513
5
W
Bakasura
11,282
752
193
13
0
357,323
5
L
Aphrodite
4,908
327
13
1
0
59,797
1
W
Izanami
9,292
619
136
9
0
290,495
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role