Player Matchup

Odin
Odin
CenaShekels
Odin
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 75L
1,385 Elo+
Party 2
Ne Zha
Ne Zha
MurrBdog
Ne Zha
Level 69
God Stats
1W - 4L
1,074 SR
Queue Stats
148W - 166L
1,424 Elo+
Party 2
Chiron
Chiron
Saphrin3
Chiron
Level 126
God Stats
16W - 17L
1,575 SR
Queue Stats
264W - 256L
1,416 Elo+
Solo
Mercury
Mercury
styker7x
Mercury
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 84L
1,374 Elo+
Party 2
Olorun
Olorun
wiredsilinced
Olorun
Level 144
God Stats
0W - 1L
1,193 SR
Queue Stats
131W - 157L
1,399 Elo+
Party 2
Team Averages
Level 99
1,368 SR
1,400 Elo+

VS

Team Averages
Level 86
1,479 SR
1,428 Elo+
Jormungandr
Jormungandr
ALLAH_aaaahyyy
Jormungandr
Level 86
God Stats
14W - 6L
1,555 SR
Queue Stats
95W - 94L
1,433 Elo+
Party 1
Olorun
Olorun
DisGameElBaddo
Olorun
Level 76
God Stats
51W - 61L
1,454 SR
Queue Stats
278W - 262L
1,485 Elo+
Solo
Chernobog
Chernobog
TheDestroyer0513
Chernobog
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 115L
1,405 Elo+
Solo
Odin
Odin
TheDomimatrix
Odin
Level 52
God Stats
1W - 3L
1,388 SR
Queue Stats
88W - 107L
1,404 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xeenangamer
Tsukuyomi
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 118L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 5
6,953
497
4,970
9,256
6,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
MurrBdog
Ne Zha
12
2 / 3 / 1
7,264
519
7,551
10,195
6,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
Saphrin3
Chiron
14
4 / 3 / 2
8,213
587
10,199
10,880
3,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
styker7x
Mercury
12
3 / 6 / 3
7,405
529
3,999
10,382
3,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 8 / 2
7,004
500
4,519
12,590
4,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ALLAH_aaaahyyy
Jormungandr
12
4 / 1 / 4
7,052
504
8,092
8,914
3,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
6 / 4 / 3
8,509
608
8,929
10,145
4,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
11
7 / 5 / 3
7,445
532
6,685
9,748
3,632
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 2 / 4
7,047
503
2,286
7,377
7,426
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
xeenangamer
Tsukuyomi
14
5 / 1 / 6
8,021
573
10,119
8,929
3,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
13
Kills
24
24
Deaths
13
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ALLAH_aaaahyyy
Jormungandr
4
1
4
6
L
2
4
5
1.13
W
6
4
3
1.88
L
Ne Zha
MurrBdog
Ne Zha
2
3
1
0.83
L
Chiron
Saphrin3
Chiron
4
3
2
1.67
W
Chernobog
7
5
3
1.7
W
2
2
4
2
L
Mercury
styker7x
Mercury
3
6
3
0.75
L
2
8
2
0.38
W
Tsukuyomi
xeenangamer
Tsukuyomi
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,238
Damage
36,111
53,303
Taken
45,113
24,349
Mitigated
22,800
15,254
Healing
7,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ALLAH_aaaahyyy
Jormungandr
8,092
1,612
212
280
8,914
3,821
8
1,810
7,104
27,442
0
L
4,970
967
0
1,623
9,256
6,478
28
2,825
6,431
0
15,665
W
8,929
4,632
525
4,599
10,145
4,654
1,289
786
9,359
47,277
3,145
L
Ne Zha
MurrBdog
Ne Zha
7,551
2,419
0
2,771
10,195
6,225
0
1,505
8,690
0
38,833
L
Chiron
Saphrin3
Chiron
10,199
4,508
220
5,475
10,880
3,996
1,016
5,504
5,345
0
54,577
W
Chernobog
6,685
4,217
0
1,849
9,748
3,632
649
1,756
7,992
0
33,071
W
2,286
1,051
0
0
7,377
7,426
352
0
7,377
0
22,559
L
Mercury
styker7x
Mercury
3,999
1,871
0
625
10,382
3,401
0
2,481
7,901
0
34,171
L
4,519
2,513
804
3,736
12,590
4,249
362
4,082
8,508
29,823
0
W
Tsukuyomi
xeenangamer
Tsukuyomi
10,119
3,867
0
358
8,929
3,267
482
167
8,762
0
46,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,839
Gold Earned
38,074
321
Minions Killed
310
0
Camps Cleared
0
1,328,789
Distance Traveled
1,268,841
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,052
504
57
4
0
257,473
3
L
Odin
6,953
497
23
2
0
289,287
4
W
Olorun
8,509
608
83
6
0
237,564
0
L
Ne Zha
7,264
519
81
6
0
285,443
3
L
Chiron
8,213
587
105
8
0
233,953
4
W
Chernobog
7,445
532
44
3
0
227,915
1
W
Odin
7,047
503
53
4
0
249,259
4
L
Mercury
7,405
529
58
4
0
300,296
1
L
Olorun
7,004
500
54
4
0
219,810
0
W
Tsukuyomi
8,021
573
73
5
0
296,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role