Player Matchup

Medusa
Medusa
Dead Shot 9817
Medusa
Level 29
God Stats
31W - 41L
1,242 SR
Queue Stats
42W - 54L
1,298 Elo+
Party 2
Nemesis
Nemesis
TGH-NOMADA20
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 105L
1,263 Elo+
Party 3
Izanami
Izanami
XlMarcusX
Izanami
Level 25
God Stats
8W - 8L
1,361 SR
Queue Stats
52W - 57L
1,232 Elo+
Party 3
Neith
Neith
freeborn22
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
lilafpro1221
Nox
Level 18
God Stats
2W - 2L
950 SR
Queue Stats
14W - 18L
1,200 Elo+
Party 2
Team Averages
Level 20
1,311 SR
1,299 Elo+

VS

Team Averages
Level 22
1,518 SR
1,257 Elo+
Geb
Geb
Asenhain
Geb
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 178L
1,291 Elo+
Party 1
Medusa
Medusa
FellsyFells
Medusa
Level 29
God Stats
28W - 24L
1,543 SR
Queue Stats
89W - 102L
1,332 Elo+
Solo
Tiamat
Tiamat
SafiSierra87
Tiamat
Level 28
God Stats
89W - 94L
1,548 SR
Queue Stats
654W - 665L
1,291 Elo+
Solo
Ares
Ares
Shaadea
Ares
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 69L
1,020 Elo+
Party 1
Bakasura
Bakasura
VordtKs
Bakasura
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 16L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
6,046
432
2,796
6,290
1,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
TGH-NOMADA20
Nemesis
9
1 / 3 / 3
6,215
444
3,818
9,549
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
XlMarcusX
Izanami
9
3 / 5 / 2
6,059
433
4,225
7,156
1,680
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Neith
10
1 / 7 / 3
6,595
471
3,858
9,260
2,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 2
5,840
417
2,013
4,354
2,113
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
6,718
480
1,879
6,280
3,098
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
13
9 / 2 / 0
8,360
597
7,693
6,874
2,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
13
3 / 0 / 3
7,788
556
5,559
3,092
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ares
Shaadea
Ares
9
0 / 4 / 7
5,977
427
2,023
7,119
5,328
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
VordtKs
Bakasura
11
5 / 2 / 3
7,295
521
4,034
7,445
2,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
9
Kills
18
19
Deaths
9
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
2
3
1
0.83
W
Medusa
9
2
0
4.5
W
Tiamat
3
0
3
4.5
W
Ares
Shaadea
Ares
0
4
7
0.88
L
Nemesis
TGH-NOMADA20
Nemesis
1
3
3
0.83
W
Bakasura
VordtKs
Bakasura
5
2
3
3.25
L
Izanami
XlMarcusX
Izanami
3
5
2
0.8
L
Neith
1
7
3
0.36
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,710
Damage
21,188
36,609
Taken
30,810
10,499
Mitigated
15,687
6,064
Healing
7,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,879
238
0
2,462
6,280
3,098
761
628
5,652
16,575
0
L
2,796
1,358
111
816
6,290
1,826
360
3,297
2,787
0
20,127
W
Medusa
7,693
4,131
0
1,460
6,874
2,125
3,407
0
6,874
0
45,136
W
Tiamat
5,559
632
0
1,318
3,092
2,209
443
703
2,389
39,986
0
W
Ares
Shaadea
Ares
2,023
519
0
0
7,119
5,328
86
194
6,925
7,051
0
L
Nemesis
TGH-NOMADA20
Nemesis
3,818
2,048
0
2,462
9,549
2,648
0
1,714
7,793
0
26,737
W
Bakasura
VordtKs
Bakasura
4,034
2,520
0
2,333
7,445
2,927
406
488
6,957
0
28,619
L
Izanami
XlMarcusX
Izanami
4,225
2,264
139
270
7,156
1,680
321
561
6,518
0
22,996
L
Neith
3,858
2,416
0
776
9,260
2,232
731
1,664
7,391
0
26,032
L
2,013
484
441
1,049
4,354
2,113
486
1,797
2,262
13,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,755
Gold Earned
36,138
204
Minions Killed
270
0
Camps Cleared
0
1,188,529
Distance Traveled
1,246,583
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,718
480
32
2
0
245,350
0
L
Medusa
6,046
432
50
4
0
219,431
0
W
Medusa
8,360
597
77
6
0
232,104
0
W
Tiamat
7,788
556
81
6
0
277,632
2
W
Ares
5,977
427
14
1
0
206,709
0
L
Nemesis
6,215
444
43
3
0
282,847
1
W
Bakasura
7,295
521
66
5
0
284,788
0
L
Izanami
6,059
433
35
3
0
234,313
1
L
Neith
6,595
471
43
3
0
228,956
0
L
Nox
5,840
417
33
2
0
222,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role