Player Matchup

Awilix
Awilix
Duh Pin Tow
Awilix
Level 21
God Stats
29W - 13L
1,608 SR
Queue Stats
246W - 167L
1,701 Elo+
Party 1
Bacchus
Bacchus
GingerBeard7237
Bacchus
Level 7
God Stats
19W - 14L
1,611 SR
Queue Stats
187W - 145L
1,617 Elo+
Party 1
Vulcan
Vulcan
Vacateduncle288
Vulcan
Level 29
God Stats
54W - 48L
1,528 SR
Queue Stats
99W - 99L
1,624 Elo+
Solo
Achilles
Achilles
jegajam
Achilles
Level 26
God Stats
6W - 5L
1,855 SR
Queue Stats
111W - 83L
1,689 Elo+
Solo
Danzaburou
Danzaburou
nViolence
Danzaburou
Level 16
God Stats
37W - 30L
1,664 SR
Queue Stats
107W - 92L
1,632 Elo+
Solo
Team Averages
Level 20
1,653 SR
1,653 Elo+

VS

Team Averages
Level 13
1,573 SR
1,627 Elo+
Kukulkan
Kukulkan
GRDO_FUNKIE185
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,487 Elo+
Solo
Ullr
Ullr
GimmeHunters
Ullr
Level 27
God Stats
64W - 50L
1,632 SR
Queue Stats
93W - 81L
1,607 Elo+
Solo
King Arthur
King Arthur
XxBlackhawk455xX
King Arthur
Level 12
God Stats
2W - 2L
1,511 SR
Queue Stats
14W - 12L
1,549 Elo+
Solo
Bastet
Bastet
ZeDinoNuggz
Bastet
Level 20
God Stats
9W - 6L
1,724 SR
Queue Stats
94W - 75L
1,699 Elo+
Solo
Neith
Neith
casarusso5024
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,791 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
4 / 1 / 1
6,304
630
3,407
6,769
2,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 0 / 6
6,039
604
2,975
3,623
2,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 1 / 0
6,283
628
4,103
3,844
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
jegajam
Achilles
10
3 / 4 / 2
6,142
614
5,519
9,557
4,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
nViolence
Danzaburou
11
6 / 1 / 0
7,132
713
5,491
5,176
1,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
0 / 5 / 1
5,033
503
1,335
5,861
2,018
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 3 / 0
5,492
549
2,000
6,524
1,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
XxBlackhawk455xX
King Arthur
9
1 / 4 / 2
5,570
557
4,850
8,717
3,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
10
4 / 2 / 0
6,019
602
5,152
7,081
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 2
4,546
455
1,858
4,900
1,073
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
18
Kills
6
7
Deaths
18
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
4
1
1
4.5
L
Kukulkan
0
5
1
0.1
L
1
3
0
0.33
W
1
0
6
4
W
4
1
0
4
L
King Arthur
XxBlackhawk455xX
King Arthur
1
4
2
0.5
L
Bastet
4
2
0
2
L
0
4
2
0.25
W
Achilles
jegajam
Achilles
3
4
2
1
W
Danzaburou
nViolence
Danzaburou
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,495
Damage
15,195
28,969
Taken
33,083
11,568
Mitigated
10,178
8,844
Healing
6,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
3,407
1,406
0
442
6,769
2,117
0
102
6,667
0
34,815
L
Kukulkan
1,335
59
0
200
5,861
2,018
132
3,562
2,071
23,481
0
L
2,000
890
0
1,210
6,524
1,686
0
1,831
4,693
0
29,113
W
2,975
388
0
1,494
3,623
2,156
0
168
3,455
17,076
0
W
4,103
1,232
0
2,262
3,844
1,230
616
840
3,004
33,664
0
L
King Arthur
XxBlackhawk455xX
King Arthur
4,850
623
0
1,960
8,717
3,524
0
29
8,688
0
28,532
L
Bastet
5,152
2,034
0
2,100
7,081
1,877
0
556
6,493
0
29,545
L
1,858
761
99
698
4,900
1,073
0
840
4,060
0
11,989
W
Achilles
jegajam
Achilles
5,519
2,288
0
2,759
9,557
4,547
0
0
9,557
0
26,731
W
Danzaburou
nViolence
Danzaburou
5,491
2,115
0
1,887
5,176
1,518
0
225
4,951
0
39,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,900
Gold Earned
26,660
296
Minions Killed
261
0
Camps Cleared
0
993,015
Distance Traveled
894,573
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,304
630
83
8
0
216,926
0
L
Kukulkan
5,033
503
50
5
0
153,565
4
L
Ullr
5,492
549
63
6
0
171,894
3
W
Bacchus
6,039
604
22
2
0
219,875
3
W
Vulcan
6,283
628
61
6
0
193,764
3
L
King Arthur
5,570
557
65
7
0
186,772
1
L
Bastet
6,019
602
67
7
0
227,801
3
L
Neith
4,546
455
16
2
0
154,541
0
W
Achilles
6,142
614
53
5
0
189,158
1
W
Danzaburou
7,132
713
77
8
0
173,292
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role