Player Matchup

Guan Yu
Guan Yu
CristianoRomildo
Guan Yu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Moraesz
Jing Wei
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 108L
1,486 Elo+
Solo
Sobek
Sobek
MrCezar
Sobek
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
NeoFullBurst
Hades
Level 144
God Stats
3W - 5L
1,048 SR
Queue Stats
233W - 223L
1,496 Elo+
Solo
Geb
Geb
zgusi
Geb
Level 62
God Stats
2W - 2L
1,171 SR
Queue Stats
69W - 75L
1,418 Elo+
Party 1
Team Averages
Level 107
1,344 SR
1,480 Elo+

VS

Team Averages
Level 104
1,468 SR
1,556 Elo+
Mulan
Mulan
 
Mulan
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
EvilArter
Hercules
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
229W - 160L
1,662 Elo+
Party 2
Yemoja
Yemoja
FolladorSins
Yemoja
Level 108
God Stats
0W - 2L
1,245 SR
Queue Stats
267W - 195L
1,560 Elo+
Party 2
Vamana
Vamana
Whynhh
Vamana
Level 147
God Stats
3W - 7L
1,365 SR
Queue Stats
252W - 168L
1,571 Elo+
Party 2
Neith
Neith
melgarejoleozin
Neith
Level 69
God Stats
3W - 5L
1,731 SR
Queue Stats
307W - 355L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 13
10,325
939
13,390
12,826
19,755
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
Moraesz
Jing Wei
16
3 / 2 / 15
9,548
868
12,084
7,451
3,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
MrCezar
Sobek
15
5 / 4 / 18
9,683
880
8,763
17,659
24,584
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 2 / 16
9,684
880
14,321
14,183
8,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Geb
zgusi
Geb
15
2 / 3 / 19
9,010
819
9,859
12,335
17,837
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
1 / 6 / 7
8,134
739
9,105
11,435
8,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
EvilArter
Hercules
14
2 / 4 / 6
8,659
787
10,609
16,493
17,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
13
1 / 5 / 5
7,612
692
11,109
13,330
10,593
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
Whynhh
Vamana
14
3 / 6 / 4
8,949
814
9,079
17,072
7,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 4 / 3
9,261
842
11,330
9,035
3,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
37
25
Kills
12
12
Deaths
25
81
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
6
7
0.75
W
10
1
13
16.5
L
Hercules
EvilArter
Hercules
2
4
6
1.25
L
Yemoja
1
5
5
0.7
W
Jing Wei
Moraesz
Jing Wei
3
2
15
5.25
W
Sobek
MrCezar
Sobek
5
4
18
3.5
W
5
2
16
6.5
L
Vamana
Whynhh
Vamana
3
6
4
0.83
L
5
4
3
1.63
W
Geb
zgusi
Geb
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,417
Damage
51,232
64,454
Taken
67,365
73,904
Mitigated
47,511
30,672
Healing
20,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
9,105
2,918
1,275
1,392
11,435
8,625
0
5,408
5,859
0
14,413
W
13,390
1,973
10,987
5,773
12,826
19,755
677
2,612
10,114
0
21,010
L
Hercules
EvilArter
Hercules
10,609
2,733
407
3,379
16,493
17,246
227
7,767
8,412
0
15,171
L
Yemoja
11,109
1,340
3,691
1,215
13,330
10,593
0
7,354
5,810
19,398
0
W
Jing Wei
Moraesz
Jing Wei
12,084
9,101
1,287
1,666
7,451
3,326
3,121
1,571
5,830
0
35,934
W
Sobek
MrCezar
Sobek
8,763
780
1,016
2,249
17,659
24,584
630
2,077
15,407
11,826
0
W
14,321
1,865
2,466
3,617
14,183
8,402
814
2,957
11,151
23,899
0
L
Vamana
Whynhh
Vamana
9,079
3,255
1,941
4,807
17,072
7,316
624
6,358
10,394
0
16,683
L
11,330
4,291
1,078
1,570
9,035
3,731
1,134
4,968
3,947
0
27,867
W
Geb
zgusi
Geb
9,859
761
979
632
12,335
17,837
286
1,892
10,243
14,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,250
Gold Earned
42,615
110
Minions Killed
93
0
Camps Cleared
0
1,015,785
Distance Traveled
956,169
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,134
739
20
2
0
176,169
4
W
Guan Yu
10,325
939
15
1
0
240,220
3
L
Hercules
8,659
787
10
1
0
199,062
0
L
Yemoja
7,612
692
11
1
0
190,202
2
W
Jing Wei
9,548
868
53
5
0
211,273
1
W
Sobek
9,683
880
7
1
0
202,104
0
W
Hades
9,684
880
29
3
0
171,611
2
L
Vamana
8,949
814
19
2
0
211,551
1
L
Neith
9,261
842
33
3
0
179,185
2
W
Geb
9,010
819
6
1
0
190,577
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role