Player Matchup

Chernobog
Chernobog
Lickkys123
Chernobog
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 76L
1,416 Elo+
Party 1
Neith
Neith
Maptn
Neith
Level 18
God Stats
11W - 17L
1,449 SR
Queue Stats
14W - 28L
1,387 Elo+
Solo
Bellona
Bellona
Shrewdd
Bellona
Level 29
God Stats
2W - 4L
1,186 SR
Queue Stats
87W - 106L
1,349 Elo+
Party 1
Geb
Geb
qv5z
Geb
Level 39
God Stats
5W - 3L
1,671 SR
Queue Stats
132W - 150L
1,343 Elo+
Party 1
Freya
Freya
x9vr
Freya
Level 27
God Stats
10W - 9L
1,494 SR
Queue Stats
101W - 104L
1,408 Elo+
Party 1
Team Averages
Level 28
1,460 SR
1,380 Elo+

VS

Team Averages
Level 23
1,523 SR
1,386 Elo+
Geb
Geb
Calvatron11
Geb
Level 37
God Stats
10W - 8L
1,656 SR
Queue Stats
60W - 84L
1,395 Elo+
Party 2
Medusa
Medusa
Daredog3000
Medusa
Level 18
God Stats
18W - 21L
1,583 SR
Queue Stats
20W - 23L
1,424 Elo+
Party 2
Thanatos
Thanatos
FaZe_Glizzard9
Thanatos
Level 5
God Stats
2W - 5L
1,354 SR
Queue Stats
3W - 7L
1,370 Elo+
Party 2
Izanami
Izanami
RowdyWesternKO
Izanami
Level 27
God Stats
24W - 24L
1,562 SR
Queue Stats
43W - 58L
1,414 Elo+
Party 2
Olorun
Olorun
Warezboss99
Olorun
Level 28
God Stats
7W - 8L
1,459 SR
Queue Stats
60W - 67L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Lickkys123
Chernobog
9
3 / 3 / 0
7,379
335
2,696
5,299
1,585
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
Maptn
Neith
16
1 / 4 / 3
9,518
433
4,044
11,595
4,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
Shrewdd
Bellona
16
7 / 4 / 2
10,673
485
11,766
21,723
17,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Geb
qv5z
Geb
15
3 / 5 / 6
10,806
491
13,703
22,569
21,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
x9vr
Freya
15
3 / 10 / 3
9,466
430
15,435
23,867
10,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 8
11,131
506
9,018
18,726
17,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
17
4 / 2 / 4
11,441
520
12,978
11,720
5,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
16
8 / 4 / 6
11,017
501
11,513
13,171
5,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
8 / 6 / 4
11,638
529
20,762
16,570
6,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
14
1 / 2 / 10
9,736
443
6,416
10,855
4,569
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
58
17
Kills
26
26
Deaths
17
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
W
Medusa
4
2
4
3
W
Thanatos
8
4
6
2.75
L
Chernobog
Lickkys123
Chernobog
3
3
0
1
L
Neith
Maptn
Neith
1
4
3
0.63
W
8
6
4
1.67
L
Bellona
Shrewdd
Bellona
7
4
2
2
W
Olorun
1
2
10
3
L
Geb
qv5z
Geb
3
5
6
1.2
L
Freya
x9vr
Freya
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,644
Damage
60,687
85,053
Taken
71,042
55,025
Mitigated
39,374
18,687
Healing
16,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,018
1,552
231
1,190
18,726
17,958
803
8,786
9,540
38,726
0
W
Medusa
12,978
6,775
0
1,994
11,720
5,115
3,824
2,721
8,999
0
72,761
W
Thanatos
11,513
3,057
0
8,889
13,171
5,221
1,236
4,775
8,396
0
43,535
L
Chernobog
Lickkys123
Chernobog
2,696
1,298
0
1,070
5,299
1,585
0
2,545
2,754
0
19,654
L
Neith
Maptn
Neith
4,044
455
0
2,801
11,595
4,598
731
653
10,942
0
49,774
W
20,762
15,916
0
55
16,570
6,511
3,652
6,909
9,661
0
71,738
L
Bellona
Shrewdd
Bellona
11,766
4,386
0
5,992
21,723
17,564
181
1,762
19,961
0
63,066
W
Olorun
6,416
2,771
932
3,308
10,855
4,569
2,461
5,547
5,308
40,184
0
L
Geb
qv5z
Geb
13,703
2,264
0
610
22,569
21,056
0
6,928
15,641
44,938
0
L
Freya
x9vr
Freya
15,435
5,382
450
7,764
23,867
10,222
0
3,546
20,321
49,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,842
Gold Earned
54,963
355
Minions Killed
419
0
Camps Cleared
0
1,693,303
Distance Traveled
2,064,347
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,131
506
51
2
0
457,039
2
W
Medusa
11,441
520
115
5
0
421,338
0
W
Thanatos
11,017
501
65
3
0
425,632
0
L
Chernobog
7,379
335
39
2
0
177,988
0
L
Neith
9,518
433
102
5
0
336,001
1
W
Izanami
11,638
529
119
5
0
366,063
0
L
Bellona
10,673
485
100
5
0
417,270
0
W
Olorun
9,736
443
69
3
0
394,275
0
L
Geb
10,806
491
45
2
0
428,960
1
L
Freya
9,466
430
69
3
0
333,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role