Player Matchup

Ares
Ares
DisIsDaPolice
Ares
Level 63
God Stats
9W - 3L
1,694 SR
Queue Stats
66W - 42L
1,611 Elo+
Party 1
Tiamat
Tiamat
GrimIsTheReaper
Tiamat
Level 27
God Stats
7W - 7L
1,569 SR
Queue Stats
17W - 16L
1,466 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MoonlightDcs
Tsukuyomi
Level 27
God Stats
5W - 2L
1,507 SR
Queue Stats
43W - 35L
1,683 Elo+
Solo
Team Averages
Level 39
1,590 SR
1,587 Elo+

VS

Team Averages
Level 42
1,537 SR
1,462 Elo+
Rama
Rama
SporeAddict77
Rama
Level 29
God Stats
2W - 3L
1,606 SR
Queue Stats
39W - 30L
1,532 Elo+
Party 2
Chaac
Chaac
TranceHeller
Chaac
Level 69
God Stats
5W - 10L
1,504 SR
Queue Stats
153W - 172L
1,579 Elo+
Party 2
Chang'e
Chang'e
final_inventor
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 87L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 5
8,064
896
6,338
7,560
7,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

10
1 / 1 / 7
6,796
755
5,501
3,915
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
MoonlightDcs
Tsukuyomi
10
4 / 1 / 4
7,268
808
5,339
4,552
1,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 0
6,010
668
6,446
8,208
2,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

9
0 / 4 / 2
5,824
647
5,591
13,729
6,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

3
0 / 1 / 0
4,832
537
0
774
215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
10
Kills
2
2
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
W
1
1
7
4.5
W
Tsukuyomi
MoonlightDcs
Tsukuyomi
4
1
4
6
L
2
5
0
0.4
L
0
4
2
0.25
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,178
Damage
12,037
16,027
Taken
22,711
10,808
Mitigated
9,671
3,197
Healing
6,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,338
933
0
703
7,560
7,047
59
24
7,536
19,947
0
W
5,501
667
0
1,204
3,915
2,172
1,290
52
3,863
26,921
0
W
Tsukuyomi
MoonlightDcs
Tsukuyomi
5,339
1,541
495
795
4,552
1,589
1,084
0
4,552
0
16,900
L
6,446
4,341
294
1,498
8,208
2,648
0
3,557
4,561
0
20,334
L
5,591
612
0
4,971
13,729
6,808
0
7,418
5,886
0
26,879
L
0
0
56
0
774
215
0
439
311
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,128
Gold Earned
16,666
99
Minions Killed
89
0
Camps Cleared
0
521,625
Distance Traveled
289,888
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,064
896
22
2
0
186,004
3
W
Tiamat
6,796
755
54
6
0
146,674
1
W
Tsukuyomi
7,268
808
23
3
0
188,947
2
L
Rama
6,010
668
44
5
0
131,366
0
L
Chaac
5,824
647
45
5
0
143,020
0
L
Chang'e
4,832
537
0
0
0
15,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role