Player Matchup

Raijin
Raijin
Isayanna
Raijin
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
Jenovha
Da Ji
Level 29
God Stats
0W - 2L
1,372 SR
Queue Stats
88W - 83L
1,498 Elo+
Solo
Yemoja
Yemoja
Neevelynn
Yemoja
Level 7
God Stats
5W - 7L
1,790 SR
Queue Stats
6W - 9L
1,531 Elo+
Party 1
Tiamat
Tiamat
OjogadorO
Tiamat
Level 41
God Stats
2W - 5L
1,439 SR
Queue Stats
6W - 13L
1,531 Elo+
Party 1
Guan Yu
Guan Yu
Victorock
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,466 Elo+
Party 3
Team Averages
Level 20
1,520 SR
1,505 Elo+

VS

Team Averages
Level 18
1,533 SR
1,496 Elo+
Athena
Athena
FoKuShiX
Athena
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 5L
1,475 Elo+
Party 2
Fenrir
Fenrir
JãoVecchini
Fenrir
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 20L
1,521 Elo+
Party 2
Scylla
Scylla
KevinhOnFire
Scylla
Level 6
God Stats
5W - 2L
1,671 SR
Queue Stats
5W - 3L
1,541 Elo+
Party 2
Skadi
Skadi
MarcosVitti
Skadi
Level 29
God Stats
87W - 83L
1,493 SR
Queue Stats
138W - 164L
1,450 Elo+
Party 2
Hou Yi
Hou Yi
MísterBruh
Hou Yi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 49L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Isayanna
Raijin
9
0 / 2 / 1
5,333
533
3,249
4,674
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Da Ji
Jenovha
Da Ji
8
1 / 2 / 0
5,039
504
2,557
6,762
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
Neevelynn
Yemoja
5
0 / 2 / 1
4,128
413
1,166
4,547
1,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
OjogadorO
Tiamat
7
1 / 3 / 0
4,360
436
5,320
4,161
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Victorock
Guan Yu
8
1 / 2 / 1
5,289
529
413
5,959
4,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FoKuShiX
Athena
8
2 / 1 / 2
5,534
553
2,233
3,845
1,731
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
9
3 / 1 / 4
5,955
596
3,406
5,418
1,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
10
2 / 1 / 0
5,588
559
3,270
3,856
967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 2
5,929
593
4,035
3,863
928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
11
3 / 0 / 2
6,566
657
4,324
6,516
2,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
11
11
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
FoKuShiX
Athena
2
1
2
3
L
Raijin
Isayanna
Raijin
0
2
1
0.25
L
Da Ji
Jenovha
Da Ji
1
2
0
0.5
W
Fenrir
3
1
4
5
W
Scylla
2
1
0
2
W
1
1
2
2
W
Hou Yi
3
0
2
4
L
Yemoja
Neevelynn
Yemoja
0
2
1
0.25
L
Tiamat
OjogadorO
Tiamat
1
3
0
0.33
L
Guan Yu
Victorock
Guan Yu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,705
Damage
17,268
26,103
Taken
23,498
11,158
Mitigated
7,325
6,207
Healing
9,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
FoKuShiX
Athena
2,233
840
0
1,201
3,845
1,731
0
2,474
1,135
4,159
0
L
Raijin
Isayanna
Raijin
3,249
218
0
1,090
4,674
1,445
0
2,261
2,197
21,952
0
L
Da Ji
Jenovha
Da Ji
2,557
699
0
3,042
6,762
1,928
0
771
5,969
0
20,550
W
Fenrir
3,406
1,043
0
2,632
5,418
1,656
0
324
5,000
0
23,546
W
Scylla
3,270
311
0
0
3,856
967
0
1,749
1,747
22,127
0
W
4,035
1,259
0
1,398
3,863
928
463
736
3,054
0
29,220
W
Hou Yi
4,324
2,646
0
4,135
6,516
2,043
632
3,296
2,752
0
49,050
L
Yemoja
Neevelynn
Yemoja
1,166
390
239
359
4,547
1,663
0
1,205
3,342
3,550
0
L
Tiamat
OjogadorO
Tiamat
5,320
365
0
574
4,161
1,862
0
1,028
3,133
19,031
0
L
Guan Yu
Victorock
Guan Yu
413
0
0
903
5,959
4,260
116
0
5,959
0
15,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,149
Gold Earned
29,572
179
Minions Killed
269
0
Camps Cleared
0
906,860
Distance Traveled
1,003,048
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,534
553
13
1
0
213,910
3
L
Raijin
5,333
533
55
6
0
174,452
1
L
Da Ji
5,039
504
52
5
0
202,325
2
W
Fenrir
5,955
596
49
5
0
249,025
0
W
Scylla
5,588
559
42
4
0
203,895
0
W
Skadi
5,929
593
69
7
0
161,068
3
W
Hou Yi
6,566
657
96
10
0
175,150
2
L
Yemoja
4,128
413
1
0
0
158,795
0
L
Tiamat
4,360
436
24
2
0
177,341
2
L
Guan Yu
5,289
529
47
5
0
193,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role