Player Matchup

Chiron
Chiron
 
Chiron
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
BasedGodDaniels
Kumbhakarna
Level 90
God Stats
4W - 4L
1,613 SR
Queue Stats
603W - 623L
1,497 Elo+
Party 2
Thoth
Thoth
HeartwellS2
Thoth
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,459 Elo+
Solo
Horus
Horus
Whitemens
Horus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 136L
1,519 Elo+
Solo
Fenrir
Fenrir
xWhitethorn
Fenrir
Level 148
God Stats
5W - 5L
1,436 SR
Queue Stats
198W - 212L
1,435 Elo+
Solo
Team Averages
Level 95
1,510 SR
1,482 Elo+

VS

Team Averages
Level 116
1,546 SR
1,518 Elo+
Chaac
Chaac
 
Chaac
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
HeytorzcG
Mercury
Level 88
God Stats
9W - 11L
1,408 SR
Queue Stats
181W - 165L
1,492 Elo+
Party 1
Hel
Hel
Leosaodaporra
Hel
Level 108
God Stats
10W - 2L
1,710 SR
Queue Stats
252W - 209L
1,567 Elo+
Party 1
Yemoja
Yemoja
Sepol Agiota
Yemoja
Level 121
God Stats
4W - 2L
1,614 SR
Queue Stats
462W - 430L
1,533 Elo+
Party 1
Neith
Neith
Untotten
Neith
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
3 / 2 / 0
5,682
568
5,936
6,482
1,917
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kumbhakarna
BasedGodDaniels
Kumbhakarna
7
0 / 3 / 2
4,799
480
2,023
7,370
3,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 4 / 1
4,749
475
1,878
5,082
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Horus
Whitemens
Horus
10
1 / 5 / 0
5,232
523
3,569
7,773
3,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
8
0 / 3 / 0
4,813
481
4,066
7,706
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
9 / 0 / 2
7,562
756
9,836
9,540
6,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
HeytorzcG
Mercury
10
1 / 0 / 3
5,745
575
1,398
4,392
1,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 0 / 3
6,782
678
5,302
5,326
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
9
0 / 2 / 7
5,457
546
2,973
6,086
3,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Untotten
Neith
9
3 / 2 / 2
5,815
582
4,958
6,040
1,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
17
17
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
2
0
1.5
W
Chaac
 
Chaac
9
0
2
10
L
Kumbhakarna
BasedGodDaniels
Kumbhakarna
0
3
2
0.33
L
0
4
1
0.13
W
Mercury
HeytorzcG
Mercury
1
0
3
2.5
W
4
0
3
5.5
W
Yemoja
0
2
7
1.75
W
Neith
Untotten
Neith
3
2
2
2
L
Horus
Whitemens
Horus
1
5
0
0.2
L
Fenrir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,472
Damage
24,467
34,413
Taken
31,384
12,624
Mitigated
14,772
9,762
Healing
15,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,936
2,601
140
3,239
6,482
1,917
728
936
5,450
0
33,726
W
Chaac
 
Chaac
9,836
1,567
0
4,429
9,540
6,964
102
377
9,123
0
46,037
L
Kumbhakarna
BasedGodDaniels
Kumbhakarna
2,023
351
0
2,120
7,370
3,404
0
2,194
5,176
8,449
0
L
1,878
122
0
911
5,082
1,650
0
2,501
2,581
20,758
0
W
Mercury
HeytorzcG
Mercury
1,398
726
0
476
4,392
1,318
0
693
3,627
0
30,602
W
5,302
211
1,698
3,970
5,326
1,770
260
579
4,625
43,772
0
W
Yemoja
2,973
891
803
1,461
6,086
3,096
214
1,678
4,346
13,110
0
W
Neith
Untotten
Neith
4,958
1,933
0
2,277
6,040
1,624
156
278
5,762
0
27,771
L
Horus
Whitemens
Horus
3,569
1,858
166
724
7,773
3,042
0
470
7,303
0
23,798
L
Fenrir
4,066
497
0
2,462
7,706
2,611
0
2,174
5,532
0
21,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,275
Gold Earned
31,361
215
Minions Killed
303
0
Camps Cleared
0
932,688
Distance Traveled
1,012,169
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,682
568
59
6
0
163,213
0
W
Chaac
7,562
756
79
8
0
241,897
1
L
Kumbhakarna
4,799
480
14
1
0
207,356
2
L
Thoth
4,749
475
45
5
0
176,327
4
W
Mercury
5,745
575
62
6
0
205,729
1
W
Hel
6,782
678
89
9
0
210,030
2
W
Yemoja
5,457
546
20
2
0
187,858
3
W
Neith
5,815
582
53
5
0
166,655
4
L
Horus
5,232
523
48
5
0
193,167
4
L
Fenrir
4,813
481
49
5
0
192,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role