Player Matchup

Jing Wei
Jing Wei
Gwynnybear
Jing Wei
Level 25
God Stats
2W - 2L
1,501 SR
Queue Stats
30W - 38L
1,420 Elo+
Party 1
The Morrigan
The Morrigan
Jeikz-gg
The Morrigan
Level 66
God Stats
10W - 8L
1,456 SR
Queue Stats
355W - 361L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
SnowyShark0
Cthulhu
Level 18
God Stats
16W - 4L
1,789 SR
Queue Stats
22W - 18L
1,482 Elo+
Party 1
Amaterasu
Amaterasu
framily38
Amaterasu
Level 101
God Stats
4W - 3L
1,548 SR
Queue Stats
203W - 176L
1,501 Elo+
Party 1
Ullr
Ullr
ikeelu4cash
Ullr
Level 121
God Stats
14W - 11L
1,492 SR
Queue Stats
528W - 473L
1,528 Elo+
Party 1
Team Averages
Level 66
1,557 SR
1,480 Elo+

VS

Team Averages
Level 65
1,546 SR
1,454 Elo+
Chang'e
Chang'e
KingMayhem2
Chang'e
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,430 Elo+
Party 2
Hel
Hel
Shadowryder1357
Hel
Level 25
God Stats
1W - 3L
1,459 SR
Queue Stats
8W - 22L
1,449 Elo+
Party 2
Mercury
Mercury
Slash-RedRose
Mercury
Level 106
God Stats
3W - 1L
1,814 SR
Queue Stats
56W - 83L
1,432 Elo+
Party 2
Apollo
Apollo
XxDEVineDEVilXx
Apollo
Level 32
God Stats
2W - 4L
1,394 SR
Queue Stats
26W - 34L
1,487 Elo+
Party 2
Xing Tian
Xing Tian
dizbell
Xing Tian
Level 75
God Stats
2W - 6L
1,564 SR
Queue Stats
41W - 47L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Gwynnybear
Jing Wei
9
0 / 5 / 1
6,171
475
2,712
7,621
2,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
Jeikz-gg
The Morrigan
13
3 / 1 / 5
7,810
601
7,667
5,456
1,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
SnowyShark0
Cthulhu
11
5 / 2 / 1
7,346
565
4,731
7,537
4,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
framily38
Amaterasu
13
0 / 0 / 2
7,727
594
6,536
10,783
5,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
3 / 2 / 1
7,481
575
5,478
7,659
2,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KingMayhem2
Chang'e
12
2 / 4 / 1
6,763
520
4,785
9,788
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 2 / 5
5,964
459
2,781
8,312
2,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
9
1 / 2 / 2
6,021
463
2,201
7,538
2,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
5 / 3 / 4
6,650
512
6,893
8,031
3,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
dizbell
Xing Tian
9
0 / 0 / 0
5,699
438
3,552
9,031
4,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
11
Kills
10
10
Deaths
11
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Gwynnybear
Jing Wei
0
5
1
0.1
W
The Morrigan
Jeikz-gg
The Morrigan
3
1
5
5.5
L
Chang'e
KingMayhem2
Chang'e
2
4
1
0.63
L
2
2
5
2.25
L
Mercury
1
2
2
1
W
Cthulhu
SnowyShark0
Cthulhu
5
2
1
2.75
L
5
3
4
2.33
L
Xing Tian
dizbell
Xing Tian
0
0
0
0
W
Amaterasu
framily38
Amaterasu
0
0
2
1
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,124
Damage
20,212
39,056
Taken
42,700
16,742
Mitigated
15,969
14,157
Healing
13,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Gwynnybear
Jing Wei
2,712
1,956
0
1,778
7,621
2,130
500
1,320
6,283
0
22,636
W
The Morrigan
Jeikz-gg
The Morrigan
7,667
1,507
0
2,364
5,456
1,719
0
1,206
4,077
45,782
2,101
L
Chang'e
KingMayhem2
Chang'e
4,785
139
1,295
3,343
9,788
2,960
1,102
2,113
7,675
32,721
0
L
2,781
120
1,959
3,376
8,312
2,651
343
2,899
5,413
19,135
0
L
Mercury
2,201
1,166
0
0
7,538
2,142
0
1,258
6,280
0
29,869
W
Cthulhu
SnowyShark0
Cthulhu
4,731
140
55
1,675
7,537
4,811
62
1,166
6,371
24,938
0
L
6,893
3,738
590
1,467
8,031
3,286
629
3,565
4,466
0
27,754
L
Xing Tian
dizbell
Xing Tian
3,552
180
0
1,870
9,031
4,930
0
862
8,169
24,593
0
W
Amaterasu
framily38
Amaterasu
6,536
2,885
0
7,888
10,783
5,340
90
3,712
7,039
0
51,993
W
5,478
2,237
0
397
7,659
2,742
0
3,223
4,168
0
49,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,535
Gold Earned
31,097
358
Minions Killed
266
0
Camps Cleared
0
1,188,631
Distance Traveled
1,152,509
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,171
475
45
3
0
224,524
1
W
The Morrigan
7,810
601
83
6
0
279,750
0
L
Chang'e
6,763
520
70
5
0
257,628
2
L
Hel
5,964
459
32
2
0
260,185
2
L
Mercury
6,021
463
62
5
0
219,165
2
W
Cthulhu
7,346
565
31
2
0
221,942
1
L
Apollo
6,650
512
55
4
0
248,704
0
L
Xing Tian
5,699
438
47
4
0
166,827
0
W
Amaterasu
7,727
594
107
8
0
243,376
3
W
Ullr
7,481
575
92
7
0
219,039
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role