Player Matchup

Izanami
Izanami
AcetheAlchmist13
Izanami
Level 26
God Stats
18W - 14L
1,586 SR
Queue Stats
42W - 41L
1,304 Elo+
Solo
Sol
Sol
DoobieGD
Sol
Level 3
God Stats
2W - 1L
1,298 SR
Queue Stats
2W - 2L
1,176 Elo+
Solo
Cerberus
Cerberus
DulceAndBanana
Cerberus
Level 25
God Stats
16W - 10L
1,500 SR
Queue Stats
49W - 51L
1,500 Elo+
Solo
Susano
Susano
FishExpert101
Susano
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
andrewmason230
Hou Yi
Level 29
God Stats
14W - 13L
1,420 SR
Queue Stats
135W - 126L
1,412 Elo+
Solo
Team Averages
Level 17
1,461 SR
1,379 Elo+

VS

Team Averages
Level 20
1,490 SR
1,305 Elo+
Artemis
Artemis
Gh0st_MAN_5
Artemis
Level 15
God Stats
3W - 3L
1,475 SR
Queue Stats
10W - 14L
1,316 Elo+
Solo
Heimdallr
Heimdallr
S_Valencia_24
Heimdallr
Level 25
God Stats
3W - 3L
1,796 SR
Queue Stats
72W - 82L
1,324 Elo+
Solo
Nike
Nike
Viince2020
Nike
Level 18
God Stats
10W - 8L
1,413 SR
Queue Stats
134W - 136L
1,373 Elo+
Solo
Arachne
Arachne
jokey-nanny9
Arachne
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 21L
1,258 Elo+
Solo
Apollo
Apollo
proprime
Apollo
Level 16
God Stats
11W - 21L
1,267 SR
Queue Stats
45W - 66L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 14 / 0
12,945
418
9,038
26,053
13,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 5 / 1
14,935
482
19,796
25,105
11,510
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
15
0 / 5 / 1
11,196
361
11,853
24,709
25,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 12 / 0
11,673
377
7,345
21,575
9,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
7 / 6 / 1
16,909
545
23,802
28,725
13,175
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gh0st_MAN_5
Artemis
20
8 / 2 / 10
14,796
477
25,841
21,506
9,316
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
S_Valencia_24
Heimdallr
5
0 / 0 / 0
8,292
267
214
984
268
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
9 / 1 / 16
15,513
500
22,296
29,519
32,667
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
jokey-nanny9
Arachne
20
21 / 3 / 11
17,320
559
33,782
30,911
17,854
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
proprime
Apollo
20
2 / 4 / 6
13,746
443
4,730
22,181
10,092
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
83
10
Kills
40
42
Deaths
10
3
Assists
43
Player
Kills
Deaths
Assists
KDA
W
0
14
0
0
W
3
5
1
0.7
W
Cerberus
0
5
1
0.1
W
0
12
0
0
L
Artemis
Gh0st_MAN_5
Artemis
8
2
10
6.5
L
Heimdallr
S_Valencia_24
Heimdallr
0
0
0
0
L
9
1
16
17
W
7
6
1
1.25
L
Arachne
jokey-nanny9
Arachne
21
3
11
8.83
L
Apollo
proprime
Apollo
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,834
Damage
86,863
126,167
Taken
105,101
73,123
Mitigated
70,197
36,652
Healing
38,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,038
6,572
0
4,532
26,053
13,375
7,707
48
25,730
0
91,828
W
19,796
6,072
673
11,194
25,105
11,510
7,684
358
24,522
123,272
0
W
Cerberus
11,853
651
195
4,410
24,709
25,905
220
78
24,256
37,742
0
W
7,345
1,858
0
4,648
21,575
9,158
0
0
21,525
0
69,082
L
Artemis
Gh0st_MAN_5
Artemis
25,841
14,922
0
12,543
21,506
9,316
3,491
3,752
17,754
0
93,614
L
Heimdallr
S_Valencia_24
Heimdallr
214
57
0
783
984
268
0
598
386
0
4,660
L
22,296
2,559
0
7,977
29,519
32,667
110
11,956
17,563
494
91,731
W
23,802
18,403
0
11,000
28,725
13,175
956
0
28,540
0
130,323
L
Arachne
jokey-nanny9
Arachne
33,782
22,625
0
10,137
30,911
17,854
53
12,118
18,793
0
135,965
L
Apollo
proprime
Apollo
4,730
3,533
0
7,209
22,181
10,092
100
3,225
18,956
0
102,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,658
Gold Earned
69,667
701
Minions Killed
651
0
Camps Cleared
0
2,506,923
Distance Traveled
2,283,640
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,945
418
166
5
0
485,787
0
W
Sol
14,935
482
214
7
0
482,451
1
W
Cerberus
11,196
361
71
2
0
527,876
0
W
Susano
11,673
377
103
3
0
481,392
0
L
Artemis
14,796
477
152
5
0
495,254
3
L
Heimdallr
8,292
267
7
0
0
58,963
0
L
Nike
15,513
500
163
5
0
599,356
0
W
Hou Yi
16,909
545
147
5
0
529,417
0
L
Arachne
17,320
559
163
5
0
648,579
2
L
Apollo
13,746
443
166
5
0
481,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role