Player Matchup

Aphrodite
Aphrodite
Dorème
Aphrodite
Level 22
God Stats
6W - 4L
1,321 SR
Queue Stats
61W - 94L
948 Elo+
Party 3
Gilgamesh
Gilgamesh
Rickdiculus-_-
Gilgamesh
Level 27
God Stats
11W - 11L
1,441 SR
Queue Stats
16W - 24L
1,254 Elo+
Party 2
Ah Puch
Ah Puch
S4_W3N
Ah Puch
Level 33
God Stats
6W - 6L
1,280 SR
Queue Stats
19W - 29L
1,218 Elo+
Party 2
Medusa
Medusa
Schlagvuky
Medusa
Level 17
God Stats
28W - 28L
1,313 SR
Queue Stats
56W - 92L
948 Elo+
Party 3
Nemesis
Nemesis
WadeWilsоn
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 20
1,371 SR
1,173 Elo+

VS

Team Averages
Level 36
1,491 SR
1,536 Elo+
Chaac
Chaac
FreeZ176
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
MarmotaTTV
Neith
Level 17
God Stats
21W - 22L
1,497 SR
Queue Stats
98W - 97L
1,368 Elo+
Party 1
Fenrir
Fenrir
QuiteW0lf
Fenrir
Level 29
God Stats
4W - 0L
1,459 SR
Queue Stats
28W - 32L
1,555 Elo+
Party 1
Olorun
Olorun
ThJoker
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,629 Elo+
Party 1
Yemoja
Yemoja
lolexlolzor
Yemoja
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 6L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dorème
Aphrodite
12
2 / 9 / 3
8,679
457
9,631
16,609
9,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Rickdiculus-_-
Gilgamesh
12
0 / 10 / 1
7,951
418
4,140
15,601
8,120
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
S4_W3N
Ah Puch
14
4 / 8 / 0
9,907
521
12,374
13,444
4,573
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
Schlagvuky
Medusa
12
3 / 9 / 3
8,187
431
6,927
13,930
4,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
WadeWilsоn
Nemesis
12
0 / 5 / 2
7,817
411
1,758
12,396
3,503
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FreeZ176
Chaac
16
9 / 2 / 12
11,443
602
14,235
18,082
17,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
14
7 / 4 / 8
10,341
544
9,939
10,601
3,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
QuiteW0lf
Fenrir
18
19 / 1 / 4
13,126
691
16,716
17,665
8,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
ThJoker
Olorun
13
3 / 1 / 10
9,762
514
5,928
7,646
2,765
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
14
2 / 3 / 17
9,270
488
5,331
10,230
3,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
91
9
Kills
40
41
Deaths
11
9
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Dorème
Aphrodite
2
9
3
0.39
W
Chaac
FreeZ176
Chaac
9
2
12
7.5
W
Neith
7
4
8
2.75
W
Fenrir
QuiteW0lf
Fenrir
19
1
4
21
L
Gilgamesh
Rickdiculus-_-
Gilgamesh
0
10
1
0.05
L
Ah Puch
S4_W3N
Ah Puch
4
8
0
0.5
L
Medusa
Schlagvuky
Medusa
3
9
3
0.5
W
Olorun
ThJoker
Olorun
3
1
10
8
L
Nemesis
WadeWilsоn
Nemesis
0
5
2
0.2
W
Yemoja
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,830
Damage
52,149
71,980
Taken
64,224
30,527
Mitigated
36,061
14,195
Healing
27,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Dorème
Aphrodite
9,631
1,757
3,265
5,900
16,609
9,840
816
2,987
13,088
32,648
0
W
Chaac
FreeZ176
Chaac
14,235
4,079
0
8,553
18,082
17,612
1,166
6,828
11,254
0
56,889
W
Neith
9,939
4,737
0
2,678
10,601
3,548
2,959
2,459
8,142
0
65,324
W
Fenrir
QuiteW0lf
Fenrir
16,716
4,650
0
4,985
17,665
8,354
676
5,356
12,309
0
79,757
L
Gilgamesh
Rickdiculus-_-
Gilgamesh
4,140
888
0
1,434
15,601
8,120
0
1,138
14,423
0
42,635
L
Ah Puch
S4_W3N
Ah Puch
12,374
320
164
2,335
13,444
4,573
823
2,952
10,448
43,056
0
L
Medusa
Schlagvuky
Medusa
6,927
3,120
0
0
13,930
4,491
1,385
1,857
11,685
0
27,473
W
Olorun
ThJoker
Olorun
5,928
3,500
628
3,045
7,646
2,765
0
5,592
2,054
31,747
0
L
Nemesis
WadeWilsоn
Nemesis
1,758
927
0
1,097
12,396
3,503
351
1,885
10,433
0
47,244
W
Yemoja
5,331
409
4,263
2,863
10,230
3,782
738
4,152
6,078
20,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,541
Gold Earned
53,942
326
Minions Killed
394
0
Camps Cleared
0
1,586,019
Distance Traveled
1,780,697
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,679
457
62
3
0
353,799
2
W
Chaac
11,443
602
93
5
0
412,428
3
W
Neith
10,341
544
95
5
0
353,608
2
W
Fenrir
13,126
691
120
6
0
404,593
0
L
Gilgamesh
7,951
418
69
4
0
281,414
2
L
Ah Puch
9,907
521
75
4
0
286,732
5
L
Medusa
8,187
431
41
2
0
370,926
2
W
Olorun
9,762
514
63
3
0
260,815
1
L
Nemesis
7,817
411
79
4
0
293,148
0
W
Yemoja
9,270
488
23
1
0
349,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role