Player Matchup

Thoth
Thoth
ArthurWriteUs
Thoth
Level 35
God Stats
3W - 3L
1,500 SR
Queue Stats
127W - 147L
1,343 Elo+
Party 1
Danzaburou
Danzaburou
Cam_monty715
Danzaburou
Level 87
God Stats
13W - 3L
1,517 SR
Queue Stats
142W - 132L
1,411 Elo+
Party 1
Cthulhu
Cthulhu
zilla-monsta
Cthulhu
Level 63
God Stats
9W - 3L
1,519 SR
Queue Stats
58W - 69L
1,403 Elo+
Solo
Team Averages
Level 62
1,512 SR
1,386 Elo+

VS

Team Averages
Level 60
1,386 SR
1,307 Elo+
King Arthur
King Arthur
LEZT012
King Arthur
Level 59
God Stats
9W - 12L
1,365 SR
Queue Stats
88W - 98L
1,415 Elo+
Solo
Anubis
Anubis
MR NORMAN95
Anubis
Level 111
God Stats
9W - 13L
1,586 SR
Queue Stats
254W - 355L
1,331 Elo+
Solo
Cerberus
Cerberus
herbnpaperbacks
Cerberus
Level 10
God Stats
3W - 18L
1,207 SR
Queue Stats
4W - 24L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 12
11,860
741
9,194
5,426
1,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Cam_monty715
Danzaburou
15
10 / 4 / 10
12,407
775
21,623
16,256
4,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
zilla-monsta
Cthulhu
14
5 / 3 / 11
11,142
696
9,800
12,416
7,035
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LEZT012
King Arthur
14
3 / 4 / 4
11,043
690
6,341
14,173
13,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
16
5 / 7 / 4
12,387
774
11,174
13,204
5,795
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
10
1 / 13 / 3
9,064
567
5,299
23,495
8,557
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
24
Kills
9
9
Deaths
24
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
9
2
12
7.5
W
Danzaburou
Cam_monty715
Danzaburou
10
4
10
3.75
L
King Arthur
LEZT012
King Arthur
3
4
4
1.25
L
Anubis
5
7
4
1
L
Cerberus
1
13
3
0.19
W
Cthulhu
zilla-monsta
Cthulhu
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,617
Damage
22,814
34,098
Taken
50,872
12,635
Mitigated
28,331
6,634
Healing
11,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,194
966
657
735
5,426
1,161
0
2,914
2,289
41,309
0
W
Danzaburou
Cam_monty715
Danzaburou
21,623
9,647
0
4,098
16,256
4,439
2,336
8,051
7,939
0
54,193
L
King Arthur
LEZT012
King Arthur
6,341
940
0
2,683
14,173
13,979
270
6,059
8,114
166
29,630
L
Anubis
11,174
0
412
4,572
13,204
5,795
0
4,969
8,235
54,165
0
L
Cerberus
5,299
105
0
3,867
23,495
8,557
235
7,972
15,523
20,294
0
W
Cthulhu
zilla-monsta
Cthulhu
9,800
750
365
779
12,416
7,035
174
4,965
7,144
34,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,409
Gold Earned
32,494
178
Minions Killed
171
0
Camps Cleared
0
886,146
Distance Traveled
764,405
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,860
741
79
5
0
286,437
2
W
Danzaburou
12,407
775
59
4
0
271,736
2
L
King Arthur
11,043
690
46
3
0
280,749
0
L
Anubis
12,387
774
73
5
0
272,571
1
L
Cerberus
9,064
567
52
3
0
211,085
0
W
Cthulhu
11,142
696
40
3
0
327,973
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role