Player Matchup

Tiamat
Tiamat
AliIhminen
Tiamat
Level 117
God Stats
1W - 0L
1,159 SR
Queue Stats
2W - 0L
1,787 Elo+
Solo
Bacchus
Bacchus
Fasky2
Bacchus
Level 109
God Stats
6W - 9L
1,554 SR
Queue Stats
279W - 289L
1,579 Elo+
Solo
Rama
Rama
stay_kier
Rama
Level 119
God Stats
25W - 12L
1,728 SR
Queue Stats
358W - 334L
1,558 Elo+
Solo
Team Averages
Level 115
1,480 SR
1,641 Elo+

VS

Team Averages
Level 87
1,438 SR
1,446 Elo+
Izanami
Izanami
BananenCupcake
Izanami
Level 65
God Stats
7W - 6L
1,497 SR
Queue Stats
61W - 70L
1,211 Elo+
Party 1
Gilgamesh
Gilgamesh
EIPoIlo__
Gilgamesh
Level 109
God Stats
3W - 2L
1,541 SR
Queue Stats
4W - 4L
1,583 Elo+
Party 1
Zhong Kui
Zhong Kui
III_Storm02_III
Zhong Kui
Level 87
God Stats
0W - 1L
1,276 SR
Queue Stats
5W - 5L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AliIhminen
Tiamat
15
4 / 6 / 12
10,897
726
9,393
9,915
5,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Fasky2
Bacchus
16
7 / 1 / 13
12,481
832
12,597
15,482
18,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rama
15
8 / 2 / 7
11,274
752
10,090
11,817
4,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 7
9,827
655
7,796
13,260
4,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
EIPoIlo__
Gilgamesh
12
5 / 6 / 3
10,388
693
14,857
16,807
10,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
III_Storm02_III
Zhong Kui
13
3 / 6 / 3
9,823
655
8,462
14,538
9,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
19
Kills
9
9
Deaths
20
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AliIhminen
Tiamat
4
6
12
1.67
L
1
8
7
0.56
L
Gilgamesh
EIPoIlo__
Gilgamesh
5
6
3
1.08
W
Bacchus
Fasky2
Bacchus
7
1
13
13.5
L
Zhong Kui
III_Storm02_III
Zhong Kui
3
6
3
0.75
W
Rama
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,080
Damage
31,115
37,214
Taken
44,605
28,117
Mitigated
25,098
11,135
Healing
7,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AliIhminen
Tiamat
9,393
896
160
2,699
9,915
5,544
946
1,379
8,536
39,089
0
L
7,796
5,884
0
1,358
13,260
4,831
682
6,495
6,765
0
41,602
L
Gilgamesh
EIPoIlo__
Gilgamesh
14,857
3,066
0
1,854
16,807
10,495
0
8,662
8,145
0
39,442
W
Bacchus
Fasky2
Bacchus
12,597
1,457
0
3,939
15,482
18,131
607
4,839
10,643
36,179
0
L
Zhong Kui
III_Storm02_III
Zhong Kui
8,462
540
0
4,416
14,538
9,772
390
7,159
7,379
43,346
0
W
Rama
10,090
8,207
0
4,337
11,817
4,442
1,805
2,341
9,476
0
48,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,652
Gold Earned
30,038
165
Minions Killed
176
0
Camps Cleared
0
808,495
Distance Traveled
748,330
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,897
726
59
4
0
258,639
5
L
Izanami
9,827
655
61
4
0
233,476
3
L
Gilgamesh
10,388
693
38
3
0
282,012
3
W
Bacchus
12,481
832
32
2
0
311,669
4
L
Zhong Kui
9,823
655
77
5
0
232,842
3
W
Rama
11,274
752
74
5
0
238,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role