Player Matchup

Ares
Ares
DaniXOXO
Ares
Level 27
God Stats
3W - 3L
1,586 SR
Queue Stats
32W - 33L
1,389 Elo+
Party 1
Nike
Nike
DanteKingJ
Nike
Level 12
God Stats
5W - 4L
1,500 SR
Queue Stats
131W - 145L
1,376 Elo+
Solo
Arachne
Arachne
QoTheGod
Arachne
Level 27
God Stats
0W - 1L
1,717 SR
Queue Stats
62W - 68L
1,333 Elo+
Solo
Artemis
Artemis
RammyGuy
Artemis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 28L
1,555 Elo+
Solo
Vulcan
Vulcan
underyourscore
Vulcan
Level 17
God Stats
1W - 2L
1,295 SR
Queue Stats
2W - 7L
1,199 Elo+
Party 1
Team Averages
Level 18
1,519 SR
1,370 Elo+

VS

Team Averages
Level 14
1,536 SR
1,399 Elo+
Izanami
Izanami
Extinkkt
Izanami
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,404 Elo+
Solo
Sylvanus
Sylvanus
KaotosH2
Sylvanus
Level 19
God Stats
3W - 2L
1,578 SR
Queue Stats
7W - 5L
1,535 Elo+
Solo
Nemesis
Nemesis
MasteredFish67
Nemesis
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 19L
1,500 Elo+
Party 2
Ra
Ra
Thorum7
Ra
Level 26
God Stats
1W - 0L
1,569 SR
Queue Stats
11W - 14L
1,278 Elo+
Solo
King Arthur
King Arthur
Whiteahk
King Arthur
Level 16
God Stats
11W - 6L
1,530 SR
Queue Stats
43W - 60L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
3 / 10 / 6
10,511
478
9,170
20,492
15,949
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 3 / 4
9,589
436
3,840
15,370
8,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
QoTheGod
Arachne
19
8 / 5 / 6
12,202
555
21,041
20,649
11,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
RammyGuy
Artemis
19
8 / 9 / 3
12,148
552
17,851
13,904
5,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 11 / 4
8,257
375
5,873
13,136
4,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Extinkkt
Izanami
18
13 / 6 / 5
12,267
558
13,699
18,348
9,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
KaotosH2
Sylvanus
17
4 / 1 / 17
10,865
494
12,691
16,839
17,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
9 / 4 / 11
12,302
559
16,420
21,673
12,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
7 / 9 / 7
11,936
543
12,156
14,204
5,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Whiteahk
King Arthur
18
5 / 2 / 1
11,130
506
8,859
16,791
10,599
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
79
21
Kills
38
38
Deaths
22
23
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ares
3
10
6
0.6
L
2
3
4
1.33
W
Izanami
Extinkkt
Izanami
13
6
5
2.58
W
Sylvanus
KaotosH2
Sylvanus
4
1
17
12.5
W
9
4
11
3.63
L
Arachne
QoTheGod
Arachne
8
5
6
2.2
L
Artemis
RammyGuy
Artemis
8
9
3
1.06
W
7
9
7
1.17
W
King Arthur
Whiteahk
King Arthur
5
2
1
2.75
L
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,775
Damage
63,825
83,551
Taken
87,855
45,735
Mitigated
55,136
9,924
Healing
29,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
9,170
1,717
0
883
20,492
15,949
607
5,454
15,038
33,329
0
L
3,840
994
0
3,008
15,370
8,606
529
4,937
10,433
0
28,836
W
Izanami
Extinkkt
Izanami
13,699
8,620
0
5,310
18,348
9,700
3,919
3,080
15,218
0
77,273
W
Sylvanus
KaotosH2
Sylvanus
12,691
4,718
1,314
6,926
16,839
17,224
387
3,626
13,163
55,567
10,843
W
16,420
9,310
0
6,740
21,673
12,081
0
2,894
18,754
0
86,025
L
Arachne
QoTheGod
Arachne
21,041
14,455
0
5,323
20,649
11,757
1,935
3,847
16,802
0
85,120
L
Artemis
RammyGuy
Artemis
17,851
8,933
0
360
13,904
5,079
1,991
4,501
9,403
0
62,766
W
12,156
1,648
1,488
2,371
14,204
5,532
826
3,206
10,973
81,588
0
W
King Arthur
Whiteahk
King Arthur
8,859
950
0
4,972
16,791
10,599
778
2,237
14,259
0
70,152
L
5,873
868
0
350
13,136
4,344
336
5,215
7,921
32,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,707
Gold Earned
58,500
377
Minions Killed
650
0
Camps Cleared
0
1,761,404
Distance Traveled
1,938,393
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,511
478
46
2
0
365,802
1
L
Nike
9,589
436
64
3
0
353,786
1
W
Izanami
12,267
558
121
6
0
362,832
0
W
Sylvanus
10,865
494
112
5
0
376,154
10
W
Nemesis
12,302
559
125
6
0
446,650
1
L
Arachne
12,202
555
134
6
0
407,479
2
L
Artemis
12,148
552
90
4
0
350,190
2
W
Ra
11,936
543
156
7
0
351,970
5
W
King Arthur
11,130
506
136
6
0
400,787
0
L
Vulcan
8,257
375
43
2
0
284,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role