Player Matchup

Cerberus
Cerberus
Gold IV
HecticGodzz
Cerberus
Gold IV
Level 147
God Stats
7W - 2L
1,779 SR
Queue Stats
12W - 7L
1,778 MMR
Party 1
Sobek
Sobek
Gold V
TBONEBBlegend
Sobek
Gold V
Level 79
God Stats
3W - 1L
1,677 SR
Queue Stats
9W - 7L
1,617 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold IV
inbrynncible
Ah Muzen Cab
Gold IV
Level 108
God Stats
2W - 1L
1,663 SR
Queue Stats
11W - 8L
1,787 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,706 SR
1,728 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,629 SR
1,608 MMR
Chaac
Chaac
Gold V
JPO0
Chaac
Gold V
Level 157
God Stats
13W - 7L
1,655 SR
Queue Stats
38W - 23L
1,681 MMR
Party 2
Bacchus
Bacchus
Silver I
alexpaule10
Bacchus
Silver I
Level 107
God Stats
2W - 0L
1,512 SR
Queue Stats
15W - 15L
1,406 MMR
Party 2
Medusa
Medusa
Gold IV
davilillo8XD
Medusa
Gold IV
Level 119
God Stats
1W - 0L
1,720 SR
Queue Stats
21W - 15L
1,737 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HecticGodzz
Cerberus
13
1 / 6 / 4
10,519
619
9,107
20,904
12,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
1 / 7 / 4
10,733
631
3,794
19,448
20,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
inbrynncible
Ah Muzen Cab
16
4 / 5 / 2
11,578
681
23,460
20,152
9,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TyrScyllaAphroditeTiamatAres

VS

Bans
DanzaburouPersephoneHou YiPoseidonUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JPO0
Chaac
17
4 / 0 / 13
12,256
721
18,526
19,990
20,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bacchus
alexpaule10
Bacchus
14
1 / 4 / 16
11,192
658
10,665
15,381
13,106
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
17
13 / 2 / 4
13,680
805
21,911
14,395
5,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
6
Kills
18
18
Deaths
6
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cerberus
HecticGodzz
Cerberus
1
6
4
0.5
W
Chaac
JPO0
Chaac
4
0
13
10.5
L
1
7
4
0.43
W
Bacchus
alexpaule10
Bacchus
1
4
16
2.25
W
Medusa
13
2
4
7.5
L
Ah Muzen Cab
inbrynncible
Ah Muzen Cab
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,361
Damage
51,102
60,504
Taken
49,766
42,191
Mitigated
39,693
15,015
Healing
15,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
HecticGodzz
Cerberus
9,107
605
0
6,353
20,904
12,419
0
5,410
15,494
40,268
0
W
Chaac
JPO0
Chaac
18,526
1,884
0
7,912
19,990
20,876
625
4,267
15,723
8,039
68,353
L
3,794
294
0
1,969
19,448
20,461
0
5,178
14,270
15,307
0
W
Bacchus
alexpaule10
Bacchus
10,665
866
0
3,454
15,381
13,106
139
4,979
10,402
24,265
0
W
Medusa
21,911
11,096
0
4,453
14,395
5,711
2,977
3,716
10,679
0
103,405
L
Ah Muzen Cab
inbrynncible
Ah Muzen Cab
23,460
11,465
0
6,693
20,152
9,311
412
2,606
17,546
0
88,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,830
Gold Earned
37,128
211
Minions Killed
259
0
Camps Cleared
0
958,247
Distance Traveled
942,004
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,519
619
67
4
0
304,157
7
W
Chaac
12,256
721
102
6
0
354,005
1
L
Sobek
10,733
631
16
1
0
332,532
4
W
Bacchus
11,192
658
27
2
0
305,133
1
W
Medusa
13,680
805
130
8
0
282,866
3
L
Ah Muzen Cab
11,578
681
128
8
0
321,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role