Player Matchup

Sun Wukong
Sun Wukong
Bronze III
ATastefulHat
Sun Wukong
Bronze III
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
GIOHDEZ
Scylla
Gold IV
Level 137
God Stats
3W - 2L
1,649 SR
Queue Stats
48W - 47L
1,588 MMR
Party 1
Horus
Horus
Gold IV
JOSEPHDEZ
Horus
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Gold IV
Soulshiner
Mercury
Gold IV
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 131L
1,533 MMR
Solo
Danzaburou
Danzaburou
Gold III
superpito
Danzaburou
Gold III
Level 63
God Stats
6W - 4L
1,607 SR
Queue Stats
129W - 135L
1,499 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,551 SR
1,524 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,619 SR
1,519 MMR
Sobek
Sobek
Gold II
ANGEL28OO
Sobek
Gold II
Level 129
God Stats
14W - 10L
1,629 SR
Queue Stats
158W - 148L
1,487 MMR
Solo
Chaac
Chaac
Bronze III
Giraffè
Chaac
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,506 MMR
Solo
Hun Batz
Hun Batz
Gold III
Grižžly
Hun Batz
Gold III
Level 126
God Stats
0W - 1L
1,720 SR
Queue Stats
42W - 39L
1,520 MMR
Solo
Raijin
Raijin
Gold III
hatakedavid007
Raijin
Gold III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 137L
1,550 MMR
Solo
Anhur
Anhur
Gold II
xAserijox
Anhur
Gold II
Level 142
God Stats
21W - 16L
1,745 SR
Queue Stats
181W - 164L
1,530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ATastefulHat
Sun Wukong
20
9 / 0 / 8
15,606
600
30,629
25,145
29,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
GIOHDEZ
Scylla
17
1 / 7 / 6
12,316
474
16,365
16,383
5,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
JOSEPHDEZ
Horus
17
3 / 8 / 9
14,551
560
7,520
28,982
21,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
Soulshiner
Mercury
20
6 / 6 / 6
15,011
577
19,277
20,589
8,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
superpito
Danzaburou
20
6 / 5 / 8
17,466
672
20,423
23,050
8,539
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bans
SetAthenaPersephoneTsukuyomiJanus

VS

Bans
TiamatKing ArthurSusanoGuan YuLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ANGEL28OO
Sobek
14
5 / 4 / 8
10,733
413
9,414
30,302
43,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
Giraffè
Chaac
16
0 / 5 / 4
10,770
414
9,097
25,054
23,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hun Batz
Grižžly
Hun Batz
20
6 / 3 / 6
13,248
510
17,740
22,317
14,187
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 6 / 7
11,543
444
9,618
17,398
8,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
xAserijox
Anhur
19
10 / 7 / 4
13,251
510
26,039
27,060
12,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
53
25
Kills
24
26
Deaths
25
37
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sobek
ANGEL28OO
Sobek
5
4
8
2.25
W
Sun Wukong
ATastefulHat
Sun Wukong
9
0
8
13
W
Scylla
GIOHDEZ
Scylla
1
7
6
0.57
L
Chaac
Giraffè
Chaac
0
5
4
0.4
L
Hun Batz
Grižžly
Hun Batz
6
3
6
3
W
Horus
JOSEPHDEZ
Horus
3
8
9
0.94
W
Mercury
Soulshiner
Mercury
6
6
6
1.5
L
3
6
7
1.08
W
Danzaburou
superpito
Danzaburou
6
5
8
2
L
Anhur
xAserijox
Anhur
10
7
4
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,214
Damage
71,908
114,149
Taken
122,131
73,762
Mitigated
100,688
38,613
Healing
29,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
ANGEL28OO
Sobek
9,414
750
0
5,057
30,302
43,060
0
7,040
23,262
28,377
0
W
Sun Wukong
ATastefulHat
Sun Wukong
30,629
6,898
0
3,867
25,145
29,422
3,199
5,317
19,828
292
103,519
W
Scylla
GIOHDEZ
Scylla
16,365
2,187
0
3,891
16,383
5,727
410
2,296
13,942
89,468
0
L
Chaac
Giraffè
Chaac
9,097
714
0
8,139
25,054
23,317
737
4,789
20,265
0
63,926
L
Hun Batz
Grižžly
Hun Batz
17,740
6,030
0
6,088
22,317
14,187
724
2,384
19,933
0
104,019
W
Horus
JOSEPHDEZ
Horus
7,520
2,618
3,709
6,725
28,982
21,524
244
7,025
21,957
0
21,877
W
Mercury
Soulshiner
Mercury
19,277
9,925
0
6,727
20,589
8,550
1,970
3,985
16,604
0
118,819
L
9,618
666
0
2,009
17,398
8,050
208
1,086
16,312
79,612
0
W
Danzaburou
superpito
Danzaburou
20,423
12,830
0
13,694
23,050
8,539
5,014
2,176
20,874
0
143,306
L
Anhur
xAserijox
Anhur
26,039
14,292
0
8,572
27,060
12,074
960
1,358
25,702
0
106,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,950
Gold Earned
59,545
624
Minions Killed
595
0
Camps Cleared
0
2,727,395
Distance Traveled
2,407,532
33
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,733
413
28
1
0
522,041
8
W
Sun Wukong
15,606
600
134
5
0
569,620
3
W
Scylla
12,316
474
128
5
0
468,201
5
L
Chaac
10,770
414
128
5
0
502,190
0
L
Hun Batz
13,248
510
170
7
0
550,296
3
W
Horus
14,551
560
19
1
0
572,011
18
W
Mercury
15,011
577
165
6
0
609,925
1
L
Raijin
11,543
444
133
5
0
431,493
7
W
Danzaburou
17,466
672
178
7
0
507,638
6
L
Anhur
13,251
510
136
5
0
401,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role