Player Matchup

Fafnir
Fafnir
Silver II
 
Fafnir
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Silver II
P3COC1TA31
Kukulkan
Silver II
Level 158
God Stats
11W - 11L
1,416 SR
Queue Stats
334W - 361L
961 MMR
Solo
Tiamat
Tiamat
Silver III
Sandoval__
Tiamat
Silver III
Level 129
God Stats
17W - 20L
1,354 SR
Queue Stats
133W - 154L
1,053 MMR
Party 1
Pele
Pele
Silver II
TX Prometheus
Pele
Silver II
Level 122
God Stats
7W - 4L
1,706 SR
Queue Stats
186W - 186L
933 MMR
Solo
Apollo
Apollo
Silver II
llBacKWooDll
Apollo
Silver II
Level 160
God Stats
67W - 53L
1,609 SR
Queue Stats
462W - 480L
981 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 145
1,517 SR
1,086 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 104
1,519 SR
973 MMR
Jing Wei
Jing Wei
Silver III
Attacker_4ever
Jing Wei
Silver III
Level 160
God Stats
0W - 1L
1,520 SR
Queue Stats
47W - 57L
921 MMR
Solo
Da Ji
Da Ji
Silver III
IssahO90
Da Ji
Silver III
Level 108
God Stats
14W - 15L
1,429 SR
Queue Stats
72W - 83L
969 MMR
Solo
King Arthur
King Arthur
Bronze IV
TECH 0 WHITE
King Arthur
Bronze IV
Level 111
God Stats
8W - 12L
1,615 SR
Queue Stats
90W - 103L
1,006 MMR
Solo
The Morrigan
The Morrigan
Bronze III
k1vg Lock
The Morrigan
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,003 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
rexboi122
Kuzenbo
Silver III
Level 71
God Stats
37W - 28L
1,533 SR
Queue Stats
240W - 258L
968 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
18
5 / 5 / 13
14,749
590
13,162
30,162
29,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
P3COC1TA31
Kukulkan
18
1 / 4 / 14
12,017
481
16,308
11,253
5,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Sandoval__
Tiamat
20
7 / 4 / 5
14,405
576
16,843
16,239
12,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
13 / 1 / 10
15,563
623
15,200
21,272
13,211
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
20
9 / 8 / 6
14,340
574
22,465
28,669
13,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Nu WaAphroditeAthenaHadesDanzaburou

VS

Bans
AwilixZhong KuiSkadiArtioSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
6 / 6 / 2
14,308
572
15,903
25,376
9,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Da Ji
IssahO90
Da Ji
17
8 / 7 / 5
12,011
480
14,006
18,751
9,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
TECH 0 WHITE
King Arthur
18
5 / 5 / 3
12,259
490
17,754
27,394
25,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
k1vg Lock
The Morrigan
15
1 / 10 / 6
9,782
391
7,336
11,732
4,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
rexboi122
Kuzenbo
15
1 / 7 / 6
11,688
468
11,062
27,377
27,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
43
35
Kills
21
22
Deaths
35
48
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
5
5
13
2.3
L
Jing Wei
6
6
2
1.17
L
Da Ji
IssahO90
Da Ji
8
7
5
1.5
W
Kukulkan
P3COC1TA31
Kukulkan
1
4
14
2
W
Tiamat
Sandoval__
Tiamat
7
4
5
2.38
L
King Arthur
TECH 0 WHITE
King Arthur
5
5
3
1.3
W
13
1
10
18
L
The Morrigan
k1vg Lock
The Morrigan
1
10
6
0.4
W
Apollo
9
8
6
1.5
L
Kuzenbo
rexboi122
Kuzenbo
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,978
Damage
66,061
107,595
Taken
110,630
74,898
Mitigated
76,175
42,633
Healing
23,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
13,162
3,816
0
9,122
30,162
29,793
2,159
6,067
23,981
40,961
0
L
Jing Wei
15,903
11,987
0
11,300
25,376
9,637
6,828
8,744
16,240
0
106,896
L
Da Ji
IssahO90
Da Ji
14,006
3,968
0
1,408
18,751
9,529
0
5,250
13,190
0
60,407
W
Kukulkan
P3COC1TA31
Kukulkan
16,308
714
1,692
2,472
11,253
5,229
838
1,596
9,595
54,558
0
W
Tiamat
Sandoval__
Tiamat
16,843
2,853
0
5,227
16,239
12,836
1,002
3,145
13,012
82,866
0
L
King Arthur
TECH 0 WHITE
King Arthur
17,754
2,672
0
6,977
27,394
25,083
0
13,079
13,765
0
77,859
W
15,200
3,603
0
13,316
21,272
13,211
2,948
3,042
18,144
0
136,768
L
The Morrigan
k1vg Lock
The Morrigan
7,336
1,584
0
1,290
11,732
4,200
0
3,418
7,676
45,891
1,476
W
Apollo
22,465
12,760
0
10,804
28,669
13,829
9,514
3,592
24,983
0
126,173
L
Kuzenbo
rexboi122
Kuzenbo
11,062
3,542
778
1,954
27,377
27,726
0
13,786
13,046
35,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,074
Gold Earned
60,048
675
Minions Killed
589
0
Camps Cleared
0
2,278,789
Distance Traveled
2,057,058
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
14,749
590
61
2
0
432,632
7
L
Jing Wei
14,308
572
193
8
0
384,631
0
L
Da Ji
12,011
480
89
4
0
452,421
3
W
Kukulkan
12,017
481
94
4
0
430,857
6
W
Tiamat
14,405
576
155
6
0
435,068
5
L
King Arthur
12,259
490
156
6
0
462,948
4
W
Pele
15,563
623
178
7
0
546,515
1
L
The Morrigan
9,782
391
95
4
0
349,684
0
W
Apollo
14,340
574
187
7
0
433,717
1
L
Kuzenbo
11,688
468
56
2
0
407,374
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role