Player Matchup

Ra
Ra
Jbbax
Ra
Level 7
God Stats
1W - 2L
1,508 SR
Queue Stats
6W - 13L
1,299 Elo+
Party 1
Da Ji
Da Ji
Kyle4501
Da Ji
Level 16
God Stats
1W - 6L
1,238 SR
Queue Stats
21W - 36L
1,258 Elo+
Party 1
Hachiman
Hachiman
Mexdragon13
Hachiman
Level 7
God Stats
1W - 2L
1,461 SR
Queue Stats
14W - 19L
1,141 Elo+
Party 1
Janus
Janus
Msdurui
Janus
Level 26
God Stats
0W - 2L
1,389 SR
Queue Stats
14W - 12L
1,546 Elo+
Solo
Nemesis
Nemesis
thelastruler1
Nemesis
Level 11
God Stats
1W - 2L
1,436 SR
Queue Stats
3W - 6L
1,282 Elo+
Party 1
Team Averages
Level 13
1,406 SR
1,305 Elo+

VS

Team Averages
Level 20
1,645 SR
1,407 Elo+
Kuzenbo
Kuzenbo
Deshawnta918
Kuzenbo
Level 28
God Stats
17W - 10L
1,832 SR
Queue Stats
152W - 146L
1,532 Elo+
Solo
Ravana
Ravana
DukeJameson
Ravana
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,260 Elo+
Solo
Chaac
Chaac
Novalouder
Chaac
Level 21
God Stats
2W - 0L
1,739 SR
Queue Stats
92W - 116L
1,405 Elo+
Solo
Agni
Agni
ThePaistyBoi
Agni
Level 14
God Stats
20W - 15L
1,652 SR
Queue Stats
45W - 63L
1,336 Elo+
Solo
Danzaburou
Danzaburou
tailesx
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
4 / 10 / 11
12,102
1,100
18,947
18,899
8,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
Kyle4501
Da Ji
17
3 / 14 / 9
10,680
971
9,813
22,960
16,258
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
Mexdragon13
Hachiman
17
5 / 11 / 8
11,829
1,075
15,021
22,117
9,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
Msdurui
Janus
18
4 / 3 / 12
12,189
1,108
23,631
14,311
5,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
17
3 / 12 / 10
11,003
1,000
13,271
27,316
13,186
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Deshawnta918
Kuzenbo
18
2 / 5 / 25
11,199
1,018
11,814
21,315
27,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
19
10 / 5 / 27
12,792
1,163
8,713
15,182
7,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
19
2 / 4 / 28
12,067
1,097
14,121
19,767
24,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
4 / 2 / 30
12,442
1,131
14,098
14,917
15,810
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
tailesx
Danzaburou
20
32 / 3 / 14
19,067
1,733
48,094
16,807
9,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
174
19
Kills
50
50
Deaths
19
50
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Deshawnta918
Kuzenbo
2
5
25
2.9
W
Ravana
10
5
27
4.7
L
Ra
4
10
11
0.95
L
Da Ji
Kyle4501
Da Ji
3
14
9
0.54
L
Hachiman
Mexdragon13
Hachiman
5
11
8
0.82
L
Janus
Msdurui
Janus
4
3
12
3.33
W
Chaac
2
4
28
4
W
4
2
30
9.5
W
Danzaburou
tailesx
Danzaburou
32
3
14
13
L
Nemesis
3
12
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,683
Damage
96,840
105,603
Taken
87,988
52,751
Mitigated
84,950
6,221
Healing
16,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Deshawnta918
Kuzenbo
11,814
3,583
0
0
21,315
27,107
0
10,176
11,139
17,393
0
W
Ravana
8,713
2,237
160
1,127
15,182
7,689
0
8,438
6,744
0
18,608
L
Ra
18,947
1,534
1,201
1,397
18,899
8,022
0
5,145
13,754
40,634
0
L
Da Ji
Kyle4501
Da Ji
9,813
2,405
0
0
22,960
16,258
0
5,548
17,412
0
13,652
L
Hachiman
Mexdragon13
Hachiman
15,021
8,918
0
1,438
22,117
9,589
0
5,886
16,231
0
45,872
L
Janus
Msdurui
Janus
23,631
729
462
821
14,311
5,696
0
3,271
11,040
37,031
0
W
Chaac
14,121
1,850
1,059
6,139
19,767
24,455
0
7,337
12,430
407
40,821
W
14,098
1,986
0
1,169
14,917
15,810
0
7,400
7,517
31,576
0
W
Danzaburou
tailesx
Danzaburou
48,094
28,369
635
6,097
16,807
9,889
0
9,227
7,580
0
67,823
L
Nemesis
13,271
4,506
0
902
27,316
13,186
0
6,454
20,862
0
34,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,803
Gold Earned
67,567
195
Minions Killed
165
3
Camps Cleared
4
969,317
Distance Traveled
1,061,503
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,199
1,018
8
1
0
205,503
0
W
Ravana
12,792
1,163
33
3
1
215,728
3
L
Ra
12,102
1,100
50
5
1
195,901
0
L
Da Ji
10,680
971
6
1
1
160,835
0
L
Hachiman
11,829
1,075
61
6
1
169,523
0
L
Janus
12,189
1,108
31
3
0
221,237
0
W
Chaac
12,067
1,097
50
5
2
226,041
2
W
Agni
12,442
1,131
23
2
0
218,287
2
W
Danzaburou
19,067
1,733
51
5
1
195,944
1
L
Nemesis
11,003
1,000
47
4
0
221,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role