Player Matchup

Gilgamesh
Gilgamesh
CynicalLeo
Gilgamesh
Level 78
God Stats
3W - 4L
1,418 SR
Queue Stats
56W - 81L
1,316 Elo+
Solo
Scylla
Scylla
HypeLex
Scylla
Level 120
God Stats
1W - 1L
1,730 SR
Queue Stats
11W - 21L
1,351 Elo+
Party 1
Sobek
Sobek
bigbelly365
Sobek
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,412 Elo+
Party 1
Team Averages
Level 83
1,549 SR
1,359 Elo+

VS

Team Averages
Level 67
1,514 SR
1,429 Elo+
Neith
Neith
AugustoViride
Neith
Level 48
God Stats
12W - 11L
1,567 SR
Queue Stats
13W - 14L
1,477 Elo+
Party 2
Sol
Sol
NikoSephirath
Sol
Level 85
God Stats
32W - 34L
1,381 SR
Queue Stats
150W - 229L
1,375 Elo+
Solo
Amaterasu
Amaterasu
Valadrium
Amaterasu
Level 68
God Stats
2W - 2L
1,595 SR
Queue Stats
16W - 20L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CynicalLeo
Gilgamesh
16
7 / 5 / 7
12,339
726
12,210
14,263
5,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
HypeLex
Scylla
17
5 / 2 / 9
12,435
731
14,776
7,643
2,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 5 / 12
11,247
662
5,796
13,316
13,013
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 4
11,339
667
7,405
9,776
3,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 7 / 6
10,736
632
13,132
12,709
4,057
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
Valadrium
Amaterasu
14
3 / 2 / 7
10,594
623
5,459
19,572
18,255
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
14
Kills
12
12
Deaths
14
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
6
5
4
1.6
W
Gilgamesh
CynicalLeo
Gilgamesh
7
5
7
2.1
W
Scylla
HypeLex
Scylla
5
2
9
4.75
L
3
7
6
0.86
L
Amaterasu
Valadrium
Amaterasu
3
2
7
3.25
W
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,782
Damage
25,996
35,222
Taken
42,057
21,300
Mitigated
25,897
10,364
Healing
8,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,405
3,449
0
2,052
9,776
3,585
1,313
4,227
5,409
0
44,673
W
Gilgamesh
CynicalLeo
Gilgamesh
12,210
2,761
0
3,369
14,263
5,623
1,041
4,121
10,142
0
55,019
W
Scylla
HypeLex
Scylla
14,776
1,630
0
2,569
7,643
2,664
1,182
3,183
4,460
73,036
0
L
13,132
2,843
0
3,254
12,709
4,057
0
6,247
6,062
61,579
0
L
Amaterasu
Valadrium
Amaterasu
5,459
1,254
0
3,575
19,572
18,255
104
9,221
9,958
0
14,746
W
5,796
370
794
3,632
13,316
13,013
488
5,903
7,413
21,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,021
Gold Earned
32,669
192
Minions Killed
172
0
Camps Cleared
0
971,377
Distance Traveled
904,010
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,339
667
90
5
0
271,213
0
W
Gilgamesh
12,339
726
68
4
0
366,499
1
W
Scylla
12,435
731
103
6
0
297,266
4
L
Sol
10,736
632
64
4
0
283,161
2
L
Amaterasu
10,594
623
18
1
0
349,636
3
W
Sobek
11,247
662
21
1
0
307,612
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role