Player Matchup

Zeus
Zeus
TUMACHO-CARETUKO
Zeus
Level 69
God Stats
53W - 47L
1,491 SR
Queue Stats
71W - 69L
1,445 Elo+
Party 1
Artemis
Artemis
aaroneitor1997
Artemis
Level 68
God Stats
26W - 17L
1,555 SR
Queue Stats
103W - 113L
1,447 Elo+
Party 1
Bakasura
Bakasura
clapasaadclassic
Bakasura
Level 7
God Stats
2W - 5L
1,189 SR
Queue Stats
31W - 38L
1,357 Elo+
Party 1
Team Averages
Level 48
1,412 SR
1,416 Elo+

VS

Team Averages
Level 43
1,342 SR
1,269 Elo+
Scylla
Scylla
AnToMoP
Scylla
Level 13
God Stats
0W - 1L
1,165 SR
Queue Stats
3W - 9L
1,214 Elo+
Party 2
Cernunnos
Cernunnos
BeowulfVez
Cernunnos
Level 73
God Stats
14W - 23L
1,360 SR
Queue Stats
76W - 117L
1,311 Elo+
Party 2
Geb
Geb
CRTY ElverZ
Geb
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 63L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
18 / 1 / 6
13,031
869
26,405
10,622
3,835
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 3 / 16
11,545
770
10,665
13,181
5,029
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 6 / 13
10,522
701
3,256
13,162
4,976
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AnToMoP
Scylla
14
1 / 10 / 6
9,703
647
4,703
14,625
4,552
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
BeowulfVez
Cernunnos
12
4 / 10 / 2
9,582
639
11,889
15,581
5,306
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 6 / 3
10,874
725
8,822
16,375
14,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
26
Kills
9
10
Deaths
26
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
AnToMoP
Scylla
1
10
6
0.4
L
Cernunnos
BeowulfVez
Cernunnos
4
10
2
0.5
L
4
6
3
0.92
W
18
1
6
21
W
5
3
16
4.33
W
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,326
Damage
25,414
36,965
Taken
46,581
13,840
Mitigated
24,788
10,279
Healing
3,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AnToMoP
Scylla
4,703
1,093
134
429
14,625
4,552
0
8,087
6,096
23,293
0
L
Cernunnos
BeowulfVez
Cernunnos
11,889
6,486
0
1,678
15,581
5,306
0
8,460
6,525
0
47,532
L
8,822
476
0
852
16,375
14,930
0
8,474
7,272
27,843
0
W
26,405
1,996
450
3,555
10,622
3,835
1,076
4,906
5,716
52,952
0
W
10,665
4,843
503
4,187
13,181
5,029
629
3,571
9,610
0
45,251
W
3,256
2,370
0
1,584
13,162
4,976
1,408
5,429
7,733
0
20,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,098
Gold Earned
30,159
161
Minions Killed
139
0
Camps Cleared
0
755,518
Distance Traveled
640,160
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,703
647
51
3
0
173,840
0
L
Cernunnos
9,582
639
56
4
0
189,375
1
L
Geb
10,874
725
32
2
0
276,945
0
W
Zeus
13,031
869
70
5
0
241,894
0
W
Artemis
11,545
770
47
3
0
238,827
1
W
Bakasura
10,522
701
44
3
0
274,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role