Player Matchup

Ymir
Ymir
Magistrony7w7
Ymir
Level 18
God Stats
5W - 3L
1,848 SR
Queue Stats
102W - 101L
1,433 Elo+
Solo
Scylla
Scylla
cross_skull985
Scylla
Level 22
God Stats
9W - 12L
1,580 SR
Queue Stats
29W - 36L
1,341 Elo+
Party 2
Hou Yi
Hou Yi
lalo000000
Hou Yi
Level 8
God Stats
2W - 3L
1,629 SR
Queue Stats
6W - 8L
1,562 Elo+
Solo
Nemesis
Nemesis
shrill_terra
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,398 Elo+
Party 2
Nike
Nike
ªªGINECOLOGOªª
Nike
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,513 Elo+
Solo
Team Averages
Level 17
1,611 SR
1,450 Elo+

VS

Team Averages
Level 46
1,571 SR
1,483 Elo+
Guan Yu
Guan Yu
Alphaprime6
Guan Yu
Level 141
God Stats
5W - 3L
1,356 SR
Queue Stats
326W - 296L
1,562 Elo+
Party 1
Ares
Ares
DR1ZZT17
Ares
Level 28
God Stats
1W - 0L
1,859 SR
Queue Stats
22W - 18L
1,479 Elo+
Solo
Aphrodite
Aphrodite
FemFatalis
Aphrodite
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,266 Elo+
Party 1
Nemesis
Nemesis
WantedViper23
Nemesis
Level 29
God Stats
42W - 32L
1,642 SR
Queue Stats
222W - 203L
1,514 Elo+
Solo
Jing Wei
Jing Wei
snowsoldier708
Jing Wei
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
90W - 88L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 1
7,393
389
8,415
20,021
16,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 3 / 0
9,594
505
10,225
9,068
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
lalo000000
Hou Yi
14
1 / 1 / 0
8,084
425
7,287
9,935
3,818
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
shrill_terra
Nemesis
13
1 / 5 / 2
7,982
420
4,558
13,157
4,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 4 / 3
8,832
465
8,049
13,421
6,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alphaprime6
Guan Yu
18
5 / 2 / 2
10,930
575
9,388
16,970
13,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
16
5 / 2 / 5
10,055
529
9,175
13,404
9,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
FemFatalis
Aphrodite
17
1 / 2 / 1
10,458
550
4,111
14,202
6,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
17
7 / 2 / 3
10,999
579
9,737
12,783
6,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
16
3 / 1 / 8
10,475
551
14,340
11,170
3,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
9
Kills
21
21
Deaths
9
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Alphaprime6
Guan Yu
5
2
2
3
W
Ares
5
2
5
3.75
W
Aphrodite
FemFatalis
Aphrodite
1
2
1
0.75
L
2
8
1
0.31
W
Nemesis
7
2
3
4.25
L
4
3
0
1.33
L
Hou Yi
lalo000000
Hou Yi
1
1
0
1
L
Nemesis
shrill_terra
Nemesis
1
5
2
0.4
W
Jing Wei
3
1
8
7
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,534
Damage
46,751
65,602
Taken
68,529
34,081
Mitigated
39,473
20,741
Healing
30,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Alphaprime6
Guan Yu
9,388
2,213
728
11,070
16,970
13,118
1,262
2,102
14,231
0
62,225
W
Ares
9,175
842
0
1,440
13,404
9,457
827
4,526
8,578
32,849
0
W
Aphrodite
FemFatalis
Aphrodite
4,111
1,174
0
9,482
14,202
6,688
1,818
6,031
7,709
65,881
0
L
8,415
1,889
129
5,613
20,021
16,742
70
6,456
13,565
30,336
0
W
Nemesis
9,737
4,745
0
1,645
12,783
6,285
540
2,270
10,387
0
78,373
L
10,225
1,225
0
0
9,068
2,735
796
2,477
6,417
49,620
0
L
Hou Yi
lalo000000
Hou Yi
7,287
2,989
0
5,856
9,935
3,818
176
1,980
7,955
0
61,492
L
Nemesis
shrill_terra
Nemesis
4,558
2,347
0
5,438
13,157
4,677
0
1,468
11,565
0
38,283
W
Jing Wei
14,340
10,561
0
6,356
11,170
3,925
2,519
2,496
8,384
0
71,162
L
8,049
1,523
0
3,705
13,421
6,109
0
707
12,189
0
52,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,885
Gold Earned
52,917
395
Minions Killed
541
0
Camps Cleared
0
1,623,186
Distance Traveled
1,762,368
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,930
575
111
6
0
392,595
7
W
Ares
10,055
529
38
2
0
355,499
5
W
Aphrodite
10,458
550
148
8
0
300,616
0
L
Ymir
7,393
389
37
2
0
320,700
0
W
Nemesis
10,999
579
115
6
0
378,971
0
L
Scylla
9,594
505
93
5
0
295,139
0
L
Hou Yi
8,084
425
106
6
0
320,636
7
L
Nemesis
7,982
420
66
3
0
358,051
7
W
Jing Wei
10,475
551
129
7
0
334,687
2
L
Nike
8,832
465
93
5
0
328,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role