Player Matchup

Merlin
Merlin
 
Merlin
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
EthicsMode
Artemis
Level 64
God Stats
1W - 2L
1,518 SR
Queue Stats
2W - 6L
1,352 Elo+
Solo
Set
Set
SheogEXE
Set
Level 88
God Stats
0W - 2L
1,249 SR
Queue Stats
162W - 183L
1,487 Elo+
Solo
Chang'e
Chang'e
W1LD3
Chang'e
Level 38
God Stats
10W - 10L
1,505 SR
Queue Stats
356W - 381L
1,424 Elo+
Solo
Ymir
Ymir
fabian soltys
Ymir
Level 47
God Stats
8W - 11L
1,586 SR
Queue Stats
40W - 34L
1,527 Elo+
Solo
Team Averages
Level 67
1,472 SR
1,458 Elo+

VS

Team Averages
Level 121
1,557 SR
1,519 Elo+
Gilgamesh
Gilgamesh
AhuuLEONIDAS
Gilgamesh
Level 160
God Stats
7W - 5L
1,642 SR
Queue Stats
44W - 49L
1,525 Elo+
Party 1
Xing Tian
Xing Tian
Bloody2Bones
Xing Tian
Level 145
God Stats
10W - 2L
1,511 SR
Queue Stats
24W - 11L
1,565 Elo+
Party 1
Hou Yi
Hou Yi
DragonMoogle
Hou Yi
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
318W - 243L
1,465 Elo+
Party 1
Janus
Janus
Raven Of Ice
Janus
Level 129
God Stats
9W - 12L
1,417 SR
Queue Stats
330W - 246L
1,495 Elo+
Party 1
Thor
Thor
shadowslayer381
Thor
Level 14
God Stats
43W - 25L
1,715 SR
Queue Stats
266W - 184L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 1 / 1
8,010
1,001
6,561
3,675
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
EthicsMode
Artemis
13
1 / 6 / 2
7,854
982
4,360
9,089
3,669
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 3 / 3
7,727
966
8,166
9,107
5,237
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
W1LD3
Chang'e
14
0 / 2 / 2
7,887
986
2,910
5,246
2,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 5 / 3
8,442
1,055
7,840
13,503
10,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

225

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AhuuLEONIDAS
Gilgamesh
15
7 / 0 / 6
9,971
1,246
11,421
10,580
7,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
Bloody2Bones
Xing Tian
15
3 / 1 / 12
8,895
1,112
8,877
9,319
7,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
15
5 / 0 / 8
9,097
1,137
7,494
4,029
1,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 1 / 8
8,571
1,071
6,371
3,699
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 3 / 10
8,137
1,017
3,324
7,915
3,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
5
Kills
17
17
Deaths
5
11
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
1
1
2.5
W
Gilgamesh
AhuuLEONIDAS
Gilgamesh
7
0
6
10
W
Xing Tian
Bloody2Bones
Xing Tian
3
1
12
9
W
Hou Yi
5
0
8
9
L
Artemis
EthicsMode
Artemis
1
6
2
0.33
W
2
1
8
6
L
0
3
3
0.5
L
Chang'e
W1LD3
Chang'e
0
2
2
0.5
L
2
5
3
0.7
W
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,837
Damage
37,487
40,620
Taken
35,542
22,762
Mitigated
20,835
3,654
Healing
4,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,561
306
74
426
3,675
1,364
0
1,655
1,954
23,375
0
W
Gilgamesh
AhuuLEONIDAS
Gilgamesh
11,421
3,809
437
2,690
10,580
7,462
0
4,999
5,581
0
29,077
W
Xing Tian
Bloody2Bones
Xing Tian
8,877
656
0
74
9,319
7,064
0
4,362
4,575
13,280
0
W
Hou Yi
7,494
3,620
0
608
4,029
1,615
0
1,702
2,327
0
28,202
L
Artemis
EthicsMode
Artemis
4,360
1,935
0
375
9,089
3,669
0
2,389
6,658
0
10,829
W
6,371
322
0
371
3,699
1,425
0
1,774
1,925
19,829
0
L
8,166
3,016
0
562
9,107
5,237
0
3,791
5,160
0
22,924
L
Chang'e
W1LD3
Chang'e
2,910
385
1,559
658
5,246
2,075
0
2,370
2,852
14,377
0
L
7,840
1,090
0
0
13,503
10,417
0
4,537
8,748
20,093
0
W
3,324
539
0
0
7,915
3,269
0
4,474
3,441
0
9,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,920
Gold Earned
44,671
158
Minions Killed
154
6
Camps Cleared
5
719,330
Distance Traveled
838,415
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,010
1,001
35
4
0
120,381
0
W
Gilgamesh
9,971
1,246
34
4
2
173,220
1
W
Xing Tian
8,895
1,112
13
2
0
179,934
0
W
Hou Yi
9,097
1,137
53
7
3
155,980
0
L
Artemis
7,854
982
10
1
2
143,086
0
W
Janus
8,571
1,071
38
5
0
164,619
0
L
Set
7,727
966
39
5
1
153,173
0
L
Chang'e
7,887
986
33
4
3
167,828
3
L
Ymir
8,442
1,055
41
5
0
134,862
0
W
Thor
8,137
1,017
16
2
0
164,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role