Player Matchup

Xing Tian
Xing Tian
Silver II
 
Xing Tian
Silver II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Silver I
BigRedFoxx
Chiron
Silver I
Level 142
God Stats
2W - 1L
1,665 SR
Queue Stats
13W - 18L
1,545 MMR
Party 1
Zeus
Zeus
Silver II
DragonOfDaSouth
Zeus
Silver II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,555 SR
1,515 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 100
1,618 SR
1,474 MMR
Chaac
Chaac
Bronze III
ArminXEren
Chaac
Bronze III
Level 145
God Stats
0W - 1L
1,825 SR
Queue Stats
4W - 10L
1,500 MMR
Solo
Anhur
Anhur
Gold II
DankHillz
Anhur
Gold II
Level 101
God Stats
16W - 23L
1,529 SR
Queue Stats
143W - 163L
1,648 MMR
Solo
He Bo
He Bo
Silver V
WolfSpirit333
He Bo
Silver V
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,274 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
0 / 0 / 10
9,518
732
3,100
12,520
11,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
BigRedFoxx
Chiron
14
5 / 1 / 8
9,908
762
9,767
9,581
3,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
8 / 1 / 4
10,443
803
10,754
4,746
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatPersephoneThothCthulhuScylla

VS

Bans
DiscordiaKukulkanAphroditeNoxChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
1 / 3 / 1
8,319
640
5,309
11,637
7,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Anhur
DankHillz
Anhur
12
1 / 3 / 1
8,724
671
8,002
7,454
2,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 7 / 2
7,586
584
6,793
8,969
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
13
Kills
2
2
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
0
10
5
L
Chaac
1
3
1
0.5
W
Chiron
BigRedFoxx
Chiron
5
1
8
9
L
Anhur
DankHillz
Anhur
1
3
1
0.5
W
8
1
4
10
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,621
Damage
20,104
26,847
Taken
28,060
16,500
Mitigated
12,828
5,936
Healing
6,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,100
131
0
0
12,520
11,030
275
2,293
9,929
17,736
0
L
Chaac
5,309
313
0
3,649
11,637
7,570
0
5,981
5,373
0
24,583
W
Chiron
BigRedFoxx
Chiron
9,767
4,287
724
3,376
9,581
3,736
1,090
2,378
6,854
0
57,431
L
Anhur
DankHillz
Anhur
8,002
4,632
0
2,001
7,454
2,549
0
3,045
4,185
0
56,433
W
10,754
905
328
1,508
4,746
1,734
1,065
1,452
3,206
47,800
0
L
6,793
0
0
1,140
8,969
2,709
0
4,143
4,630
14,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,869
Gold Earned
24,629
185
Minions Killed
167
0
Camps Cleared
0
728,968
Distance Traveled
691,241
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,518
732
16
1
0
276,885
5
L
Chaac
8,319
640
35
3
0
248,879
5
W
Chiron
9,908
762
93
7
0
251,815
3
L
Anhur
8,724
671
103
8
0
231,688
4
W
Zeus
10,443
803
76
6
0
200,268
1
L
He Bo
7,586
584
29
2
0
210,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role