Player Matchup

Bacchus
Bacchus
Kingyassen
Bacchus
Level 26
God Stats
24W - 36L
1,470 SR
Queue Stats
108W - 140L
1,472 Elo+
Party 2
Chang'e
Chang'e
PogCemp
Chang'e
Level 31
God Stats
5W - 7L
1,588 SR
Queue Stats
154W - 175L
1,496 Elo+
Party 2
Heimdallr
Heimdallr
TheFeral
Heimdallr
Level 27
God Stats
3W - 2L
1,867 SR
Queue Stats
30W - 27L
1,409 Elo+
Solo
Amaterasu
Amaterasu
VanoOtzharyu
Amaterasu
Level 23
God Stats
8W - 8L
1,472 SR
Queue Stats
36W - 33L
1,430 Elo+
Solo
Nemesis
Nemesis
WELDER004
Nemesis
Level 25
God Stats
4W - 2L
1,735 SR
Queue Stats
23W - 25L
1,510 Elo+
Solo
Team Averages
Level 26
1,626 SR
1,463 Elo+

VS

Team Averages
Level 25
1,659 SR
1,543 Elo+
Ymir
Ymir
Hasunnyy
Ymir
Level 4
God Stats
17W - 16L
1,894 SR
Queue Stats
196W - 214L
1,872 Elo+
Party 1
Anubis
Anubis
LGN1223
Anubis
Level 6
God Stats
7W - 2L
1,783 SR
Queue Stats
35W - 44L
1,532 Elo+
Solo
Pele
Pele
SkyyGk
Pele
Level 55
God Stats
21W - 21L
1,480 SR
Queue Stats
345W - 347L
1,502 Elo+
Party 1
Anhur
Anhur
Wueestenfuchs
Anhur
Level 36
God Stats
23W - 12L
1,721 SR
Queue Stats
123W - 108L
1,509 Elo+
Party 1
Cu Chulainn
Cu Chulainn
mamadsaedi
Cu Chulainn
Level 25
God Stats
15W - 12L
1,416 SR
Queue Stats
397W - 422L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kingyassen
Bacchus
13
0 / 9 / 5
9,574
368
9,250
21,301
18,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
PogCemp
Chang'e
17
1 / 13 / 1
10,924
420
8,371
23,357
5,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
TheFeral
Heimdallr
15
9 / 13 / 1
11,976
461
14,415
22,643
8,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
VanoOtzharyu
Amaterasu
17
2 / 8 / 3
10,571
407
5,284
21,922
12,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
WELDER004
Nemesis
16
3 / 6 / 2
10,457
402
8,053
20,891
8,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
1 / 5 / 23
13,422
516
10,837
21,345
19,893
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
LGN1223
Anubis
20
15 / 2 / 14
15,364
591
22,909
14,939
8,044
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
SkyyGk
Pele
20
21 / 1 / 13
17,598
677
26,380
19,751
13,292
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
10 / 4 / 9
15,020
578
18,691
19,443
7,488
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
mamadsaedi
Cu Chulainn
17
2 / 6 / 8
12,607
485
5,855
20,127
16,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
116
15
Kills
49
49
Deaths
18
12
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
5
23
2.5
L
Bacchus
Kingyassen
Bacchus
0
9
5
0.28
W
Anubis
LGN1223
Anubis
15
2
14
11
L
Chang'e
PogCemp
Chang'e
1
13
1
0.12
W
Pele
SkyyGk
Pele
21
1
13
27.5
L
Heimdallr
TheFeral
Heimdallr
9
13
1
0.73
L
Amaterasu
VanoOtzharyu
Amaterasu
2
8
3
0.44
L
Nemesis
WELDER004
Nemesis
3
6
2
0.67
W
10
4
9
3.63
W
Cu Chulainn
mamadsaedi
Cu Chulainn
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,373
Damage
84,672
110,114
Taken
95,605
53,341
Mitigated
64,947
15,094
Healing
32,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
10,837
2,229
0
2,031
21,345
19,893
1,370
4,828
16,474
47,795
0
L
Bacchus
Kingyassen
Bacchus
9,250
989
0
864
21,301
18,238
0
7,673
13,607
21,141
0
W
Anubis
LGN1223
Anubis
22,909
700
0
6,725
14,939
8,044
2,745
4,764
10,031
92,205
0
L
Chang'e
PogCemp
Chang'e
8,371
1,572
1,279
4,973
23,357
5,497
601
7,662
15,695
78,235
0
W
Pele
SkyyGk
Pele
26,380
6,519
0
10,284
19,751
13,292
3,573
5,399
14,193
0
130,827
L
Heimdallr
TheFeral
Heimdallr
14,415
9,098
0
1,645
22,643
8,662
0
8,844
13,719
0
47,380
L
Amaterasu
VanoOtzharyu
Amaterasu
5,284
2,168
684
3,396
21,922
12,559
150
4,480
17,362
0
74,474
L
Nemesis
WELDER004
Nemesis
8,053
4,021
306
1,947
20,891
8,385
282
6,003
14,888
0
54,832
W
18,691
12,884
0
9,581
19,443
7,488
2,822
6,352
12,568
0
129,323
W
Cu Chulainn
mamadsaedi
Cu Chulainn
5,855
620
0
3,401
20,127
16,230
1,659
4,580
15,527
8,690
56,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,502
Gold Earned
74,011
457
Minions Killed
567
0
Camps Cleared
0
2,065,296
Distance Traveled
2,543,343
10
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,422
516
57
2
0
491,196
13
L
Bacchus
9,574
368
30
1
0
485,322
4
W
Anubis
15,364
591
110
4
0
511,968
4
L
Chang'e
10,924
420
151
6
0
358,974
4
W
Pele
17,598
677
168
6
0
574,006
13
L
Heimdallr
11,976
461
70
3
0
389,047
2
L
Amaterasu
10,571
407
106
4
0
423,869
0
L
Nemesis
10,457
402
100
4
0
408,084
0
W
Anhur
15,020
578
143
6
0
449,175
9
W
Cu Chulainn
12,607
485
89
3
0
516,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role