Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
Blackaniez
Cupid
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
SML_booney
Artio
Level 27
God Stats
3W - 7L
1,740 SR
Queue Stats
108W - 114L
1,322 Elo+
Party 3
Tiamat
Tiamat
ZEROTWOBHADIIE5
Tiamat
Level 103
God Stats
7W - 4L
1,432 SR
Queue Stats
184W - 183L
1,452 Elo+
Party 3
King Arthur
King Arthur
xXkiLLSHot45Xx
King Arthur
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
59W - 61L
1,347 Elo+
Party 2
Team Averages
Level 61
1,534 SR
1,424 Elo+

VS

Team Averages
Level 87
1,468 SR
1,440 Elo+
Cerberus
Cerberus
GamerRose
Cerberus
Level 61
God Stats
35W - 30L
1,430 SR
Queue Stats
190W - 216L
1,447 Elo+
Party 1
Artemis
Artemis
PotatoeBooster
Artemis
Level 22
God Stats
5W - 5L
1,569 SR
Queue Stats
27W - 25L
1,460 Elo+
Party 1
Set
Set
Sableye_OP
Set
Level 156
God Stats
7W - 2L
1,371 SR
Queue Stats
317W - 320L
1,496 Elo+
Party 1
Merlin
Merlin
TACO-chacha
Merlin
Level 109
God Stats
25W - 20L
1,547 SR
Queue Stats
156W - 166L
1,436 Elo+
Party 1
Bellona
Bellona
edenfran530
Bellona
Level 88
God Stats
41W - 50L
1,422 SR
Queue Stats
224W - 301L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
0 / 2 / 0
4,255
387
1,279
2,993
820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
7
0 / 2 / 1
4,559
414
2,284
3,705
724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artio
6
0 / 2 / 0
4,632
421
1,418
7,560
3,367
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
3 / 1 / 0
6,153
559
4,463
5,394
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
xXkiLLSHot45Xx
King Arthur
7
0 / 3 / 0
4,647
422
1,553
4,719
2,273
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GamerRose
Cerberus
9
0 / 1 / 2
5,606
510
1,808
6,338
3,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
3 / 1 / 1
5,712
519
4,389
3,426
996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 1
6,741
613
2,853
6,977
3,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
11
1 / 0 / 1
6,347
577
2,978
5,625
1,648
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
edenfran530
Bellona
12
3 / 0 / 0
7,028
639
2,658
5,170
3,488
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
3
Kills
10
10
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
0
0
L
Cupid
0
2
1
0.25
W
Cerberus
GamerRose
Cerberus
0
1
2
1
W
3
1
1
3.5
L
Artio
0
2
0
0
W
3
1
1
3.5
W
Merlin
1
0
1
1.5
L
3
1
0
3
W
Bellona
edenfran530
Bellona
3
0
0
3
L
King Arthur
xXkiLLSHot45Xx
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,997
Damage
14,686
24,371
Taken
27,536
9,693
Mitigated
12,866
6,019
Healing
10,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,279
0
80
611
2,993
820
0
2,298
695
9,451
0
L
Cupid
2,284
1,278
0
256
3,705
724
230
792
2,913
0
16,221
W
Cerberus
GamerRose
Cerberus
1,808
27
0
3,087
6,338
3,669
362
1,254
5,084
20,714
0
W
4,389
1,475
417
1,316
3,426
996
692
1,013
2,413
0
20,944
L
Artio
1,418
190
328
1,611
7,560
3,367
234
960
6,600
10,793
0
W
2,853
1,206
0
3,361
6,977
3,065
0
1,612
5,315
0
49,144
W
Merlin
2,978
180
0
1,308
5,625
1,648
357
2,923
2,590
36,194
0
L
4,463
262
0
2,523
5,394
2,509
405
736
4,658
37,592
0
W
Bellona
edenfran530
Bellona
2,658
812
0
1,470
5,170
3,488
627
196
4,974
0
31,450
L
King Arthur
xXkiLLSHot45Xx
King Arthur
1,553
679
0
610
4,719
2,273
0
0
4,719
0
12,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,246
Gold Earned
31,434
179
Minions Killed
344
0
Camps Cleared
0
821,146
Distance Traveled
940,741
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,255
387
24
2
0
109,959
0
L
Cupid
4,559
414
39
4
0
137,554
1
W
Cerberus
5,606
510
33
3
0
165,442
1
W
Artemis
5,712
519
45
4
0
157,379
1
L
Artio
4,632
421
12
1
0
208,356
0
W
Set
6,741
613
108
10
0
216,666
0
W
Merlin
6,347
577
79
7
0
196,413
0
L
Tiamat
6,153
559
74
7
0
190,503
0
W
Bellona
7,028
639
79
7
0
204,841
3
L
King Arthur
4,647
422
30
3
0
174,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role