Player Matchup

Skadi
Skadi
Beef1
Skadi
Level 10
God Stats
1W - 0L
1,387 SR
Queue Stats
1W - 3L
1,188 Elo+
Solo
Bacchus
Bacchus
Blue_Budweiser
Bacchus
Level 89
God Stats
18W - 18L
1,316 SR
Queue Stats
254W - 305L
1,385 Elo+
Party 2
Mulan
Mulan
theDANimal_
Mulan
Level 16
God Stats
5W - 9L
1,522 SR
Queue Stats
139W - 195L
1,355 Elo+
Party 2
Team Averages
Level 38
1,408 SR
1,309 Elo+

VS

Team Averages
Level 31
1,574 SR
1,398 Elo+
Vulcan
Vulcan
NecrotizingFeces
Vulcan
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Torfel
Cthulhu
Level 62
God Stats
4W - 2L
1,908 SR
Queue Stats
62W - 101L
1,357 Elo+
Party 1
Hachiman
Hachiman
xCabrerza32x
Hachiman
Level 17
God Stats
0W - 2L
1,314 SR
Queue Stats
0W - 3L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Beef1
Skadi
15
5 / 1 / 4
10,535
753
10,491
8,530
2,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
6 / 1 / 6
11,286
806
12,927
11,404
11,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 8
9,089
649
4,388
9,023
3,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 0
9,508
679
8,561
7,495
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Torfel
Cthulhu
13
1 / 1 / 3
8,886
635
7,256
13,944
13,352
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
xCabrerza32x
Hachiman
11
0 / 6 / 3
8,416
601
4,528
10,228
3,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
12
Kills
4
4
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
Beef1
Skadi
5
1
4
7
W
6
1
6
9
L
3
5
0
0.6
L
Cthulhu
Torfel
Cthulhu
1
1
3
2.5
W
1
2
8
2.5
L
Hachiman
xCabrerza32x
Hachiman
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,806
Damage
20,345
28,957
Taken
31,667
17,917
Mitigated
20,032
9,294
Healing
599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Beef1
Skadi
10,491
6,781
0
3,450
8,530
2,852
1,719
5,008
3,362
0
53,582
W
12,927
1,304
940
3,006
11,404
11,254
575
6,044
5,221
55,256
0
L
8,561
3,943
0
0
7,495
2,918
0
4,180
3,315
27,488
0
L
Cthulhu
Torfel
Cthulhu
7,256
641
104
495
13,944
13,352
0
3,860
10,084
37,584
0
W
4,388
747
0
1,898
9,023
3,811
0
4,977
3,916
0
21,297
L
Hachiman
xCabrerza32x
Hachiman
4,528
3,024
0
0
10,228
3,762
112
4,973
5,255
0
23,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,910
Gold Earned
26,810
166
Minions Killed
126
0
Camps Cleared
0
722,670
Distance Traveled
661,270
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,535
753
83
6
0
235,085
0
W
Bacchus
11,286
806
57
4
0
259,455
0
L
Vulcan
9,508
679
43
3
0
182,675
0
L
Cthulhu
8,886
635
51
4
0
276,003
4
W
Mulan
9,089
649
26
2
0
228,130
2
L
Hachiman
8,416
601
32
2
0
202,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role