Player Matchup

Gilgamesh
Gilgamesh
Akumaluffy99
Gilgamesh
Level 103
God Stats
16W - 5L
1,817 SR
Queue Stats
133W - 112L
1,600 Elo+
Party 1
Tiamat
Tiamat
NickkJayyXD
Tiamat
Level 143
God Stats
30W - 18L
1,713 SR
Queue Stats
166W - 123L
1,615 Elo+
Party 1
Nemesis
Nemesis
NipTapper
Nemesis
Level 124
God Stats
14W - 7L
1,662 SR
Queue Stats
146W - 111L
1,615 Elo+
Party 1
Kali
Kali
iSirLagsalot
Kali
Level 152
God Stats
2W - 1L
1,720 SR
Queue Stats
174W - 126L
1,611 Elo+
Party 1
Janus
Janus
imFalls
Janus
Level 160
God Stats
7W - 6L
1,547 SR
Queue Stats
140W - 106L
1,568 Elo+
Party 1
Team Averages
Level 136
1,692 SR
1,602 Elo+

VS

Team Averages
Level 23
1,454 SR
1,187 Elo+
Anubis
Anubis
ManTique
Anubis
Level 27
God Stats
0W - 2L
1,619 SR
Queue Stats
0W - 3L
1,187 Elo+
Party 2
Loki
Loki
Mohamedetp
Loki
Level 15
God Stats
0W - 2L
1,255 SR
Queue Stats
0W - 3L
1,187 Elo+
Party 2
Rama
Rama
TheBoss84250
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,187 Elo+
Party 2
Bellona
Bellona
TheDeadpool_1
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,187 Elo+
Party 2
Zeus
Zeus
Xeikoo
Zeus
Level 27
God Stats
0W - 2L
1,397 SR
Queue Stats
1W - 6L
1,187 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Akumaluffy99
Gilgamesh
16
3 / 1 / 19
11,271
867
7,920
11,957
8,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
19
15 / 1 / 19
13,360
1,028
19,997
11,596
8,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
NipTapper
Nemesis
17
6 / 3 / 18
11,617
894
9,047
11,202
7,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mace

Mace

+10
Physical Power

18
13 / 4 / 15
13,665
1,051
16,989
14,920
6,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
imFalls
Janus
18
8 / 0 / 21
11,893
915
12,093
5,458
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ManTique
Anubis
16
3 / 10 / 4
9,480
729
11,945
17,832
8,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 8 / 3
8,831
679
5,095
10,644
3,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 10 / 3
8,157
627
5,272
15,752
5,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
13
1 / 8 / 4
8,134
626
5,575
15,950
8,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Xeikoo
Zeus
14
2 / 9 / 2
8,912
686
8,122
10,970
3,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
25
45
Kills
9
9
Deaths
45
92
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Akumaluffy99
Gilgamesh
3
1
19
12.5
L
Anubis
ManTique
Anubis
3
10
4
0.5
L
2
8
3
0.44
W
Tiamat
15
1
19
24.5
W
Nemesis
NipTapper
Nemesis
6
3
18
5
L
1
10
3
0.25
L
Bellona
1
8
4
0.38
L
Zeus
Xeikoo
Zeus
2
9
2
0.33
W
13
4
15
5.13
W
Janus
imFalls
Janus
8
0
21
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,046
Damage
36,009
55,133
Taken
71,148
32,795
Mitigated
29,550
18,334
Healing
7,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Akumaluffy99
Gilgamesh
7,920
2,112
0
110
11,957
8,786
698
3,790
7,381
0
19,117
L
Anubis
ManTique
Anubis
11,945
757
0
3,689
17,832
8,629
0
6,116
11,351
39,458
0
L
5,095
718
0
220
10,644
3,820
0
5,755
4,670
0
13,012
W
Tiamat
19,997
245
671
4,872
11,596
8,093
1,232
2,630
8,806
39,643
0
W
Nemesis
NipTapper
Nemesis
9,047
3,693
0
2,670
11,202
7,503
1,264
4,731
5,992
0
27,608
L
5,272
3,666
515
1,093
15,752
5,615
0
7,140
8,134
0
14,289
L
Bellona
5,575
862
165
945
15,950
8,008
1
8,147
7,454
0
13,994
L
Zeus
Xeikoo
Zeus
8,122
769
0
930
10,970
3,478
0
3,908
6,978
21,318
0
W
16,989
9,645
0
6,364
14,920
6,441
2,176
6,365
8,493
0
43,998
W
Janus
imFalls
Janus
12,093
306
462
3,185
5,458
1,972
1,322
2,812
2,504
44,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,806
Gold Earned
43,514
287
Minions Killed
188
13
Camps Cleared
5
1,374,710
Distance Traveled
942,260
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,271
867
24
2
4
261,813
0
L
Anubis
9,480
729
73
6
2
179,658
5
L
Loki
8,831
679
20
2
0
218,844
0
W
Tiamat
13,360
1,028
56
4
2
296,914
0
W
Nemesis
11,617
894
51
4
1
283,228
1
L
Rama
8,157
627
31
2
0
168,916
0
L
Bellona
8,134
626
21
2
1
204,345
0
L
Zeus
8,912
686
43
3
2
170,497
0
W
Kali
13,665
1,051
70
5
3
252,099
0
W
Janus
11,893
915
86
7
3
280,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role