Player Matchup

Janus
Janus
BeauGarcon08
Janus
Level 146
God Stats
4W - 3L
1,848 SR
Queue Stats
123W - 127L
1,499 Elo+
Solo
Danzaburou
Danzaburou
CrockedHorse946
Danzaburou
Level 59
God Stats
20W - 18L
1,612 SR
Queue Stats
226W - 233L
1,493 Elo+
Solo
Arachne
Arachne
MMYERS8th
Arachne
Level 83
God Stats
1W - 1L
1,721 SR
Queue Stats
101W - 102L
1,488 Elo+
Party 1
Gilgamesh
Gilgamesh
Scoobay_Doo
Gilgamesh
Level 66
God Stats
14W - 14L
1,421 SR
Queue Stats
380W - 399L
1,482 Elo+
Solo
Geb
Geb
ernestoma00005
Geb
Level 116
God Stats
1W - 5L
1,803 SR
Queue Stats
121W - 131L
1,400 Elo+
Party 1
Team Averages
Level 94
1,681 SR
1,472 Elo+

VS

Team Averages
Level 103
1,526 SR
1,471 Elo+
Thoth
Thoth
Elvladixd
Thoth
Level 86
God Stats
1W - 1L
1,418 SR
Queue Stats
268W - 315L
1,358 Elo+
Party 2
Khepri
Khepri
Thrax_Ssniper
Khepri
Level 67
God Stats
7W - 8L
1,463 SR
Queue Stats
151W - 140L
1,480 Elo+
Solo
Loki
Loki
TippAlip
Loki
Level 107
God Stats
17W - 13L
1,750 SR
Queue Stats
167W - 157L
1,503 Elo+
Solo
Nike
Nike
dark_reaper_653
Nike
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 167L
1,512 Elo+
Solo
Apollo
Apollo
xXJonyDayXx
Apollo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 0
8,265
590
4,649
7,634
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
CrockedHorse946
Danzaburou
10
0 / 3 / 1
5,981
427
4,283
9,277
2,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
MMYERS8th
Arachne
10
0 / 5 / 0
5,989
428
1,075
10,801
3,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Scoobay_Doo
Gilgamesh
11
0 / 4 / 0
6,492
464
5,364
12,734
6,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 0
6,437
460
5,150
9,765
5,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Elvladixd
Thoth
12
0 / 1 / 2
6,481
463
1,220
5,377
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
1 / 0 / 7
7,644
546
4,283
6,324
4,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Loki
14
6 / 0 / 1
8,196
585
7,131
7,466
2,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 0 / 4
8,689
621
10,019
10,821
8,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
14
5 / 1 / 1
8,293
592
7,590
10,314
3,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
16
16
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Danzaburou
CrockedHorse946
Danzaburou
0
3
1
0.17
W
Thoth
Elvladixd
Thoth
0
1
2
1
L
Arachne
MMYERS8th
Arachne
0
5
0
0
L
Gilgamesh
Scoobay_Doo
Gilgamesh
0
4
0
0
W
1
0
7
4.5
W
Loki
6
0
1
6.5
W
4
0
4
6
L
1
2
0
0.5
W
Apollo
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,521
Damage
30,243
50,211
Taken
40,302
19,531
Mitigated
21,784
16,203
Healing
14,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,649
0
106
2,429
7,634
2,234
0
1,074
6,444
68,215
0
L
Danzaburou
CrockedHorse946
Danzaburou
4,283
1,577
369
2,340
9,277
2,423
18
1,516
7,761
0
26,833
W
Thoth
Elvladixd
Thoth
1,220
0
0
1,440
5,377
1,623
0
2,747
2,506
30,793
0
L
Arachne
MMYERS8th
Arachne
1,075
849
0
3,363
10,801
3,040
0
807
9,958
0
21,658
L
Gilgamesh
Scoobay_Doo
Gilgamesh
5,364
1,295
0
3,814
12,734
6,049
0
553
12,147
0
38,360
W
4,283
1,064
0
1,967
6,324
4,756
44
2,372
3,917
21,976
0
W
Loki
7,131
1,693
0
3,166
7,466
2,700
562
772
6,666
0
50,612
W
10,019
937
0
3,142
10,821
8,724
668
459
10,312
0
55,727
L
5,150
763
0
3,782
9,765
5,785
0
1,367
8,398
24,125
0
W
Apollo
7,590
5,270
0
4,500
10,314
3,981
780
3,178
7,102
0
64,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,164
Gold Earned
39,303
352
Minions Killed
447
0
Camps Cleared
0
1,376,049
Distance Traveled
1,382,079
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,265
590
132
9
0
263,090
3
L
Danzaburou
5,981
427
50
4
0
278,772
1
W
Thoth
6,481
463
58
4
0
252,423
0
L
Arachne
5,989
428
60
4
0
318,902
0
L
Gilgamesh
6,492
464
73
5
0
240,323
1
W
Khepri
7,644
546
45
3
0
269,120
3
W
Loki
8,196
585
99
7
0
306,874
12
W
Nike
8,689
621
124
9
0
276,453
2
L
Geb
6,437
460
37
3
0
274,962
1
W
Apollo
8,293
592
121
9
0
277,209
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role